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Guru3D.com » News » Call of Duty: Black Ops 3 Benchmark performance review delayed

Call of Duty: Black Ops 3 Benchmark performance review delayed

by Hilbert Hagedoorn on: 11/06/2015 02:01 PM | source: | 24 comment(s)
Call of Duty: Black Ops 3 Benchmark performance review delayed

Each year whenever Call of Duty is released traditionally we publish a nice VGA graphics performance review. This year I am delaying that article until there are better drivers / game patches available. For 6 hours straight I have been trying to retrieve reliable FPS numbers from the game, but as it stands it is a bit of a mess.

Framerates fly up and down per mission / scene and are all over the place. Sometimes 30 FPS, and the next second 60 FPS. Sometimes measuring 1902x1080 and 2560x1440 will retrieve the very same FPS (while VSYNC is off), and next to that the Call of Duty: Black Ops 3 executable often crashes during start-up of the game. Selecting the AA modes does not have a performance impact whatsoever, which makes me wonder if they actually work as configured.

At this moment we feel that no article that will be published on Call of Duty: Black Ops 3 could be reliable enough, other then outting number that are not representative and reliable enough.

The game is not bad when is works, much like the colleagues from TPU also noticed at 8GB RAM memory systems you will get full RAM utilization as if the game is caching to the max. We did not get many stutters though. With our 16GB system things definitely felt and ran a notch better. From a graphics point of view the game digs DEEPLY into your framerate when you open up all graphics quality settings, it will have an adverse effect on game performance. The problem however remains, the game looks good ... but remains to be just that -- nothing excels in PC graphics quality to a level that amazes.

Given the problems we ran into at this point I made the decision to delay the performance review until there are better drivers and likely a game-patch or two have passed. When it works the game does run smooth enough on pretty much any modern age graphics card. However at this point in time, there's no way we can objectively measure game performance to something you guys can relate and match your results to.

Below a couple of screen-shots I took.



Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed Call of Duty: Black Ops 3 Benchmark performance review delayed




« AMD faces Lawsuit over Core Count on Bulldozer · Call of Duty: Black Ops 3 Benchmark performance review delayed · AMD Bundles DiRT Rally With Radeon R9 390 or R9 390X graphics cards »

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Blackfyre
Senior Member



Posts: 1183
Joined: 2007-01-17

#5184415 Posted on: 11/06/2015 08:14 PM
Found a workable solution ... have been working on the perf review all afternoon.

It will be limited, but it will be up in the next few hours.

Great news. I look forward to reading it here in Australia when I wake up tomorrow morning. It's 2AM now, I'm about to fall asleep.

You know what? It's so weird that you decide to delay the review because of performance issues, while the game publisher decides to rush the game in this situation.

:heh: :heh: :heh: :heh: :heh: :heh: :heh: :heh: :heh:

Haha, it's funny and sad really. But that's why I love Guru3D and how Hilbert runs it. Integrity is essential here, a value that seems to be lost on others.

Rich_Guy
Senior Member



Posts: 12918
Joined: 2003-05-11

#5184436 Posted on: 11/06/2015 08:45 PM
lol.

Turanis
Senior Member



Posts: 1779
Joined: 2014-08-15

#5184440 Posted on: 11/06/2015 08:50 PM
Great news. I look forward to reading it here in Australia when I wake up tomorrow morning. It's 2AM now, I'm about to fall asleep.



:heh: :heh: :heh: :heh: :heh: :heh: :heh: :heh: :heh:

Haha, it's funny and sad really. But that's why I love Guru3D and how Hilbert runs it. Integrity is essential here, a value that seems to be lost on others.

Maybe other sites are masochists and they like to play @ 30fps & stutter fest. :D

Reddoguk
Senior Member



Posts: 2475
Joined: 2010-05-26

#5184441 Posted on: 11/06/2015 08:53 PM
I watched the Live stream of this game with early access to a few big YouTubers and some pro gamers.

Zombies looks identical to older games and the Death match game play reminded me of BF 4 on a map like metro.

The only difference being sliding and wall running.

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