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Guru3D.com » News » Download AMD Radeon Software Crimson 16.11.2 driver

Download AMD Radeon Software Crimson 16.11.2 driver

by Hilbert Hagedoorn on: 11/04/2016 08:03 PM | source: | 56 comment(s)
Download AMD Radeon Software Crimson 16.11.2 driver

AMD releases a new 16.11.2 hotfix driver that is focused on an improvement to a Shader Cache feature to allow more shaders to be stored for demanding games that have previously hit the old storage cap. Call of Duty will benefit from this feature.  

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« Call of Duty Infinite Warfare on Windows Store cannot play with other platforms · Download AMD Radeon Software Crimson 16.11.2 driver · Alphacool VPP755 Eispump »

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Rambo
Senior Member



Posts: 266
Joined: 2015-08-27

#5354851 Posted on: 11/04/2016 08:24 PM
What is going on here?

chispy
Senior Member



Posts: 8758
Joined: 2006-10-29

#5354857 Posted on: 11/04/2016 08:36 PM
Performance Boost Drivers !

Thank you for the heads up HH , it's raining AMD drivers daily :) . Good drivers , no problems to report so far. 290x @ W10 Pro x64bit. Tested on NFS 2016 , Bioshock Remastered , Bioshock 2 Remasterd and Bioshock Infinite.

I was using old 16.9.2 , with this new set of drivers 16.11.2 i got a bump in performance in the games i play mostly NFS 2016 , i guess they are optimizations for BF1 that uses the same frostbyte engine as NFS 2016 and hence why the nice boost in performance or maybe that larger shader cache is helping a lot. Great performance boost drivers. Highly Recommended :thumbup:

Kruse
Member



Posts: 55
Joined: 2011-12-02

#5354858 Posted on: 11/04/2016 08:41 PM
The improved shader cache sounds nice, but has anyone encountered this issue?

"Battlefield™1 may experience an intermittent application specific error message popup citing graphics device removal"

vase
Senior Member



Posts: 1653
Joined: 2015-03-20

#5354864 Posted on: 11/04/2016 08:52 PM
The improved shader cache sounds nice, but has anyone encountered this issue?

"Battlefield™1 may experience an intermittent application specific error message popup citing graphics device removal"

the dx problems with bf1 are multifacetted.
they are not solely driver problems.

the issue you are talking about is already "investigated" by DICE devs:

https://forums.battlefield.com/en-us/discussion/38131/directx-function-error-nvidia-still-no-fix-update-please-4-11-16-14-59-cest

as stated by the ea "community manager" in the thread.


so what's happening is

- you have the problems with VRAM management in dx11.

- you have issues issues occurring because of the totally normal higher VRAM usage in DX12

- you have crashes with the "DXGI_***device_hung...removedreason..." error

- you have a certain type of surface flickering which only occurs in CFX/SLI
(which btw is not completely fixed by the 16.11.1 for amd, will test .2 later)

- you have another type of surface flickering on certain maps (i.e. amiens, BB) independently of the amount of cards you use


yeah and as you know the internet ... all these problems are getting mixed up. fixes for one problem are propagated as fixes for the others... etc...

we still have to wait for DICE, AMD and NV to sort this stuff out.

Kruse
Member



Posts: 55
Joined: 2011-12-02

#5354868 Posted on: 11/04/2016 08:57 PM
I don't think this issue is regarding the DX problems, though...

vase
Senior Member



Posts: 1653
Joined: 2015-03-20

#5354872 Posted on: 11/04/2016 09:07 PM
I don't think this issue is regarding the DX problems, though...



it is exactly the mentioned/linked issue.

i was just saying that there are multiple issues that shouldnt be mixed up as well!

JonasBeckman
Senior Member



Posts: 15790
Joined: 2009-02-25

#5354879 Posted on: 11/04/2016 09:18 PM
Nice, guessing this makes it so the cache files don't cap at 64 MB anymore, I usually don't see them ever going above 32 (8, 16, 32, 64 I think it goes.) but this might be useful :D
(128 I'm guessing but perhaps 256 although I don't see a game ever having that much shader data but what do I know, might be more in those caches than just compiled shader code.)

EDIT: Ah no it starts at 64kb and then doubles from there up to 64 MB or well the previous limit was 64, 128 is what I would guess at for the new cap but it could be higher than that.

Zemial
Senior Member



Posts: 120
Joined: 2012-01-25

#5354891 Posted on: 11/04/2016 10:00 PM
lol. just installed version 16.11.1, okay, now let's try this one.

Xenoth
Junior Member



Posts: 8
Joined: 2008-07-01

#5354907 Posted on: 11/04/2016 10:43 PM
All good on my 480.

Turanis
Senior Member



Posts: 1446
Joined: 2014-08-15

#5354947 Posted on: 11/05/2016 02:34 AM
Madness.
I already installed 16.11.1 and now THIS! Time to update the driver.

GG RTG! :)

seb4771
Member



Posts: 81
Joined: 2011-06-05

#5355050 Posted on: 11/05/2016 12:24 PM
new drivers + install ok + all my games ok. (r9 280x)

And I try :

COD MW remastered = perfect, no problem + performance are very good.

COD Infinite War = game crash after 2 minutes, direct back to windows + drivers lost/failed (!!!! last see this message is +10 years old)

Try to play with LOW quality = same problem...
time for waiting new patch/drivers :(

zizomania
Member



Posts: 31
Joined: 2012-09-05

#5355089 Posted on: 11/05/2016 03:23 PM
My last driver was 16.10.3 and battlefield 1 works fine with it.
After installing this driver .. i got directx crash error for the FIRST TIME,
and keep getting it every single round.
WTF......

|ALE|
Senior Member



Posts: 387
Joined: 2009-05-30

#5355093 Posted on: 11/05/2016 03:29 PM
My last driver was 16.10.3 and battlefield 1 works fine with it.
After installing this driver .. i got directx crash error for the FIRST TIME,
and keep getting it every single round.
WTF......

for me too with furyx, 16.10.3 rock solid, 16.11.1 disaster (stutter, dxgi error), 16.11.2 less disaster (initial stutter, random dxgi error).

zizomania
Member



Posts: 31
Joined: 2012-09-05

#5355096 Posted on: 11/05/2016 03:38 PM
for me too with furyx, 16.10.3 rock solid, 16.11.1 disaster (stutter, dxgi error), 16.11.2 less disaster (initial stutter, random dxgi error).


Then i will back to 16.10.3 .. till AMD solves this known issue.

Octopuss
Senior Member



Posts: 881
Joined: 2012-05-14

#5355098 Posted on: 11/05/2016 03:46 PM
edit: delete

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