Battlefield V Patch offers NVIDIA DLSS Support (+ initial benchmarks)
As we reported first on Monday, a Battlefield V Patch would be pending, offering NVIDIA DLSS Support for GeForce RTX graphics cards. EA and DICE just issued the patch and that will enable DLSS, and some more.
DLSS requires Tensor cores, ergo you need an RTX based graphics card for the feature to work. DICE mentioned DLSS as a feature "which uses deep learning to improve game performance while maintaining visual quality." More tweaks have been made like support for ultrawide monitors on the PC, particularly with the "Rotterdam" map.
If you own an RTX card, the patch will auto install. We recommend you to install the new GeForce 418.91 WHQL drivers (download) which supports DLSS, actually, it is a mandatory install for it to work. I've quickly ran some numbers. On our GeForce RTX 2080 Ti with today's released driver DLSS would not enable. After switching towards GeForce RTX 2080, it did kick in, but only at Quad HD and Ultra HD. At Full HD, the feature disabled itself. The default BF-V TAA seems to get automatically disabled once you select DLSS.
In grey, RTX Ultra setting enabled + DLSS. Light grey is your normal Shader performance without RTX and DLSS. Overall image quality is difficult to judge, it looks good, but DLSS seems slightly more blurry in certain areas (at Ultra HD). I do not like to rush results so we'll examine more over the coming days, and then likely perform a full an update on our BFV article.
* chart updated, after a reboot and some retesting the performance increased a bit.
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Any chance on a review/analysis? I know it's fresh and we're generally subject to a few glitches and hiccups, but as far as I can remember this is the first real implementation of DLSS (the Final Fantasy benchmark isn't quite what one can call "real", glitches aside)
Edit:
Welp, the benchmarks got uploaded just a few minutes after I asked, which kind of makes sense, everybody would ask for this...
The tech is pretty interesting, but I already have Myopia, so I see blurred stuff whenever I don't have my glasses on...
Is it like, something you have to stop and look for, or something easy to notice? If I understood the DLSS part, it should improve over time, shouldn't it? Well, as far as it doesn't introduce weird artifacts I guess it can be fun to have around, or pretty helpful in some cases
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100fps with DLSS and RTX at 1440p all ultra.
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The article posted shows 54 FPS at 1440p with RTX+DLSS.
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Do you guys know if it supports 3440x1440? I was always curious if DLSS is limited to 4k.