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Guru3D.com » News » Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install

Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install

by Hilbert Hagedoorn on: 06/29/2019 08:23 AM | source: pcgameshardware | 179 comment(s)
Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install

CD Projekt Red announced close collaboration with Nvidia for the PC version of Cyberpunk 2077. For the Geforce RTX team a nice moment to create some momentum for a raytracing showcase. We have the first screenshots of Cyberpunk 2077 with raytracing active on Geforce RTX graphics cards.

Thanks to "Raytracing-specific Geforce RTX GPUs, these effects can be rendered in real time in the game," says CD Projekt Red. What effects are implemented exactly with this (raytracing reflections, raytracing shadows) remains unclear (but we'll use the screenshots to reflect on reflections; in the Gamescom demo 2018, screen-space reflections with clearly visible absence will also be present) DLSS support has question marks. However, Adam Badowski, Head of Studio at CD Project Red, believes that raytracing allows "realistic representation of the behavior of light in a condensed urban environment". Thanks to raytracing, "additional levels of depth and verticality could be introduced to the already impressive megacity".

Matt Wuebbling, Head of GeForce Marketing at Nvidia, believes that "the world of cyberpunk will benefit greatly from realistic raytracing lighting." To give a first impression of real-time raytracing in Cyberpunk 2077, the first screenshots were released to demonstrate gameplay in Ultra HD resolution. You will find these pictures at the beginning of the following gallery. We also have some new "normal" screenshots of the E3 integrated, so you have a comparison.

Update: Cyberpunk 2077 is the most anticipated games of 2020, and while we all know that game installs are getting bigger and bigger here passing a new threshold. The minimum storage requirement for the game is 80GB, Reddit user /u/PhoOhThree however, mentions that it might simply be a placeholder as the game is not yet finished. Cyberpunk 2077 will launch on April 16th, 2020.




Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install




« Ubisoft: Watch Dogs: Legion supports raytracing · Update: Cyberpunk 2077 PC version with raytracing, first screenshots - Reserves 80GB for Install · Empire of Sin Announced - Coming in 2020 »

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GREGIX
Senior Member



Posts: 719
Joined: 2004-09-20

#5680087 Posted on: 06/12/2019 10:23 PM
This kinda sucks for me. Few days ago I preordered this game as happy AMD vega7 user(1080 gaming x dusting in locker) and now this...
For sure I won't change gpu so soon, and as far as I saw this rtx enabled games it is gimmick or just 1 tech used per game title, like shadows in ROTR, reflections in BF5 and so on...so it suck. Especially f it is occupied with large fps loss.
Will play game anyway, and, as AMD will deliver new cpu/gpu combo to nextgen consoles, and there are rumours about RT their own so...I have hope for some driver enabled for PC solution.

And as my preorder policy ( basically no preorders) this is exception. Only. This. Company.

Neo Cyrus
Senior Member



Posts: 9783
Joined: 2006-02-14

#5680124 Posted on: 06/13/2019 12:12 AM
Welp, I guess I'll be waiting until 2024 when I have a video card that can run it with the settings I'm used to. Assuming AMD release anything to compete so there will eventually be affordable stuff.

jbscotchman
Senior Member



Posts: 5702
Joined: 2004-01-28

#5680125 Posted on: 06/13/2019 12:13 AM
There are few game studios I trust - this is one of them.


100% agreed.

lmimmfn
Senior Member



Posts: 10447
Joined: 2006-03-21

#5680126 Posted on: 06/13/2019 12:18 AM
This is one game if reviews are good that would convince me to upgrade from my 1080Ti, not any of the 20X0 series though but whatever comes next. Current Nvidia cards dont have the juice for decent Raytracing.

Ricardo
Senior Member



Posts: 161
Joined: 2019-04-26

#5680133 Posted on: 06/13/2019 01:08 AM
I love how people complain and want to boycott this game although they can just... turn RTX off and enjoy the game still when it's good.

This! So much this!!

As a low/mid range gamer almost my entire life, I simply cannot grasp this obsession over playing a game on all maximum settings or not at all. Do they even bother to have fun playing the game? I mean, isn't that the whole point?

Does people know that there are settings that you can tweak in (almost) all pc games? So just turn on/off whatever you want and play the game however you want, stop complaining that it has MORE options than what YOU want.

A few years after the game was released we can always run it again with better hardware and appreciate the work done for it to look good at 240 FPS or whatever. If it comes out crippled, we'll never have that option, so it's just stupid complaining.

/rant

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