Battlefield 4 - SP and MP Modes Details
Over at BF4Talk the moderator 'BeestMann' has revealed some new details about Battlefield 4. According to BeestMann, EA and EB Games Australia showcased a live BF4 Demo exclusive to the Australian media and 100 fans.
Singleplayer:
* Admitted that the BF3 story could have been more.
* Campaign will be more character driven and emotional. Confidence in their skills in building multiplayer led them to spend more time into creating a good singleplayer story.
* NPCs will be more human. Right down to the smallest and simplest details of just watching you walk around etc.
* Cutscenes are acted out in a soundstage like in movies
So recently, EA and EB Games showcased a live BF4 Demo exclusive to the Australian media and 100 lucky fans. Footage that was shown was the Angry Sea gameplay and the 17 minute demo from earlier this year. However, we did learn a plethora of information from the Q&A done by David Silverman, the Marketing Director at EA of Battlefield.
Specs:
- Oculus Rift support is not planned, but is possible in the future
- PC specs are similar to the specs of BF3. No official specs list has been released.
Multiplayer:
- Battlelog returns on PC and will integrated into the console games
- Commander Mode runs in-game and tablet, however the in-game versions will have extra features such as live video feeds etc.
- Maps canft be totally leveled, however, destruction is going to be more dramatic than BF3Œs and will be similar to BC2Œs destruction.
- They are considering bringing back the ability to destroy MCOMs by having structures and buildings fall on them, like BC2
- You can cut the power in the indoor parts of the maps and use the darkness and non functional elevators to your advantage
- Seize of Shanghai, the map shown at the E3 Demo, is a medium size map.
- The spokesman said that gYou wonft be disappointed by the number of maps in the gameh and that new game modes will shown very soon.
- He also stated that Operation Metro is the most popular map in BF3, thus indirectly confirming that itfll return in the Second Assault DLC.
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Senior Member
Posts: 2983
Joined: 2004-12-17
While I admit I might not be a BF veteran, having only played a tiny bit of BF2, I truly jumped into the series with BC2 and then BF3s.
What I still don't really understand if why people are still upset over Battlelog. It isn't as terrible as what many put it to be. In fact, it is one of the best interfaces to navigate and find games, network with team members, and aside from a few rare bugs, it mostly works. Origin isn't that terrible either, could it be better? Yes, but so can Steam (which is the comparison of choice). You only need Origin to download and launch the actual game, therefore your interactions with it are minimal.
Gameplay wise, BF3 is structured to fully encompass a wide range of gamers. From the large maps, wide vehicle range, to focused infantry maps, it allows players of all gaming styles to join and have fun on their respective game modes and maps. Metro (I'm thinking of the non-explosive, <48P variant) is popular with many COD/CS style players because its smaller and more linear. Its more of a map in which shooting skills and reflexes are much more important than team work or objective pushing. Larger maps involves vehicles and are much more a team effort because regardless of how good you are with a rifle, there is only so much you can do when there are five or so objectives and land/air enemies that greatly outgun/armor you.
I admit I'm a more infantry based player, so while I never liked any of the larger maps on BF3, I don't bash them. Its a choice, which is great to have. It isn't like CS or COD where you aren't given that choice. Metro will make a return (hopefully a little refined this time) and it'll be great because so far the rest of BF4 looks like its aimed at the more disappointed BF3 fans (those who wanted larger maps/slower game pace). Of course, there should hopefully be other newer maps that aren't just a refresh of older ones.
Yes, there are many issues with BF3 (and any previous BF game), but overall its a great experience that people need to stop complaining about and just enjoy the game mode or maps they like.
Senior Member
Posts: 341
Joined: 2012-12-31
C'mon lads stop being haters. Battlefield 3 even though it didn't give you all the stuff the old BF gave you was and is the best multiplayer FPS out there. Why hate Origin when Steam is exactly the same? Battlelog? Was weird at the beginning but is great now.A lot more options than any in game server browser. Just give it a chance. Now when it comes to EA then I understand some hating. But look at Call of Duty franchise. They made billions by selling same crappy looking game for more than 5 years.And yous are talking about EA being console oriented money making machine. Ridiculous. If you hate the game. Don't buy it and keep dreaming about a non existent game that simply can't come out as gamesindustry is a moneymaking machine and long gone are the days when a bunch of lads could create a cult game.Times have changed.simple as that.Nobody forces you to spend money on anything you don't like
Senior Member
Posts: 4766
Joined: 2008-09-07
That's half-correct. When you have played a map/server, it will show all of them in your history and it will load all of their respective statuses at the same time.
I use history 90% of the time, not because of this, but because they got the maps and games modes I use the most, with the geographics and pings at the right levels for the ToD I'm playing.
I don't play rush, and I think I've disarmed maybe 6 MCOM's in total - I just don't get the appeal of rush.
More of a conquest large map guy, with team deathmatch in the middle somewhere for quick-scoping sniper practice in the 50-150m range, counter strike style.
Close quarter maps are really fun but only conquest mode, as squad deathmatch on close quarters ends up with 5-8 guys camping around every corner and takes away the godlike flow those maps have.
Scrapmetal reminds me of quake sometimes, with the bunnyhopping routes you can take vertically, especially from the A point on the roof, dropping 3 floors off three jumps over the side of the roof and down to the C point, then back up and around to get the B point - hop across to A along the pipe, rinsing and repeating.
Armoured kill maps are great minus 'Armored Shield', which (due to unbalanced teams) can lead to being a one-sided match really quickly with the AC-130 being the dominant force on the map - if a team can hold that point and hold the points on their side of the map, the travel time and vehicle selection very very very quickly one-sides the whole game. Players parachuting off the ac-130 and hiding in buildings to stalemate points close to the enemy base means time which could have been expended moving up the map is wasted trying to find 1 player hiding somewhere.
Throw in stuff like stingers, no jets, increasingly limited vehicles due to enemy taking all other points (and therefore the vehicles at those points), soflam's, AA's not moving out of base and stat padding - and before you know it a team is hemmed in so badly, with a line of tanks, AA's and god knows what else on the maps at optimal distance and you got either a boring or frustrating game.
I got so bored on this map last night, I flew the Z11 all the way to the enemy's base (whilst they were hemmed in) straight over their AA who (I think was afk or simply didn't believe someone was flying 5 feet above him) and continued to base rape any helicopters for the next 10 minutes.
I don't like base rapers, but the enemy simply could not leave their base, so....what's a brother to do?
I found another guy last night on Death Valley who took the AA from the B point and drove it back to his base and when I joined the server he had a 30-0 k/d...this intrigued me. Partially because their team was losing pretty badly, but mostly because anyone with a 100% win streak is someone who can give you a great bonus when you kill them.
I tried strafing runs in the jet maybe 5 times, mostly he would get me before I could get him or the other team would wise to my bombing and I would get a face full of jet or heli.
So I took my time and flew the z11 far up into the mountain below radar and quietly landed behind the AA parked between the rocks at their base spawn point. I got out, and C4'd him.
Earned over 1,000 points for one kill - pimp.
Senior Member
Posts: 7685
Joined: 2005-08-10
Operation Metro...lol, the only times I would play conquest of that map is when 2x XP was on, since the nade/heal/revive/ammo spam would get you **** loads of points, zero skill of course. But what can I say, I guess its reincarnation will be welcome in BF4 by many.

Posts: 221
Joined: 2010-04-16
I can't wait for this