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Guru3D.com » News » DICE releases Battlefield 4 DirectX vs. Mantle Performance Numbers

DICE releases Battlefield 4 DirectX vs. Mantle Performance Numbers

by Hilbert Hagedoorn on: 01/30/2014 01:02 PM | source: | 112 comment(s)
DICE releases Battlefield 4 DirectX vs. Mantle Performance Numbers

The Battlefield 4 patch with Mantle support was just released. Unfortunately, AMD does not have a driver ready today. As explained in our previous Mantle article, only in CPU limited situations you will gain performance with Mantle. DICE just released some numbers as well, these are their own internal tests showing performance differences in-between DirectX 11.1 and Mantle. 

DICE created three setups from low to high-end. Now I do have to make this statement; all setups seem to be CPU limited (which will benefit Mantle) which I find to be a little akward. You could say that this respect the DICE results are somewhat flawed and have been catered to make Mantle look good.

Entry-level gaming, mainstream gaming, and enthusiast gaming.

Entry-level Gaming - AMD A10-7850K APU, integrated Radeon R7 200 series GPU (512 stream processors, 720 MHz GPU clock) tested at 1280 x 720 pixels resolution. With  Mantle, the game yielded about 14 percent higher frame-rates.

Mainstream level gaming - AMD FX-8350 with a Radeon HD 7970 run at 1920 x 1080 pixels resolution with 1x MSAA and "Ultra" preset. Here you'll notice a 26 percent higher frame-rates. However,  AMD FX cores offer half the performance per core opposed to Intel Core series processors. Meaning that despite the good results, these tests still have been performed under a very CPU limited situation, and thus that explains the performance boost. 

Enthusiast level gaming - An Intel Core i7-3960X CPU with two Radeon R9 290X (CrossFire) graphics. Now here again I find the choice in components versus game resolution weird, as it seems DICE created a CPU limited situation (two cards in Crossfire) at a relatively low 1920 x 1080 resolution, the game is set at "Ultra" preset with 4x MSAA. Here it made all the difference with an 58 percent increase in framerates.

Personally I feel that you do not invest 900 EUR worth of GPUs and 1000 EUR on a CPU and then will game at 1080P. The test would have been far more reliable if it was done at 2560x1440 with one card or Ultra HD with two cards. Let us know what you think in the forums.



DICE releases Battlefield 4 DirectX vs. Mantle Performance Numbers DICE releases Battlefield 4 DirectX vs. Mantle Performance Numbers DICE releases Battlefield 4 DirectX vs. Mantle Performance Numbers




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SLI-756



Posts: 7604
Joined: 2012-07-10

#4755045 Posted on: 01/31/2014 06:37 AM
but games are gonna be more graphically intense nowadays making our high end act like current low end.
just what game that is remains to be seen, the bf4 res slider on a crossfired 290x and 2500k rig would use mantle good imo.

dice should make a map pack that's so cpu demanding that it actrually needs mantle or else a freaking uber intel sandy-e /ivy-e.

hallryu
Don Altobello



Posts: 11381
Joined: 2007-07-29

#4755047 Posted on: 01/31/2014 06:38 AM
The performance difference doesn't matter if AMD doesn't post the 14.1 driver....


This.

HeavyHemi
Senior Member



Posts: 6952
Joined: 2008-10-27

#4755057 Posted on: 01/31/2014 07:11 AM
Latest BF4 patch screwed the pooch. Can't play more than 10 minutes without a crash. Formerly dead solid. Oh well.

PhazeDelta1
Senior Member



Posts: 15616
Joined: 2010-09-12

#4755066 Posted on: 01/31/2014 08:06 AM
This game has turned into one big clusterfu*k.

Veteran
Senior Member



Posts: 12101
Joined: 2009-01-16

#4755122 Posted on: 01/31/2014 10:34 AM
This game has turned into one big clusterfu*k.


Yeap worst BF release ever. Other BF games had problems but not on the scale of problems that BF4 has. Most people i know dont play the game anymore and just look at the purchase as a loss.

23 pages « < 20 21 22 23


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