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Guru3D.com » News » Download: AMD Radeon Software Adrenalin 20.3.1 Drivers for DOOM Eternal

Download: AMD Radeon Software Adrenalin 20.3.1 Drivers for DOOM Eternal

by Hilbert Hagedoorn on: 03/19/2020 03:28 PM | source: | 178 comment(s)
Download: AMD Radeon Software Adrenalin 20.3.1 Drivers for DOOM Eternal

Download the all-new Radeon Software Adrenalin 2020 Edition 20.2.3 as released by AMD for Radeon graphics cards with support for Doom ETERNAL, Half-Life Alyx and Ghost Recon Breakpoint.

Download







« Download: GeForce 442.74 WHQL driver · Download: AMD Radeon Software Adrenalin 20.3.1 Drivers for DOOM Eternal · AMD RDNA 2 and GeForce RTX Architecture to Support DirectX 12 Ultimate »

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36 pages 1 2 3 4 > »


MerolaC
Senior Member



Posts: 3743
Joined: 2009-09-04

#5771057 Posted on: 03/19/2020 03:37 PM
Nice.
Just in time for reinstaling Windows.

Thank you, Hilbert!

JonasBeckman
Senior Member



Posts: 17558
Joined: 2009-02-25

#5771058 Posted on: 03/19/2020 03:37 PM
Nice, good amount of fixes for 20.3.1 here and some new VLK extensions too though also a list of known issues as always. :)

OnnA
Senior Member



Posts: 14694
Joined: 2014-10-25

#5771059 Posted on: 03/19/2020 03:39 PM
Added Vulkan® Support


VK_EXT_post_depth_coverage

This extension indicates support for shader modules that use the SPV_KHR_post_depth_coverage extension. Fragment shaders using the SPV extension can control whether the SampleMask built-in input variable reflects the coverage after the depth and stencil tests are applied. This extension is only supported on AMD RDNA hardware.

VK_KHR_shader_non_semantic_info

This extension indicates support for shader modules that use the SPV_KHR_non_semantic_info extension. Shader modules using the SPV extension can include non-semantic instructions that can be safely removed from the module.

VK_EXT_texel_buffer_alignment

This extension provides a mechanism to query alignment requirements for uniform and storage texel buffers that cannot be well communicated via minTexelBufferOffsetAlignment.

VK_EXT_pipeline_creation_cache_control

This extension provides flags that can be used by an application to inquire about potential high cost that could be incurred during pipeline creation. The information can be obtained prior to carrying out the create operation, which would allow the application to adjust its behavior accordingly.


Fixed Issues





Frame skipping or choppy audio may be experienced in videos captured using Radeon ReLive.
Some games may experience stutter while using Instant Replay or third-party applications that stream or perform screen capture.
Hotkeys may fail to apply to scenes in ReLive scene editor when the scene has a custom name.
Webcam elements may fail to appear on screen when a custom location is set during ReLive recording.
AMD A-Series/E-Series APU Processors will reflect older Radeon Software Adrenalin 2019 Edition Settings user interface.
Zero RPM toggle may fail to reset or appear when disabling advanced fan tuning options in Performance Tuning.
Radeon Software may automatically close when a live stream is started or stopped.
Desktop cursor may intermittently remain visible after toggling Radeon Software’s overlay in some games.
Red Dead Redemption 2™ may experience a blank screen when launched using the Vulkan® API.
Radeon Software may experience an application crash, or a system TDR may occur, when VRAM reaches 8GB or more with HBCC enabled on Radeon RX Vega series graphics products.
DOOM™ may experience an intermittent system hang or application crash during gameplay.
Space Engineers™ may experience an application or hang during gameplay when Grass Density is turned on.
A system hang or black screen may occur when exiting SteamVR™ with multi display system configurations.
Monster Hunter World™: Iceborne may have lower than expected performance in some areas of the game on Radeon RX 5700 series graphics products.
Video playback may exhibit corruption on Interlaced content in Movies and TV on Ryzen 3000 with Radeon Graphics Processors.
PassMark™ may experience an application hang on some Ryzen with Radeon Graphics Processors.
On Radeon RX Vega and older discrete GPUs and on APUs, enabling integer display scaling could result in a reduction of frame rate.
Integer display scaling may not show up as available in Radeon Software on some GCN-based GPUs.

Known Issues





Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
Performance Metrics Overlay and Radeon WattMan incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
Radeon Software may open with an inconsistent window size or may not keep its previously set size when opened.
Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
Desktop or In-game corruption may occur intermittently when HDR is enabled.
Radeon RX Vega series graphics products may experience a system crash or TDR when playing games with Instant Replay enabled. A workaround for users experiencing these issues is to disable Instant Replay.
A system crash or hang may be experienced when using Edge browser to play Netflix™ content.
Some users may still experience black screen or system hang issues during extended periods of gameplay. AMD will continue to monitor and investigate reports of these issues closely.




Radeon Software may experience an application crash, or a system TDR may occur, when VRAM reaches 8GB or more with HBCC enabled on Radeon RX Vega series graphics products.

We need to test Division 2 ;)

OnnA
Senior Member



Posts: 14694
Joined: 2014-10-25

#5771079 Posted on: 03/19/2020 04:29 PM
Factory Reset = OK
Freesync is working Fine now, i've set in CRU 32-74Hz for FS range.
Tested Forza H4 & Wolcen -> smooth sail as it should be :D (HBCC set to 16GB VRAM)

Good Release.

Note:
Always save (Export) settings when all is set up.
Thanks to this You'll have all Games Stats up to date.

UPD.
BFV Multi = OK
The Division 2 noHBCC = OK
Ghost R® Breakpoint = OK
Rainbow Six Siege VLK = OK
The Outer Worlds = OK
DOOM Eternal = OK

P.O.N.
Member



Posts: 93
Joined: 2019-09-18

#5771094 Posted on: 03/19/2020 05:03 PM
I'm very glad to see the HBCC problem on Vega cards been addressed and not overlooked. But although with HBCC On I can finally enter the main menu when running The Division 2 at DX12 (witch I couldn't with 20.2.2 driver), the game is not running properly, there are clear frame drops and I had a screen freeze when loading the benchmark forcing me to reset the PC (I could run it though on my second try, and I couldn't replicate this freeze issue). The GPU is also underperforming when HBCC is On. At Ultra 1080p DX12 I got 82 FPS with HBCC On and 91 FPS with HBCC Off. Anyway, it is better than before the update, but no reason to keep the HBCC feature activated.

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