Crytek: its getting increasingly hard to wow people with graphics
Crysis and Ryse: Son of Rome developer are amongst the better looking games in the industry thanks to the proprietary CryEngine. In an interview with DSO Gaming the developer says that it's not as easy to impress players with beautiful graphics as it used to be.
"As opposed to the times of the original Crysis, we as an industry have reached a quality level now where it is getting increasingly more difficult to really wow people," Crytek’s principal rendering engineer Nicolas Schulz told DSOGaming in an interview. "That said, there’s still enough areas to explore and we will definitely keep pushing the boundaries as much as possible."
Schulz also discussed the limitations of high-end PC graphics processing units (GPUs) and the current generation of consoles. On PC, he said, the current generation of high-end GPUs is still far from being able to reach 60 frames-per-second at 4K resolution, which is four times the amount of pixels that need to be shaded compared to 1080p.
"This is very quickly saturating the available bandwidth," Schulz said. "The consoles are clearly behind high-spec GPUs in terms of raw horsepower, however on the positive side, they share the same modern architecture which enables a wealth of interesting optimization techniques."
Ryse: Son of Rome comes out for PC on October 10. Crytek recently announced that it has stripped the Xbox One's microtransactions out of the PC version of the game. If you want to know if you can run Ryse: Son of Rome, check out the PC system requirements.
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Junior Member
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they should have said "its hard to impress people with a average/bad game while it has amazing graphics" if ryse was a cool game by design and used the way it currently looked, people would have been "wow'd"
Senior Member
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I don`t care about visual 'wow' at all. I want good gameplay backed up with enough gfx. Look at 'Dishonored' and 'Wolfenstain: The new order' - not super level of gfx, but design and gameplay are superb (and style too).
Senior Member
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Joined: 2009-04-20
Answer. 'The Vanishing of Ethan Carter'.
It's not about technical power... it's about art design and style. Honestly, I was more impressed with Ethan Carter's visuals then I was Crysis 3 or Ryse: Son of Rome's.
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Joined: 2005-03-18
Bingo!
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"On PC, he said, the current generation of high-end GPUs is still far from being able to reach 60 frames-per-second at 4K resolution..."
So thats their only idea of how to wow us with graphics?
How about not wowing us with console-limited graphics and bad PC optimisation for a start?