ASUS ProArt PA328Q UHD Monitor
The ASUS ProArt PA328Q 4K/UHD monitor is a 32-inch 4K/UHD (ultra-high-definition) monitor for professionals that delivers breathtaking levels of detail. ProArt PA328Q features a 16:9 aspect ratio WLED display that delivers next-generation 4K/UHD visuals with a resolution of 3840 x 2160 pixels. With a pixel density of 138 pixels per inch (ppi), the PA328Q provides over 8 million pixels, four times the pixel density of standard Full HD displays for astonishingly detailed visuals.
With greater onscreen space than similar sized Full HD displays, the ASUS PA328Q provides more space to spread out windows for more productive multitasking. Capable of displaying 1.07 billion colors, the PA328Q delivers outstanding color reproduction and saturation thanks to its 350cd/m² brightness and a 100,000,000:1 ASUS Smart Contrast Ratio (ASCR), and the ASUS-exclusive SplendidPlus Video Intelligence Technology.
Each PA328Q is factory-calibrated to prove the best color accuracy (Delta < 2), and with a wide 100% sRGB color gamut, so colors seen in photos will be reproduced faithfully and consistently. The PA328Q offers 10-bit display color for over one billion onscreen colors and supports a 14-bit internal lookup table (LUT), which gives smoother gradations and more transitions between hues.
PA328Q delivers breakthrough connectivity with the following options:
- 1 x DisplayPort 1.2 (4K at 60Hz)
- 1 x Mini DisplayPort 1.2 (4K at 60Hz)
- 1 x HDMI 2.0 (4K at 60Hz) / MHL 3.0 (4K at 30Hz)
- 1 x HDMI 1.4 (4K at 30Hz)
- 4 x USB 3.0 ports
Built-in Picture-in-Picture (PiP) and Picture-by-Picture (PbP) functionality let you view content from two different sources simultaneously, with the ability to switch video between sources easily. PiP mode places the second input source windows in one corner of the display, while PbP mode spites the screen down the middle.
ASUS PA328Q is the proud recipient of a 2014 RedDot award for its slim, ergonomic tilt, swivel, pivot and height adjustable design and wil be available late Q3 or in Q4.
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Senior Member
Posts: 7011
Joined: 2006-09-24
4K 32" P-IPS 10bit panel has loads of real estate. It makes for a really good art, 3d designing, workspace display. And not to mention 1.07 billion colors with accurate reproduction so it is really good for artists.
It has good qualities for work and I would love it even for my programming job lol, I got 29" 21:9 screen at work now. Not so much for gaming cause there is not enough power available in gpu side of things.
Senior Member
Posts: 4079
Joined: 2008-09-07
uh, 2k is 1080p, how exactly do you backup the statement that there is no point with anything above 1080p? example: 1440p (and the various other resolutions) is quite an improvement and no where near as hard on your system as 4k...soo......?
Unless you mean 1440p by 2K (which i'm still unsure as to how 2560 × 1440 and 2560 × 1600 are considered 2K aside from the fact that they are not yet 3K...) reality is using the term "2K" doesn't mean much unless you actually are saying what you mean, so what resolution are you talking about?
and if you are talking about 2048 × 1080 or 2048 × 858 (or whatever many different versions of "2K" there is), still, explain what resolution you are actually talking about.
A horizontal resolution of 2048 or higher, and I use the nK measurement, using multiples of 1024, so "2K" is 2,048 and "4K" is 4,096.
It's not a case of no point so much as no benefit, as indicated in my post by distance to screen and dot pitch - then there are gaming concerns I have which fall outside of this thread for consumer usage.
Prosumer usage, yeah, this screen has more real estate but to what end? Users needing to increase font size so they can read the menus is one relevant example you read about.
In addition to this, people creating content for people...people who are using 1080P...so what's the point in having all that real estate for content creation when the content you are creating is going to be used on a 1080P screen, or a 2K tablet - max.
As I said, if you are using a projector or large format display for your content to display, or as a reference monitor then 4K has merit. At the desktop it's very hard to justify and will remain extremely good tech, but extremely niche tech for many years.
This is not opinion, it is belief - and apologies for imposing my beliefs but they are very strong and sometimes it is hard for me to differentiate without appearing to dictate.
This is a quality monitor, but falls outside a lot of tickboxes for most and there are alternative ways of working in a content creation environment which are already being used.
Senior Member
Posts: 7011
Joined: 2006-09-24
A horizontal resolution of 2048 or higher, and I use the nK measurement, using multiples of 1024, so "2K" is 2,048 and "4K" is 4,096.
It's not a case of no point so much as no benefit, as indicated in my post by distance to screen and dot pitch - then there are gaming concerns I have which fall outside of this thread for consumer usage.
Prosumer usage, yeah, this screen has more real estate but to what end? Users needing to increase font size so they can read the menus is one relevant example you read about.
In addition to this, people creating content for people...people who are using 1080P...so what's the point in having all that real estate for content creation when the content you are creating is going to be used on a 1080P screen, or a 2K tablet - max.
As I said, if you are using a projector or large format display for your content to display, or as a reference monitor then 4K has merit. At the desktop it's very hard to justify and will remain extremely good tech, but extremely niche tech for many years.
This is not opinion, it is belief - and apologies for imposing my beliefs but they are very strong and sometimes it is hard for me to differentiate without appearing to dictate.
This is a quality monitor, but falls outside a lot of tickboxes for most and there are alternative ways of working in a content creation environment which are already being used.
I can see your point of view (beliefs). Ye as I stated mine too


Senior Member
Posts: 8141
Joined: 2008-07-31
It was spelling, not grammar
I guess my point is: there is no point to any K above 2K for desktops. Projectors, televisions etc; totally. Not desktops. We got really good resolutions and dot pitches right now and increasing these without any benefit to the user is pointless.
For gaming, I'd rather have perfect graphics (Star Trek holodeck quality) at 650x480 than shoddy DX11 graphics at 8K.
uh, 2k is 1080p, how exactly do you backup the statement that there is no point with anything above 1080p? example: 1440p (and the various other resolutions) is quite an improvement and no where near as hard on your system as 4k...soo......?
Unless you mean 1440p by 2K (which i'm still unsure as to how 2560 × 1440 and 2560 × 1600 are considered 2K aside from the fact that they are not yet 3K...) reality is using the term "2K" doesn't mean much unless you actually are saying what you mean, so what resolution are you talking about?
and if you are talking about 2048 × 1080 or 2048 × 858 (or whatever many different versions of "2K" there is), still, explain what resolution you are actually talking about.