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Guru3D.com » News » EA releases update to accelerate progress system in Star Wars: Battlefront II

EA releases update to accelerate progress system in Star Wars: Battlefront II

by Hilbert Hagedoorn on: 12/04/2017 08:19 PM | source: | 9 comment(s)
EA releases update to accelerate progress system in Star Wars: Battlefront II

EA today outs an new v1.03 patch for Star Wars: Battlefront II, they made changes to the overall progression reward system. This gives players more opportunities to earn extra credits, and thus faster achieve goals and treats.

EA mentions that the number of credits that players received at the end of one round of gameplay, was too low. This number will be changed/increased for everyone starting at today's Monday 1.03 patch update, the publisher reports. In addition, in Arcade Mode, the maximum number of credits that can be earned daily has tripled. That number was 500 and will now be 1500. 

EA -- 

It's been a busy few weeks for Star Wars™ Battlefront™ II. We’re excited to have launched the game to the world, but recognize that there have been some challenges along the way. We have learned a lot, and are making adjustments to the game to ensure the best experience possible. On Tuesday, an update is rolling out that begins the Star Wars™ Battlefront™ II The Last Jedi Season by kicking off factional challenges, letting you choose a side and start competing for rewards as either The First Order or The Resistance. 

Today, an update went live that includes some adjustments to the economy and progression. While these are only some initial steps toward making much larger changes, some of these are ready to roll, and are available starting today.

 


 
The end-of-round payout has been increased. This is an area we agree needed to be buffed a bit, especially when it comes to rewarding players for doing well in-game. We're upping the number of Credits you get for a match across the board, and specifically bumping the top players on each team by even more. 

Earn 3X more Credits daily in Arcade Mode. It's been made clear that you were hitting the Arcade Mode Credit cap faster than we expected, so we wanted to alleviate that by increasing it to 1500 Credits. While we're still looking into ways to add more content into it the mode in the long-term, we think that this should help in the near-term for those who want rewards for completing the different scenarios. 

Daily Login Crates will now provide more crafting parts than before. You'll notice the change right away when you log in. Crafting the Star Cards you want will help make sure you're progressing in the direction you want, and we absolutely wantto empower that. This should help you get where you want to go faster when it comes to crafting and upgrading.

Things kick into high gear over the next few weeks, during the Star Wars™ Battlefront™ II The Last Jedi Season, with free* heroes, maps, and vehicles. Stormtrooper-turned-hero Finn joins the fight for the Resistance and Captain Phasma steps on to the battlefront for the First Order. New locations and vehicles will also arrive: you can fight on the ground on the salt-covered planet of Crait in Galactic Assault mode, or take to space in the Starfighter Assault map of D'Qar (flying Tallie Lintra's RZ-2 A-wing, a vehicle you'll be seeing in the film).

And, of course, Iden Versio returns in Star Wars™ Battlefront™ II Resurrection during the days of the First Order’s rise to power. These new chapters of Star Wars™ Battlefront™ II’s single-player story mode will be available December 13.

Thank you again for your passion around this game. Star Wars™ is special to all of us, and we all want to experience that world in fun, exciting ways. If you're already playing the game and are loving it, we want to thank you for taking the time to do so. We have a lot planned, and are excited to show you what’s to come.

*Requires Star Wars™ Battlefront™ II on applicable platform (sold separately), all game updates, internet connection, EA account, and, for console players, Xbox Live Gold or PlayStation Plus membership (each sold separately).







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XP-200
Senior Member



Posts: 5896
Joined: 2003-04-05

#5497963 Posted on: 12/04/2017 08:38 PM
"Thank you again for your passion around this game. Star Wars™ is special to all of us, and we all want to experience that world in fun, exciting ways. If you're already playing the game and are loving it, we want to thank you for taking the time to do so. We have a lot planned, and are excited to show you what’s to come"

Now they are just trolling the user base. lol

bigfutus
Senior Member



Posts: 531
Joined: 2003-11-22

#5497993 Posted on: 12/04/2017 10:31 PM
The PR bullshit is strong with this one :D

Messias04
Junior Member



Posts: 2
Joined: 2017-12-04

#5498002 Posted on: 12/04/2017 11:04 PM
But... After 36 hours i have already unlocked all heroes and done the most of the challenges.
Now i can grind the cards or something....

Zooke
Senior Member



Posts: 435
Joined: 2016-09-21

#5498013 Posted on: 12/04/2017 11:43 PM
This dilemma has been going on for so many years now.
Gating content is a difficult thing to get right, but it's shocking to think that a publisher such as EA should still be struggling with this concept.

TheDeeGee
Senior Member



Posts: 7994
Joined: 2010-08-28

#5498016 Posted on: 12/04/2017 11:51 PM
EA used to be Electronic Arts... now they're just Extreme Assholes...

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