Battlefield 5 gets DLSS support starting 12th of February Patch
DICE released the full patch release notes for Battlefield 5’s February 12th update.The game is good news for NVIDIA GeForce RTS users as it brings further optimizations to DXR ray tracing performance and will include DLSS support.
Battlefield V - Tides of War Chapter 2: Lightning Strikes – Update #3
Hello Battlefield™ V players, and welcome to the February 12 update! The update adds four-player co-op to Battlefield V with Combined Arms. This experience lets you bring friends to challenge AI enemies and improve your skills before jumping into multiplayer. You can play solo or in a squad with up to three friends and tackle eight PvE missions set behind enemy lines, with four different objectives across four maps. Another part of the update, but one not available just yet, is the return of a fan-favorite multiplayer mode: Rush. Arriving in early March, Rush will appear for a limited time during Chapter 2: Lightning Strikes. We’re also focusing on improving the existing Battlefield V gameplay experience with this update. Netcode issues are being targeted, as well as general quality of life improvements on maps and ground vehicles.
PC-Specific Improvements
- This update includes further optimizations to DRX ray tracing performance and introduces NVIDIA DLSS to Battlefield V, which uses deep learning to improve game performance while maintaining visual quality.
- Rotterdam – The deploying screen has been improved when using a widescreen monitor, and no longer displays any low-resolution textures or unintended backdrop buildings.
- Spectator mode – added key bindings for increasing and decreasing field of view in free cam and player view director modes. Defaults are PAGE UP and PAGE DOWN.
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Senior Member
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Bye bye RVII's performance advantage. Ouch.
Improved DXR ray tracing performance will be nice too, with DLSS this should make quite a big difference.
Senior Member
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There are like a million articles posted a day that don't get posted here - why do you think he's ignoring this specific one?
Arguable. DLSS in FFXV looked pretty average and introduced all kinds of weird visual artifacts. Hopefully it's better here but I'm not holding my breath.
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Posts: 20747
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Bye bye RVII's performance advantage. Ouch.
Improved DXR ray tracing performance will be nice too, with DLSS this should make quite a big difference.
And hello image quality degradation. Hah.
Senior Member
Posts: 2388
Joined: 2018-04-10
quite the opposite.
Unregistered
@Hilbert Hagedoorn why do you have ignored this news?