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Guru3D.com » News » Doom 2016 on GeForce GTX 1080 Running Vulkan (video)

Doom 2016 on GeForce GTX 1080 Running Vulkan (video)

by Hilbert Hagedoorn on: 05/07/2016 09:13 PM | source: | 31 comment(s)

During the Nvidia editors event some content was shown, the video above is  Doom running the Vulkan API with the all new GeForce GTX 1080. Be warned the video is a camera phone recording, shaky-cam and handheld. The game is ran at a resolution limitation of the LED video-wall, which would be a resolution of 1080P.

  







« GeForce GTX 1080 Photos (updated) · Doom 2016 on GeForce GTX 1080 Running Vulkan (video) · Lenovo ThinkCentre X1 23.8-Inch All-In-One Desktop PC »

7 pages 1 2 3 4 > »


fOrTy_7
Senior Member



Posts: 345
Joined: 2005-06-18

#5268963 Posted on: 05/07/2016 10:58 PM
Good stuff, thanks :).

I'm not really a fan of DooM genre, but that looked really good.
Hopefully more games will use Vulkan API, so we're not stuck with Windows 10 and Dx12 :).

GeniusPr0
Senior Member



Posts: 1316
Joined: 2003-04-26

#5268966 Posted on: 05/07/2016 11:02 PM
Brings back memories of the 6800 Ultra/Doom 3

WhiteLightning
Moderator



Posts: 29360
Joined: 2007-09-19

#5268972 Posted on: 05/07/2016 11:08 PM
Well this got me hyped alright , great old skool action with a 2016 coat on.

XenthorX
Senior Member



Posts: 4103
Joined: 2014-06-17

#5268981 Posted on: 05/07/2016 11:28 PM
Looks good , and somehow true to original Doom.

Fox2232
Senior Member



Posts: 11809
Joined: 2012-07-20

#5268982 Posted on: 05/07/2016 11:30 PM
I did play beta... On 1080p too. Constant 60fps without Vulkan (beta was locked to 60fps). GPU utilization around 20~25% and it did downclock to like 850~950MHz.

This video demonstrates one thing only. And that's Doom having Vulkan implementation.

7 pages 1 2 3 4 > »


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