Crytek: its getting increasingly hard to wow people with graphics
Crysis and Ryse: Son of Rome developer are amongst the better looking games in the industry thanks to the proprietary CryEngine. In an interview with DSO Gaming the developer says that it's not as easy to impress players with beautiful graphics as it used to be.
"As opposed to the times of the original Crysis, we as an industry have reached a quality level now where it is getting increasingly more difficult to really wow people," Crytek’s principal rendering engineer Nicolas Schulz told DSOGaming in an interview. "That said, there’s still enough areas to explore and we will definitely keep pushing the boundaries as much as possible."
Schulz also discussed the limitations of high-end PC graphics processing units (GPUs) and the current generation of consoles. On PC, he said, the current generation of high-end GPUs is still far from being able to reach 60 frames-per-second at 4K resolution, which is four times the amount of pixels that need to be shaded compared to 1080p.
"This is very quickly saturating the available bandwidth," Schulz said. "The consoles are clearly behind high-spec GPUs in terms of raw horsepower, however on the positive side, they share the same modern architecture which enables a wealth of interesting optimization techniques."
Ryse: Son of Rome comes out for PC on October 10. Crytek recently announced that it has stripped the Xbox One's microtransactions out of the PC version of the game. If you want to know if you can run Ryse: Son of Rome, check out the PC system requirements.
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Member
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I do enjoy good graphics, but that's not my sole reason for buying a game. However, I do get frustrated when games look poor and the requirements are inflated. I thoroughly enjoyed Crysis 3 though and even upgraded my PC a few times to crank it up.
Senior Member
Posts: 2576
Joined: 2010-05-26
World of Warcraft may not be to everybody's liking but that game and 14 million players proves that it has nothing to do with eye candy.
It's the gfx card manufacturers that love game companies to push newer blingy games.
When are game companies gonna realise that actual game play is the #1 factor when it comes to buying games. Gameplay>Game length>price> gfx. It would seem to some including myself that certain game companies have this backwards.
Gfx>price>replay value>game play = Amazing looking games that are far too short, cost a fortune and have no re-playability. I myself have spent 40 pound on a game, completed it in a few hours and never played it again.
Senior Member
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Joined: 2004-05-13
Dear Crytek,
Why don't you "wow" me with good gameplay? Graphics mean nothing if there is no substance.
Senior Member
Posts: 658
Joined: 2006-05-26
Crytek: it's getting increasingly hard to wow people with graphics.
Me: No it's not.
Junior Member
Posts: 14
Joined: 2013-09-09
It's even worse when you take a game that runs on a ****ty dx9 console and make it dx11 only for PC !!!