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Guru3D.com » News » Download GeForce 368.81 WHQL driver

Download GeForce 368.81 WHQL driver

by Hilbert Hagedoorn on: 07/14/2016 05:58 PM | source: | 182 comment(s)
Download GeForce 368.81 WHQL driver

You can now download the GeForce 368.81 WHQL driver. It provides the optimal experience for new and upcoming Virtual Reality titles including NVIDIA VR Funhouse, Everest VR, Obduction, Raw Data, and The Assembly. Supports the new Ansel technology now available in Mirror’s Edge Catalyst.

Download here.







« Colorful GeForce GTX 1060 X-TOP Graphics Card · Download GeForce 368.81 WHQL driver · Quick Test: 3DMark TimeSpy DirectX 12 Benchmarks »

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holystarlight
Senior Member



Posts: 791
Joined: 2007-10-14

#5305960 Posted on: 07/14/2016 03:56 PM
Weee more driver updates! any notes for these?

Johannah
Senior Member



Posts: 262
Joined: 2014-03-31

#5305962 Posted on: 07/14/2016 04:05 PM
Weee more driver updates! any notes for these?


http://us.download.nvidia.com/Windows/368.81/368.81-win10-win8-win7-desktop-release-notes.pdf

holystarlight
Senior Member



Posts: 791
Joined: 2007-10-14

#5305965 Posted on: 07/14/2016 04:14 PM
http://us.download.nvidia.com/Windows/368.81/368.81-win10-win8-win7-desktop-release-notes.pdf


Awesome thanks :nerd:

JonasBeckman
Senior Member



Posts: 17563
Joined: 2009-02-25

#5305983 Posted on: 07/14/2016 04:41 PM
http://us.download.nvidia.com/Windows/368.81/368.81-win10-win8-win7-desktop-release-notes.pdf


Nice, guess the Ansel update can't be too far off now for Witcher 3 and Mirrors Edge Catalyst as this driver adds support for that feature.

Also game ready for a bunch of VR titles and "Obduction" has a profile added for it that disables SLI.

EDIT: Or only Mirrors Edge Catalyst going by the release notes.

EDIT: PDF quotes.

What’s New in Version 368.81 WHQL

Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team works up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day one.

Game Ready

Provides the optimal experience for new and upcoming Virtual Reality titles including NVIDIA VR Funhouse, Everest VR, Obduction, Raw Data, and The Assembly.

New Features

Ansel Support

Supports the new Ansel technology now available in Mirror’s Edge Catalyst, which allows you to compose your shots from any angle, capture in 2D, 360°, and adjust with post-process filters.

Virtual Reality

VR Ready GeForce GTX 1080, 1070, and 980 Ti customers can download NVIDIA VR Funhouse from Steam today.

Application SLI Profiles

Added or updated the following SLI profiles:

Obduction - disabled SLI

3D Vision Profiles

Added or updated the following 3DV profiles:

Obduction - not recommended

3D Compatibility Mode Profiles

These games must be run in DirectX 10/11 mode to see improvements and are not compatible with 3D Vision Surround mode. See “3D Compatibility Mode” on page 6 for more information.

Added or updated the following compatibility mode profiles:

Obduction - excellent




Changes and Fixed Issues in Version 368.81

The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.

Windows 10 Fixed Issues

GPU Boost not applied to VR games.

Vive does not work with mini-DisplayPort on the Link Box.

The GameGuard module crashes in nvinit.dll when CreateProcess() is called with parameters greater than 260 bytes.

NVIDIA reference driver support requested for Gigabyte P55Wv5.

Corruption seen when booting on DVI at or above a 330 MHz pixel clock and an 80 Hz refresh rate.

Tearing occurs in windowed applications after an update to Release 364.xx drivers.

Windows 8.1/Windows 8/Windows 7 Fixed Issues

The GameGuard module crashes in nvinit.dll when CreateProcess() is called with parameters greater than 260 bytes.




Windows 10 Issues

Vive on the Link Box mini-DisplayPort is not detected after a sleep/resume or a hot unplug/plug.
NVIDIA recommends restarting the Steam VR client should this occur.

A TDR is observed when launching the game while forcing AFR from the NVIDIA Control Panel.

The issue only occurs on desktop systems when the game is launched from the Oculus store. The issue does not occur when the game is launched from an HMD.

Assassins Creed - Syndicate shows intermittent flickering black or white patches on game character faces.

Surround Display icon disappears after rotate mode set to portrait.

Street Fighter V performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled.

Blank display is observed on disabling SLI with two displays connected.

Display driver stopped responding while running benchmark LuxBall HDR (Simple Bechmark:217K triangles).

Driver installation will fail if GeForce Experience is a selected component and the system is either in safe mode or without a network connection.

Blank screen observed on an ASUS Tiled display when system resumes from shutdown or hibernation with Fast boot option enabled from BIOS.

Event Viewer error 14 points to nvlddmkm when the system is rebooted.

Windows 8.1 Issues

Mirrors Edge: Catalyst crashes with DirectX error on launch.

While a stereoscopic 3D video with stereoscopic 3D enabled is played, the monitor refresh rate switches to 60 Hz after changing the resolution using the Windows control panel.

Event Viewer error 14 points to nvlddmkm when the system is rebooted.

Windows 8 Issues

After installing the driver, the Device Manager includes an entry for the NVIDIA Virtual Audio Device but the entry has a yellow bang.
The NVIDIA Virtual Audio Device is not needed nor used on Optimus notebooks, so there is no effect on your notebook function. To remove the yellow bang, reboot your notebook.

With a 3DTV connected and the resolution set to an HD3D resolution through the NVIDIA Control Panel, the display flickers constantly after installing the driver via INF over driver version 320.49.

Event Viewer error 14 points to nvlddmkm when the system is rebooted.

When attempting to play videos using Hulu Desktop, there is audio but no video.

The NVIDIA Control Panel video color settings have no effect on YouTube flash video playback within Internet Explorer 10.

Shadows flicker in the cutscene when SLI is enabled.

Windows 7 Issues

Street Fighter V performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled.

Driver installation will fail if GeForce Experience is a selected component and the system is either in safe mode or without a network connection

While a stereoscopic 3D video with stereoscopic 3D enabled is played, the monitor refresh rate switches to 60 Hz after changing the resolution using the Windows control panel.

During the race the sun flickers and there are bright blips and black patches.

With SLI enabled, there is heavy flickering in the game after switching from windowed mode to full-screen mode.

NVS 4200M, Optimus, F1 2011] The game hangs while selecting Quit To Main Menu during gameplay.

Shadows flicker in the cutscene when SLI is enabled.

The sun and surrounding area within the game flicker.



EDIT:

Huh Mirror's Edge Catalyst wasn't even listed but now it seems to be the first game out with support for Ansel, what with all the demoing in Witcher 3 I had assumed that game would be first.
(Then again take a less popular game and see how the feature is received and what people like and dislike about it and make it ready with those adjustments in time for support for future, more popular games.)

EDIT: GeForce.com Mirror's Edge Catalyst and Ansel article.
http://www.geforce.com/whats-new/articles/nvidia-ansel-for-mirrors-edge-catalyst-available-now


When we announced the GeForce GTX 1080 and GeForce GTX 1070, the world’s fastest and most advanced graphics cards, we unveiled several new technologies designed to improve and enhance your games and experiences. Of those, NVIDIA Ansel drew the most attention, offering gamers a powerful, easy-to-use camera that could capture unique, professional-grade 2D, 360° and Virtual Reality 360° screenshots on GeForce GTX graphics cards.

Today, we’re releasing NVIDIA Ansel for EA™ DICE™’s Mirror’s Edge™ Catalyst. Capture personally-framed freecam screenshots, adjust the field of view and rotation of the screen, add optional Instagram-style filters, and save to shareable filetypes with a single click. At any point during gameplay hit the Ansel hotkey and you’ll be able to capture stunning screenshots that were previously impossible to frame and snap.



To capture your own unique Mirror’s Edge Catalyst screenshots using NVIDIA Ansel:

Download and install our latest Game Ready driver from GeForce Experience or GeForce.com
Open Origin™ and download the new Mirror’s Edge Catalyst game update
Play Mirror’s Edge Catalyst and press Alt+F2 during gameplay to open the NVIDIA Ansel interface
Reposition the camera using WASD, U, J, and left mouse (hold shift to accelerate movement), or use a controller (D-Pad navigates the Ansel UI, ‘A’ on Xbox controllers takes screenshot), change Ansel options as desired, click “Snap”, and open your “Pictures” folder in Windows to view the results

http://images.nvidia.com/geforce-com/international/images/nvidia-ansel/mirrors-edge-catalyst-nvidia-ansel-user-interface.jpg

Using the Ansel options supported by Mirror’s Edge Catalyst you’ll be able to capture 2D, 360° panorama and Virtual Reality 360° Stereo screenshots, apply filters, define your own custom filter, and adjust framing for the perfect view. Take a look below for further info.

Free Camera

Freeze time, and roll, zoom and reposition the camera. Go wherever you want within a preset radius during any mission or moment to create the perfect shot.



Post-Process Filters

Tweak the look, feel and mood of your screenshot before capturing using the included filters, or manually adjust brightness, contrast and other options yourself.



360° Captures for Desktops, Google Cardboard and Virtual Reality

Capture 360° panoramic screenshots in mono or stereo. View these images in Google Cardboard, on your PC, or in a VR headset.

For Android and Cardboard users, we’ve released the NVIDIA VR Viewer, which is bundled with Ansel 360° screenshots that you can view today. Download the app to check it out and to view your own screenshots. Easily upload your pictures through Google to view on your Android phone.

For PC Virtual Reality users, the NVIDIA Ansel technology page walks you through the process of viewing Ansel VR screenshots in your Virtual Reality headset.



View the screenshot in a 360° photosphere here

NVIDIA GeForce GTX GPUs dating back to the 600 Series support NVIDIA Ansel, so make sure you download the latest Game Ready driver and the new Mirror’s Edge Catalyst game update today to start capturing your own, unique, professional-grade screenshots. And once you have something you’re proud of, send it to us via Facebook, Instagram, or Twitter for a chance to have your image shared with our millions of fans.

This is just the beginning for Ansel, so stay tuned to GeForce.com for news of future developments, and the implementation of Ansel in other top titles.

EA, DICE, Origin, and Mirror’s Edge are trademarks of Electronic Arts Inc. and its subsidiaries.


WhiteLightning
Moderator



Posts: 30010
Joined: 2007-09-19

#5305987 Posted on: 07/14/2016 04:53 PM
R368.81 (r367_00-282) / 10.18.13.6881 (7-10-2016)

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