But can it run Crysis Remastered? (incl trailer)
Yesterday we posted an update already, Crysis Remastered was officially announced. On at least one targeted platform, an old and way too often used question comes into focus again. The remastered edition will be upgraded with Raytracing and Higher quality textures.
Frankfurt-based Crytek yesterday shared some words about Crysis Remastered. There have been hints and teasers for days. The game is expected to be released for Windows PC, Xbox One, Playstation 4 and Nintendo Switch likely in summer 2020, albeit Crytek did not specify a specific date and price. Crysis Remastered is to focus on the single player campaign, said Crytek. It is unclear whether there is any kind of multiplayer.
But can it run Crysis?
Crysis Remastered will focus on the original game’s single-player campaigns and is slated to contain high-quality textures and improved art assets, an HD texture pack, temporal anti-aliasing, SSDO, SVOGI, state-of-the-art depth fields, new light settings, motion blur, and parallax occlusion mapping, particle effects will also be added where applicable. Further additions such as volumetric fog and shafts of light, software-based ray tracing, and screen space reflections provide the game with a major visual upgrade. Crysis back in the days was published in 2007 together with Electronic Arts and takes place on fictional Asian islands in 2020, it is about an invasion by North Korean units and a series of mysterious events.
“We are excited to be working on the Crysis franchise again, and to bring all the Crysis fans a remaster worthy of their passion for the game,” said Crytek CEO Avni Yerli. “It’s an exciting opportunity to be able to bring Crysis back to PCs and current consoles – even Nintendo Switch! – so that a whole new generation of players can experience the thrill of a battle in the Nanosuit.”
In Crysis 1, what begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over a North Korean island chain. Armed with a powerful Nanosuit, players can become invisible to stalk enemy patrols, or boost strength to lay waste to vehicles. The Nanosuit’s speed, strength, armor, and cloaking allow creative solutions for every kind of fight, while a huge arsenal of modular weaponry provides unprecedented control over play style. In the ever-changing environment, adapt tactics and gear to dominate your enemies, in an enormous sandbox world.
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If they managed crysis 3 on an xbox 360 (similar in performance to a X1900XT ) im sure they will manage fine on the switch.
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The switch version is being made by Dev Saber. They made the port of the Witcher 3 for the Switch.
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I'm sure they'll manage through newer optimization (and probably make use of FP16) but I should point out the X1 and X1900XT are both roughly half a tflop (FP32). Crysis 3 was supposed to launch natively on the Nvidia Shield and never did.
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If it runs the the Series X then it is going to be incredible. However, if it is designed to run on the XBox One and One X, although it will be good, it will not be ground breaking in any way. Personally, I find Red Dead Redemption 2 to be the new can it run game.
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I remember blasting through this back in 2007 and desperately tweaking my rig to be able to play it at as high settings as possible. I must have played the opening few levels a gazillion times... the last few... not so much! Will definitely be getting this though!