DirectX 12 Available with Windows 10

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Microsoft posted on their blog that they will be shipping DirectX 12 with Windows 10. While Microsoft first announced DirectX 12 several months ago, this is the first time the company has stated publicly it will be a part of the final Windows 10 launch, which is scheduled to happen sometime in mid to late 2015. Microsoft says:



"We especially encourage gamers to help us make this release great for you by becoming Windows Insiders. Game developers who are part of our DirectX 12 Early Access program have even more incentive to join the Windows Insider program. These game developers will receive everything they need to kickstart their DX12 development, including: updated runtime, API headers, drivers, documentation, and samples, all of which will work with the Windows 10 Technical Preview."

Unreal 4 Engine 4.4 Supports DirectX 12!

As we announced in our last blog post, members of our Early Access program who subscribe to Unreal Engine 4can receive source access to the DX12 port of UE4. We’ve worked with Epic to create a DX12 branch on the UE4 GitHub repository.  This branch supports UE 4.4, the latest publically released version of the Unreal 4 Engine!  Come join our open development project and help make DX12 great!

From Asteroids to Mountains, Intel Rocks!

In the comments section of our last blog post, several of you asked about support for other graphics vendors.  We have great working relationships with all graphics vendors and you can expect to see a continual showcase of their progress.   

In fact, in the same week as the Maxwell event, Max McMullen, our development lead, was also present at theIntel Development Forum where he unveiled the latest details on our new binding model while Michael Apodaca from Intel explained how Intel has optimized their driver for DX12.  These optimizations made it possible for Intel to create the Asteroids demo, which they revealed at Siggraph, showing the performance and power savings of DX12.  You can see more details on the asteroids demo here.

Intel has graciously agreed to make the source for their compelling Asteroids demo available to all developers in the DX12 Early Access program. 

Oh, and the screenshot above?  That was a screenshot from an Intel Haswell graphics DX12 machine running UE4.4’s Landscape Mountains demo.


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