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Guru3D.com » News » Download: NVIDIA GeForce 425.11 Hotfix driver

Download: NVIDIA GeForce 425.11 Hotfix driver

by Hilbert Hagedoorn on: 03/29/2019 07:56 PM | source: | 49 comment(s)
Download: NVIDIA GeForce 425.11 Hotfix driver

NVIDIA released the GeForce 425.11 Hotfix driver, which comes with a pretty advanced build number in the 425 range. The new driver is intended to fix an issue with ARK Survival Evolved, Tom Clancy's Ghost Recon Wildlands and fixes corrupted graphics in games on ASUS ROG Strix GL702VS notebooks.

Download







« Hitman 2: PC graphics DX12 (v2.20) performance update · Download: NVIDIA GeForce 425.11 Hotfix driver · Updated: Tom Petersen (NVIDIA) might be moving to Intel (Confirmed) »

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HARDRESET
Senior Member



Posts: 873
Joined: 2013-07-17

#5655341 Posted on: 03/29/2019 06:53 AM
i got crashes in metro exodus :(

DX12or DX11 ?

nevcairiel
Senior Member



Posts: 845
Joined: 2015-05-19

#5655385 Posted on: 03/29/2019 11:03 AM
is it an install that you've had since 2016, 2017?

theres a file that needs removing to make the game stable if it is.

No, its weeks old only. I reinstalled it just recently.
And its been working perfectly stable on my 1080 Ti for months and months, after switching to a 2080 Ti it crashes within minutes after start. This is not the games fault or a corrupted install. Literally unplayable like this. And I'm not alone.

This is the sort of error I'm getting:

LowLevelFatalError
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

VERSION: 294.101
KERNELBASE.dll!UnknownFunction (0x00007ffe9d1e9149) + 0 bytes
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff7e0700286) + 0 bytes
ShooterGame.exe!TerminateOnDeviceRemoved() (0x00007ff7e0b052a9) + 0 bytes
ShooterGame.exe!VerifyD3D11Result() (0x00007ff7e0b0534c) + 0 bytes
ShooterGame.exe!FD3D11DynamicRHI::GetQueryData() (0x00007ff7e0af4833) + 0 bytes
ShooterGame.exe!FD3D11DynamicRHI::RHIGetRenderQueryResult() (0x00007ff7e0af45d7) + 24 bytes
ShooterGame.exe!FetchVisibilityForPrimitives_Range<1>() (0x00007ff7e1d79cb6) + 23 bytes
ShooterGame.exe!FetchVisibilityForPrimitives() (0x00007ff7e1d42702) + 0 bytes
ShooterGame.exe!OcclusionCull() (0x00007ff7e1d42ae3) + 19 bytes
ShooterGame.exe!FSceneRenderer::ComputeViewVisibility() (0x00007ff7e1d4891a) + 0 bytes
ShooterGame.exe!FDeferredShadingSceneRenderer::InitViews() (0x00007ff7e1d4968d) + 0 bytes
ShooterGame.exe!FDeferredShadingSceneRenderer::Render() (0x00007ff7e1c5ba5d) + 0 bytes
ShooterGame.exe!RenderViewFamily_RenderThread() (0x00007ff7e1d4067f) + 0 bytes
ShooterGame.exe!TGraphTask<`FRendererModule::BeginRenderingViewFamily'::`13'::EURCMacro_FDrawSceneCommand>::ExecuteTask() (0x00007ff7e1d65942) + 12 bytes
ShooterGame.exe!FNamedTaskThread: :ProcessTasksNamedThread() (0x00007ff7e066ef58) + 0 bytes
ShooterGame.exe!FNamedTaskThread: :ProcessTasksUntilQuit() (0x00007ff7e066e10d) + 0 bytes
ShooterGame.exe!RenderingThreadMain() (0x00007ff7e0b75129) + 0 bytes
ShooterGame.exe!FRenderingThread::Run() (0x00007ff7e0b75490) + 0 bytes
ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff7e0750966) + 0 bytes
ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff7e0750828) + 8 bytes
KERNEL32.DLL!UnknownFunction (0x00007ffea00881f4) + 0 bytes
ntdll.dll!UnknownFunction (0x00007ffea082a251) + 0 bytes
ntdll.dll!UnknownFunction (0x00007ffea082a251) + 0 bytes


In some cases however, the game might just freeze, or in other cases close and vanish without any error.

Cave Waverider
Senior Member



Posts: 1656
Joined: 2010-07-25

#5655559 Posted on: 03/30/2019 01:54 AM
I'm getting system hangs in Battlefront II with this 425.11 driver during the first rounds of the new game mode on three different systems (two of which have no overclock at all, my main one is overclocked but I tried it with all clocks stock and got the same result). The whole system freezes with audio looping and only shutting the PC down reset fixes it. Going back to 419.67 Game Ready and everything is rock stable.

mahanddeem
Senior Member



Posts: 662
Joined: 2010-10-25

#5655573 Posted on: 03/30/2019 04:02 AM
They work fine with 1903(No WDDM 2.6 of course). Just one issue with 18362.1, NV color settings reset everytime i use alt+tab in a game.

Were did you get Win10 1903 from?

er557
Senior Member



Posts: 423
Joined: 2002-07-24

#5655602 Posted on: 03/30/2019 10:43 AM
are you kidding me? go to uupdump and make an iso of 18362 fast/slow ring, and you're on RTM, just wait for cumulative updates as usuall.

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