Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
Fractal Design Pop Air RGB Black TG review
Palit GeForce GTX 1630 4GB Dual review
FSP Dagger Pro (850W PSU) review
Razer Leviathan V2 gaming soundbar review
Guru3D NVMe Thermal Test - the heatsink vs. performance
EnGenius ECW220S 2x2 Cloud Access Point review
Alphacool Eisbaer Aurora HPE 360 LCS cooler review
Noctua NH-D12L CPU Cooler Review
Silicon Power XPOWER XS70 1TB NVMe SSD Review
Hyte Y60 chassis review

New Downloads
Intel ARC graphics Driver Download Version: 30.0.101.1743
AMD Radeon Software Adrenalin 22.6.1 WHQL driver download
GeForce 516.59 WHQL driver download
Media Player Classic - Home Cinema v1.9.22 Download
AMD Chipset Drivers Download v4.06.10.651
CrystalDiskInfo 8.17 Download
AMD Radeon Software Adrenalin 22.6.1 Windows 7 driver download
ReShade download v5.2.2
HWiNFO Download v7.26
7-Zip v22.00 Download


New Forum Topics
NVIDIA GeForce 516.59 WHQL driver download & Discussion AMD Radeon Software Adrenalin 22.6.1 - Driver download and discussion AMD VRR issue LG OLED CX [3rd-Party Driver] Amernime Zone Radeon Insight 22.5.1 WHQL Driver Pack (Released) Tensor Core equivalent Likely to Get Embedded in AMD rDNA3 Latest threats, vulnerabilities, exploits to be aware of Windows Defender can Significantly Impact Intel CPU Performance? Extreme 4-Way Sli Tuning I don't know which driver to use to get a better FPS. Foundry TSMC states prices of graphics cards and processors will increase by 9%




Guru3D.com » News » ASUS ROG Announces Worlds First HDMI 2.1-Certified with 4K 120Hz Gaming Monitor

ASUS ROG Announces Worlds First HDMI 2.1-Certified with 4K 120Hz Gaming Monitor

by Hilbert Hagedoorn on: 08/05/2020 05:52 PM | source: | 43 comment(s)
ASUS ROG Announces Worlds First HDMI 2.1-Certified with 4K 120Hz Gaming Monitor

ASUS Republic of Gamers (ROG) today announced that its upcoming 43-inch gaming monitor is the first monitor to receive HDMI 2.1 certification, passing all compatibility and validation tests conducted by leading Allion Labs, Inc — an international company specializing in product testing.

The new ROG monitor is compatible with next generation consoles, with HDMI 2.1 giving it a full bandwidth of up to 48 Gbps to support 4K UHD (3840 x 2160) visuals at variable refresh rates of up to 120 Hz. Auto Low Latency also enables the game console to control the processing mode of the display, prioritizing low latency or processing quality depending on the content.

Allion Labs subjected the monitor to stringent Fixed Rate Link (FRL) tests, including FRL Electrical, FRL Pixel Decoding and FRL Protocol tests, to ensure full compatibility with upcoming HDMI 2.1 devices. “ROG is the first partner to provide a HDMI 2.1 gaming monitor for certification. As a leading test lab in the world, it’s our mission to assure products or services before they are launched. We are thrilled to be part of the success of ROG and this groundbreaking gaming monitor,” said Brian Shih, Vice President of Logo & HW Validation Consulting at Allion Labs. With the impending arrival of next-generation gaming consoles later this year, ROG has an entire series of HDMI 2.1 gaming monitors for the holiday season. These monitors are available in 27-, 32- and 43-inch models.

 

 

As one of the world’s leading gaming monitor brands, ROG constantly pushes boundaries to provide gamers with the most advanced display technologies for breathtaking gaming visuals. ROG was the first in the world to offer gamers the ROG Swift PG258Q 240 Hz gaming monitor, ROG Swift PG43UQ 4K 144 Hz Digital Stream Compression (DSC) gaming monitor and ROG Swift 360 Hz gaming monitor.

ASUS Republic of Gamers HDMI 2.1-compatible monitors will be available at the end of the year. Information about prices is not yet available



ASUS ROG Announces Worlds First HDMI 2.1-Certified with 4K 120Hz Gaming Monitor




« Advertorial: Windows 10 Home OEM key only $10 and Best Deals on CDKoffers (7-8-2020) · ASUS ROG Announces Worlds First HDMI 2.1-Certified with 4K 120Hz Gaming Monitor · Chenbro Launches 12-Bay 2U Rackmount Server for Storage-Centric DC Applications »

Related Stories

ASUS ROG announces Electro Punk Edition gaming peripherals - 07/06/2020 02:56 PM
ASUS ROG today announced the release of new Electro Punk peripherals with a striking black-and-pink color scheme. First introduced in April, the Electro Punk colors can now be found on the ROG Strix G...

ASUS ROG Announces Collaboration with DJ Alan Walker - 06/30/2020 08:08 AM
ASUS Republic of Gamers (ROG) today announced a new collaboration with acclaimed DJ and music producer Alan Walker to create gaming content, tech and other experiences that will help elevate and bring...

Review: ASUS ROG Strix Z490-E Gaming - 06/26/2020 12:00 PM
We turn back to the ASUS table where we review the ASUS ROG Strix Z490-E Gaming. A board in the Maximus series that is slightly more affordable at 299 USD yet offers some nice features this platform h...

Review: ASUS ROG STRIX XG279Q Gaming monitor - 06/05/2020 12:36 PM
In this article, we will test the ASUS ROG STRIX XG279Q. This is a 27-inch 2560 x 1440 screen, IPS based with a 170 Hz refresh rate. Oh yes, and some RGB lighting as well as offering FreeSync and GSyn...

Review: ASUS ROG Maximus XII Hero - 05/22/2020 01:42 PM
We turn back to the ASUS table where we review the ASUS ROG Maximus XII Hero. A board in the Maximus series that is slightly more affordable yet offers some of the best premium features this platform ...


9 pages « < 6 7 8 9


Size_Mick
Senior Member



Posts: 606
Joined: 2002-03-22

#5815791 Posted on: 08/07/2020 11:18 AM
Addressing individual pixels requires that pixel's address in addition to the (existing) 8-bits per color channel (at least). Even on a 1920x1080 display, you need 22 bits for the pixel index (1920x1080 = 2,073,000 which is somewhere between 2^21 and 2^22). That's a total of 22 + 24 = 46 bits per pixel, instead of 24 bits per pixel. There goes half your bandwidth if you need to refresh most / all of the pixels most of the time, and now you can't do the high refresh rates you wanted to enable with pixel addressing so the advantage is lost.


You seem pretty knowledgeable. Can you tell me, on a normal display, and let's say it's displaying some animation looping on a PC in some 3D program, where, to simplify things here for argument's sake, the background is a solid color, do the pixels that make up the background have to be told on every pass "OK, you're this color" or do they just stay the color they are and no information is sent to those pixels until new data comes through telling them to change?

The idea for getting rid of scanlines and refresh rates and all that occurred to me when I was thinking about video compression. I mean, I guess you'll always have a frametime, I just thought on the display end you could get rid of a "refresh" rate and only have the pixels change when told to, on an individual basis. I guess you would need a display that just leaves the pixels on or off until told otherwise. Clearly I have trouble understanding how this stuff works, but I'm not ready to admit defeat just yet.

fry178
Senior Member



Posts: 1845
Joined: 2012-04-30

#5815869 Posted on: 08/07/2020 03:31 PM
@itpro
lol about believing samsung.
1. QLED is NOT tech (like oled is), just a different layer added to lcd with led backlight.
2. there is ZERO burnin possible on oleds, since they arent burning anything like plasma.
if, it would be image retention, which isnt even the same thing.
if samsung is the best, why are pros using oleds
and why was Korea (samsung) paying sony to do the audio/video broadcast of the winter olympics?

@asturur

its not, at least to me.
seeing pixels from the screen is more annoying,
not even talking about flat textures..

Deleted member 213629
Unregistered



#5816024 Posted on: 08/07/2020 10:32 PM
@itpro
lol about believing samsung.
1. QLED is NOT tech (like oled is), just a different layer added to lcd with led backlight.
2. there is ZERO burnin possible on oleds, since they arent burning anything like plasma.
if, it would be image retention, which isnt even the same thing.
if samsung is the best, why are pros using oleds
and why was Korea (samsung) paying sony to do the audio/video broadcast of the winter olympics?

@asturur

its not, at least to me.
seeing pixels from the screen is more annoying,
not even talking about flat textures..
Far as I was aware - permanent image retention with OLED is rare. Temporary not so. I'm not sure about "burn in" perhaps your contention is description of the issue rather than the perception of it, as enough people can experience something and describe it to the best of their abilities with the descriptive tools available to them. We've seen this. Chances are there's something going on there more than "placebo". I think you kind of said this but so many things are becoming interchangeable.

9 pages « < 6 7 8 9


Post New Comment
Click here to post a comment for this news story on the message forum.


Guru3D.com © 2022