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Guru3D.com » News » Download: Radeon Adrenalin Edition 19.6.2 driver

Download: Radeon Adrenalin Edition 19.6.2 driver

by Hilbert Hagedoorn on: 06/17/2019 08:11 PM | source: | 73 comment(s)
Download: Radeon Adrenalin Edition 19.6.2 driver

You can now download Radeon Software Adrenalin 2019 Edition 19.6.2 as released by AMD for Radeon graphics cards.  This release adds new Vulkan extension support and several improvements on stability with fixes for end-user issues.

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JonasBeckman
Senior Member



Posts: 17563
Joined: 2009-02-25

#5681650 Posted on: 06/17/2019 08:19 PM
Hmm I just checked as I was going through the chipset drivers what feels like less than half an hour ago and nothing so that was quite some timing. Nice to see another driver out!

EDIT: Ah it's not up on that page without manually altering the URL to 19.6.2 that explains it. :D

EDIT: Oh and the VLK runtime is up to 1.1.108.0 now.
https://vulkan.lunarg.com/sdk/home#windows

Guessing the AMD signed VLK runtime files are still in these but either one should work really and it's just the runtime but eh I like using the latest (And official version.) and it is backwards compatible so might as well keep it up to date even if the driver VLK files are more important than some later extension support the driver might not be able to use in full anyway. :p

Either works really. Ha ha.


EDIT: Well then let's see here.

amdhcp32.dll
amdhcp64.dll

These two are removed from 19.6.2 compared to 19.6.1
(AMD Universal Adapter for Abobe going by .DLL name info.)

amdhip64.dll

This is added as of 19.6.2

AMD Accelerated Parallel Processing OpenCL 2.0 runtime.


INF dates these as June 13th over June 4th for 19.6.1 up to 26.20.12001.7006 from 26.20.11015.9003

Or also 19.20.01.07 from 19.10.15.09 (AMD's driver instead of the Windows driver string I think it was.)


This parameter has been removed from a number of GPU devices.

PP_PhmUseDummyBackEnd
(R505, R506, Topaz, Picasso, Carizzo, Raven and Stoney)

And for Polaris 12 these two have been added.

PP_MCLKStutterModeThreshold
AllowSnapshot

AllowSnapshot is also added for Polaris 11 and Polaris 10 plus R7500 (Vega)


For "Picasso" the following were also removed.

PP_Sumo_DisableGfxPowerGatingInUVD
DisableFBCSupport
EnableLBPWSupport
DisableGfxClockGating
DisableSysClockGating
DisableRlcSmuPGHandshake
DisableDynamicGfxMGPowerGating
DisablePowerGating
DisablePCIConfigAsicReset
KMD_GartCheck
DisableSAMUPowerGating
PP_DriverEnableNBDPM
DisableCailLoadUcode
PP_DisableVoltageIsland
DisableStaticGfxMGPowerGating
PP_SclkDeepSleepDisable
DisableGfxCGPowerGating
PP_GfxOffControl
DisableCpPowerGating
EnableswGcFwLoading
EnableswSdmaFwLoading
EnableVCNDPG
DisableAllClockGating


And then Vega20 (VII)

PP_PhmUseDummyBackEnd
PP_LWAC

These are removed.

KMD_EnableDesktopTexture

This was added.


And finally for the settings.



PP_Sumo_DisableGfxPowerGatingInUVD
PP_ThermalAutoThrottlingEnable

Was added.

PP_PhmUseDummyBackEnd

Was removed.


So two new PP (PowerPlay I assume.) properties and then one got removed.

And there is no amdhip32.dll file so this is 64-bit / x64 only.




EDIT: And now the Atiapfxx.blb to Atiapfxx.xml

DXX profile updates.

Hitman
Mafia 3
Just Cause 4
Twitch Sings

DXX profile additions.

Sekiro Shadows Die Twice


HighPerfGPUAffinity profile additions.

Tekken 7

(Well PXDynamic with a HighPerfGPUAffinity flag for a specific exe name.)

Grumpymangrumbling2019
Member



Posts: 63
Joined: 2019-05-24

#5681663 Posted on: 06/17/2019 09:06 PM
Its great to see constant support for vulkan.
Keep them coming :)


18.10.1 WHQL
Added Vulkan™ Extension Support
VK_KHR_shader_atomic_int64
This extension advertises the SPIR-V Int64Atomics capability for Vulkan, which allows a shader to contain 64-bit atomic operations on signed and unsigned integers.
VK_KHR_driver_properties
This extension provides a new physical device query which allows retrieving information about the driver implementation, allowing applications to determine which physical device corresponds to which particular vendor’s driver, and which conformance test suite version the driver implementation is compliant with.
SPV_GOOGLE_decorate_string
This extension provides two new instructions to decorate a variable or a struct member with a string.
SPV_GOOGLE_hlsl_functionality1
This extension provides two new decorations to extend HLSL functionality: HlslCounterBuffer and HlslSemantic.

18.11.2 Driver
Added Vulkan™ Extension Support
VK_AMD_memory_overalloation_behavior
This extension allows controlling whether explicit overallocation beyond the device memory heap sizes is allowed or not.

18.12.2 Driver
Added Vulkan Support
VK_EXT_inline_uniform_block
This extension introduces the ability to back uniform blocks directly with descriptor sets by storing inline uniform data within descriptor pool storage.
VK_KHR_swapchain_mutable_format
This extension enables processing of swapchain images as different formats to that used by the window system, which is particularly useful for switching between sRGB and linear RGB formats.
VK_EXT_scalar_block_layout
This extension enables C-like structure layout for uniform and storage buffers, allowing non-scalar types to be aligned solely based on the size of their components.
Sparse Support is Enabled
Sparse support relaxes the requirement to have memory allocated and bound to resources prior to being used. It also relaxes the requirement for the bound memory to be contiguous and for the memory bindings to be immutable.

19.6.2 Driver
VK_EXT_host_query_reset
Allows resets of queries from the host, rather than on the GPU.
VK_EXT_full_screen_exclusive
Gives applications explicit control over exclusive full-screen modes (this is for instance useful for HDR support).
VK_AMD_display_native_hdr
Exposes FreeSync2 capabilities for improved HDR support.
VK_EXT_separate_stencil_usage
Separates the usage flags for depth/stencil aspects of a depth/stencil image making it possible to restrict/expand the usage relative to the depth aspect.
VK_KHR_uniform_buffer_standard_layout
Provides more flexible alignment for uniform buffers, enabling among other things, the usage of std430 layouts in Vulkan.

Jackalito
Senior Member



Posts: 584
Joined: 2013-11-03

#5681679 Posted on: 06/17/2019 10:47 PM
Fluent Design transparency effects are working on my rig with these drivers and Windows 1903.

I didn't try 19.6.1, though.
Cheers!

SpajdrEX
Senior Member



Posts: 3206
Joined: 2006-05-07

#5681701 Posted on: 06/18/2019 12:00 AM
Yeah, it's great they constantly adding Vulkan support, except that barely any game currently uses it.

SpajdrEX
Senior Member



Posts: 3206
Joined: 2006-05-07

#5681702 Posted on: 06/18/2019 12:01 AM
Fluent Design transparency effects are working on my rig with these drivers and Windows 1903.

I didn't try 19.6.1, though.
Cheers!

Yep, transparency is also working with latest preview version 18917.

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