Cooler Master Partners with D-BOX to Create World's First Haptic Engine Gaming Chair

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Cooler Master recently announced its latest addition to the gaming chair market - the Motion 1 Haptic Gaming Chair, in partnership with D-BOX. 



The Motion 1 Haptic Gaming Chair is the world's first gaming chair equipped with a haptic engine developed in collaboration with D-BOX, a global leader in haptic technology. This chair is engineered to provide a tactile gaming experience, making it possible to feel the action in your favorite games and entertainment. Whether it's the bullets striking your aircraft in an air battle movie, the waves crashing into your boat in Assassin's Creed Valhalla, or the gentle pull as you accelerate in your favorite racing game, Motion 1's realistic feedback takes your gaming and entertainment to a whole new level.

"Cooler Master has always been at the forefront of gaming gear, always listening to users for their feedback on future products," said Jimmy Sha, Cooler Master CEO. "The Motion 1 delivers gaming immersion our customers have been hoping for."


 

"With more than 20 years' experience, D-BOX is considered a veteran in the field haptics. The Cooler Master Motion 1 chair is suitable for a wide variety of games and for all players," said Sébastien Mailhot, President and CEO of D-BOX. "The versatile design developed by Cooler Master provides unparalleled comfort for working, gaming and for watching movies. D-BOX is very pleased to collaborate with a company known worldwide for the quality of its products and for its commitment to the industry."

The Motion 1 can produce more than 65,000 motion waves to create a sense of presence that complements what you see and hear. All of this is done in a chair designed for comfort: natural pivoting, rocking, reclining work with magnetic lumbar and headrests to deliver the latest ergonomics. And, with Adaptive Gaming and Adaptive Audio Modes, gamers feel every punch, recoil and more in PC games. With Adaptive Audio Mode, gamers can experience textures and vibrations based on a game's audio. However, with our new Adaptive Gaming Mode, gamers can create game profiles that provide haptic feedback based on actions that they trigger through their keyboard, mouse or game controller. By the end of the summer, gamers will be able to use a combination of these two modes, creating an optimal, hyper-realistic haptic experience for every PC game—not just the games coded specifically by D-BOX.


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