Core i9-10900K can boost to 5.3 GHz, more specifications of 10th Gen Core Comet Lake-S leak
One more Intel related post today as a heavy on impact series of slides just leaked including information on the Core i9-10900K CPU with 10 cores and 20 threads. Indeed 125W but it clocks at 3.7 GHz base towards a 5.2 GHz in boost. A new feature called Velocity Boost will unlock clock speeds up to 5.3 GHz, but only for two SKUs: 10900K and 10900 non-K.
The information leaked at Informatica Cero, and shows Intel Comet Lake-S Gen 10 to arrive in 2020 again using the refined 14nm fabrication node. This range includes the flagship Intel Core i9-10900K. This processor has a Turbo Boost frequency of 5.2GHz and also is listing a 5.3GHz thanks to what is called Intel Thermal Velocity Boost technology. The processor is tagged once again at a TDP of 125W, 10 cores, and 20 threads and a 20MB cache.
Further down on the listing you will find the i7-10700K. This processor would replace the i9-9900K and consists of 8 cores / 16 threads with a base frequency of 3.8GHz and a Turbo Boost of 5.1GHz. It also has a TDP of 125W and supports DDR4 memory at 2933MHz natively.
And finishing the K processors, we see the i5-10600K, which comes with 6 cores and 12 threads with a base frequency of 4.1GHz and a boost of 4.5GHz for all cores. These CPUs will rely on the LGA1200 Socket (Not Confirmed) and will use the new Intel 400 Series chipset. As new, this chipset supports more Cores (10), supports Intel Wi-Fi 6 and Intel Rapid Storage. No exact date of release of these CPUs is known but rumored is April.
Mainstream Intel Core 10000-processors | ||||||
---|---|---|---|---|---|---|
CPU | Cores/threads | Baseklok | Turbo 1T | Max Turbo 3.0 | All-core turbo | TDP |
i9 10900K | 10C/20T | 3.7 GHz | 5.1 GHz | 5.2 GHz* | 4.8 GHz | 125W |
i9 10900 | 10C/20T | 2.8 GHz | 5.0 GHz | 5.1 GHz* | 4.5 GHz | 65W |
i7 10700K | 8C/16T | 3.8 GHz | 5.0 GHz | 5.1 GHz | 4.7 GHz | 125W |
i7 10700 | 8C/16T | 2.9 GHz | 4.7 GHz | 4.8 GHz | 4.6 GHz | 65W |
i5 10600K | 6C/12T | 4.1 GHz | 4.8 GHz | - | 4.5 GHz | 125W |
i5 10600 | 6C/12T | 3.3 GHz | 4.8 GHz | - | 4.4 GHz | 65W |
i5 10500 | 6C/12T | 3.1 GHz | 4.5 GHz | - | 4.2 GHz | 65W |
i5 10400 | 6C/12T | 2.9 GHz | 4.3 GHz | - | 4.0 GHz | 65W |
i3 10320 | 4C/8T | 3.8 GHz | 4.6 GHz | - | 4.4 GHz | 65W |
i3 10300 | 4C/8T | 3.7 GHz | 4.4 GHz | - | 4.2 GHz | 65W |
i3 10100 | 4C/8T | 3.6 GHz | 4.3 GHz | - | 4.1 GHz | 65W |
* Intel Thermal Velocity Boost (single core / all core): 10900K: 5.3/4.9 GHz; 10900: 5.1/4.6 GHz |
Intel Core i9-10900K 10-core Processor and Z490 Chipset Rumored to be released April 2020 - 12/10/2019 09:36 AM
Intel Generation 10 Comet Lake processors, based on Intel's 14nm process and an underlying microarchitecture that is Skylake is next year's desktop processor series from Intel. It makes a step towar...
ASUS to release X299 BIOS Updates for Intel Core i9-10980XE, 10940X, 10920X and 10900X - 12/02/2019 09:26 AM
Much like MSI, ASUS as well will be releasing new firmware updates soon for their X299 motherboards, specifically for Intel Core i9-10980XE, 10940X, 10920X and 10900X, and an effort to make them over...
Core i9-9900KS chips further binned to 5200 MHz - Sells for $1200 - 11/05/2019 09:23 AM
Remember the Silicon Lottery?, they bin processor for the fastest operation that and then re-sell them. Well, he has posted prices for the 8-core Core i9-9900KS as well. For the Intel Core i9 9900KS @...
Intel Core i9-10980XE Cascade Lake-X Benchmarks - 10/25/2019 02:30 PM
The way Intel distributed samples on processors to media remains a mystery, however over in Romania the first review on the Core i9-10980XE, surfaced. It's written by our colleage Tudo who tested Ca...
Core i9-9900KS Spotted at etailer costs 679 euros (updated) - 10/02/2019 10:07 AM
In the land down under the Core i9-9900KS has appeared in a webshop, the all-core 5 GHz processor is converted back to EUR almost 679 EUR, with likely something similar in USD....
Senior Member
Posts: 2273
Joined: 2005-08-05
It's funny because Ryzen has 2015 gamingperformance :p
Senior Member
Posts: 333
Joined: 2019-12-13
You should NOT use this kind of gatekeeping and elitism.
Labelling people with a status ( poor ) becasue of a cpu choice, is really bad.
Some people just like to feel superior by bullying others. I use amd and intel and i am happy with both. An A8 7600 wont suit everyone but it was a great little performer that only cost me a bit over 60quid.
I am no longer as short of spons as i was but the 9600K with 6 threads is powerful enough and wont be overclocked, i did some overclocking tests way back and there was about 1 second difference between 3.1ghz, a8 7600 base speed and 4.1ghz, a10 7890k base speed and it was double the price of the a8. 1 second for 60 quid more? not worth it.
Senior Member
Posts: 416
Joined: 2017-02-15
Sure would be nice if we saw cards getting 1.5x faster. Would sure be a compelling upgrade. They just seem to trickle the performance if there's nothing to contest the top card, though.
Only storage really can use that PCI-E 4.0 bandwidth much (and there-in only a few devices use it for consumer tech), and it's mostly servers that take advantage of it with NVME drive arrays. It's still nice to have pci-e 4.0 for the future, though, in-stead of building with yesterday's tech.
Senior Member
Posts: 416
Joined: 2017-02-15
They didn't push the GPU enough. I mean, unless you're ray tracing stuff, who buys higher than a 2070 / 2070 super to run 1080p? It's very well known that 1080p isn't going to let the GPU stretch it's legs as it could at 4k or anything slightly above/below that. The reason for CPU limitations is GHZ speed and IPC purely, running DX11 games and getting strung up trying to put too many draw calls from directX rendering. So the faster the CPU can chew through draw calls the faster the gpu can render frames, and higher frame-rate results (or not!).
(again, draw calls are the render calls the cpu makes when it tells the GPU to render a set of textured surfaces on an object, this is done one to 100 times on any object, for every separate set of connected textured surfaces on a model, on every model, in every scene, forgoing batching and other optimizations it can really slow things down if models aren't made right. A good 3d artist will be able to connect most similar-textured faces on an object and hence lower draw calls, and use batching - direct copies of textured faces on the same model - to help lower load where things cannot be connected directly).
https://prnt.sc/qhmdhv This link is safe for work, please open in new window/instance to see what I mean.
For illustration above, blue lines mean connected faces, white lines are new draw calls past that point. So all the windows here render as one, all the concrete renders as a few as there's 3 different sets of that concrete mostly on the roof edges. The roof is two draw calls for the dark asphalt-style roof coating (as it's two levels, one on-top the elevator house). All the doors on the building except the roof access door render as one draw call because they're dupes, it batches, and so forth. Each draw call means the CPU has to process it one at a time and send it to the GPU. A few 100 textured faces are nothing and the GPU can process thousands of faces in rendering by the time the CPU could send a draw call for a single face.
This is why some games are CPU limited at 1080p and others not.
So yes, entirely, benchmarks are always subject to how much the user knows about setting up and configuring his or her PC and the applications on it. Where this is really obvious is pretty much just saying, with the RTX series especially or a 1080Ti, 1080p is pretty much the new 720p when running DX11 or lower titles at 1080p in regards to CPU limitation. There's only so much you can crank up the GHZ with current tech - from any manufacturer, before diminishing returns, extreme power usage / thermal issues, and excess wear all kick in - especially if you want/need A LOT of cores.
For what it's worth my Ryzen 3700x is everything I need, even with paltry 3000mhz ram (dual rank sticks, yeah, bargain bin ones at that!), does everything I could ask with the 2070 Super. I can't complain, it's worlds better than / stomps all over a 4790k with an RX 480 card.
No buyer's remorse, it's a reasonably / tolerably quiet PC, it's roomy / easy to work on, it doesn't belch heat / fire when used hard, and keeps going doing everything I need it to in a reasonable time frame.

*nothing in here was a brag and only used when needed for example, but I DO want to say I tend to agree with a lot of folks here... but PLEASE always compare by price, as that rules 90% of us. Doing content creation / game asset production here most of the day, I wouldn't ever notice the difference if you switched this with a 9900k anyway, until it started pumping out twice as much heat (or more) and making me sweat.
Senior Member
Posts: 1301
Joined: 2010-05-12
Intel for casual people&gamers.
AMD for creators&poor people&poor gamers
It's my 1 comment. I've been active for 4 years, but now i register to say my opinion.
1st - i'm gamer, casual user, not content creator or benchmark n00b.
2nd - i'm living in Europe (Latvia - it's small country with one of the fastest internet speeds in the world)
3rd - i buy new parts for my pc, when i feel the need for them (2-3 times in decade)
My setup:
CPU: I7-6700k OC @ 4.6 Ghz
AOI: Enermax Liqfusion 360
RAM: 16 GB Kingston OC @ 2400MHz
GPU: GTX 1080Ti OC @ 1780 MHz
SSD: AData 1 TB Gammix S11 Pro
HDD: WD 1 Tb 7200 RPM
Case: Fractal Design Meshify C
Fans: Be Quiet Shadow Wings 2 x 5 pcs
PSU: Corsair RMi 750W
I m an AMD user and i m no way poor.
You should NOT use this kind of gatekeeping and elitism.
Labelling people with a status ( poor ) becasue of a cpu choice, is really bad.
This is your first message and i think you started with the wrong foot.
Please try to do better next time.