Battlefield 5 gets DLSS support starting 12th of February Patch

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DICE released the full patch release notes for Battlefield 5’s February 12th update.The game is good news for NVIDIA GeForce RTS users as it brings further optimizations to DXR ray tracing performance and will include DLSS support.



Battlefield V - Tides of War Chapter 2: Lightning Strikes – Update #3

Hello Battlefield™ V players, and welcome to the February 12 update! The update adds four-player co-op to Battlefield V with Combined Arms. This experience lets you bring friends to challenge AI enemies and improve your skills before jumping into multiplayer. You can play solo or in a squad with up to three friends and tackle eight PvE missions set behind enemy lines, with four different objectives across four maps. Another part of the update, but one not available just yet, is the return of a fan-favorite multiplayer mode: Rush. Arriving in early March, Rush will appear for a limited time during Chapter 2: Lightning Strikes. We’re also focusing on improving the existing Battlefield V gameplay experience with this update. Netcode issues are being targeted, as well as general quality of life improvements on maps and ground vehicles.

PC-Specific Improvements 

  • This update includes further optimizations to DRX ray tracing performance and introduces NVIDIA DLSS to Battlefield V, which uses deep learning to improve game performance while maintaining visual quality. 
  • Rotterdam – The deploying  screen has been improved when using a widescreen monitor, and no longer displays any low-resolution textures or unintended backdrop buildings. 
  • Spectator mode – added key bindings for increasing and decreasing field of view in free cam and player view director modes. Defaults are PAGE UP and PAGE DOWN.
 
UpdateBattlefield V - Update notes - Please be aware that the update notes that have been spread on reddit are not fully final but almost and the date currently in them is not final either. We don’t have a set release date yet as we are not done with it yet.
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