ASUS PG248Q will be a 180 Hz Full HD monitor
It seems we are moving from 144 towards 180 Hz, and honestly, I have no idea why. But the ASUS PG248Q pushes it further, supporting an overclocked refresh rate of 180Hz and featuring Nvidia’s G-SYNC variable refresh rate technology.
This model is adopts the recent ‘ROG SWIFT’ styling, a series of gaming monitors of which this is a member as PC Monitors report:
Bezels are slender, although not remarkably so – unboundedly a limitation of the panel used which will have a moderate panel border to contend with. The stand appears to feature the ‘Light In Motion’ red ring. There is also a joystick (JOG button) for intuitive control of the OSD (On Screen Display) menu system. The stand is fully adjustable, with tilt, swivel, height and pivot adjustment.
It has a 1920 x 1080 (Full HD) resolution, TN (Twisted Nematic) panel type and a medium matte anti-glare screen surface for effective glare handling. On this monitor it is overclocked to 180Hz and combined with G-SYNC (30 – 180Hz), eliminating stuttering and tearing from the traditional frame and refresh rate mismatches on compatible Nvidia GPUs. A flicker-free WLED backlight is used, yielding a 350 cd/m² typical maximum luminance and a range of ‘Ulta Low Blue Light’ settings feature.
The stand attaches by 100 x 100mm VESA, allowing it to be detached and an alternative VESA compatible stand or mount used. DP 1.2 (with G-SYNC), HDMI 1.4, 2 2 USB 3.0 ports and a 3.5mm earphone jack feature. The monitor is now slipping out in the UK with an SRP of £399 (which is roughly 479 EURO).
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At first I thought maybe this was not that great a step forward, but then thinking some more it came to mind that no FreeSync or GSync monitor can currently run anti screen tearing tech at the same time as motion blur reduction. Only one or the other can run - hopefully something they will sort out Soon with upcoming panels.
So perhaps this 180Hz screen will with the high refresh have the effect of significantly reducing any apparent motion blur while also running its GSync anti tearing.
If it works in this regard it could, for many, be one of the best available monitors available now.
The sooner motion blur is eradicated the better:

(thanks tftcentral for images)
The img below at 144Hz is marginally better:

The detail of the UFO starts to become visible
So I am not expecting a miracle at 180Hz, but it is also a new panel designed for super high refresh, so I'd hope for a better 40Hz step up than these two pics show
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That price... what is asus doing? Guessing this is a pro gamer monitor.
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This is great news! We dont need to have 180 fps to take advantage of 180hz monitor -.-
I'm I the only one that sees that higher refresh rate will solve (for your eyes) the screen tearing problem without freesync/gsync?
That's not what slyphnier said.. He was talking about refresh rate and I can also notice the diference. Not how fluid the game look's but on input lag..
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240Hz or no GO!
Come on guys, I am sure there are screens and driver electronics which can do that perfectly synced with backlight strobe having proper intervals.
1080p is great resolution. It has fully sufficient details, this resolution is not that bandwidth heavy on cable standard side.
And it is not that heavy for GPUs to render at high frame rate if user wants that.
Well there is almost 2yr old Eizo with 240hz ok real 120hz with turbo boost trick but still.. at least its a VA panel and not 2000's TN.
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... why do we need 50/60Hz ? Movies at 24 fps look just fine !
... why do we need 120Hz ? 60Hz is butter smooth !
... why do we need 144Hz ? 120Hz is already too fast, human eye can't perceive that
Because reality doesn't have frames per second.
There is one point of course in which detail and frames rate will be so high that our brains will perceive it as "reality", but we're not there yet.
I've read an article once about this (don't ask for link because I don't even have any clue anymore where I read it), scientist did tests with volunteers and some high-tech equipment to discover if people were noticing motion that was only happening for fractions of a second.
Apparently, even as short as 1/800 of a second -some- people still noticed the motion, but at 1/1000 nobody did.
So I'm guessing that when our monitors will reach 800Hz the moving image will be indistinguishable from reality, for EVERYONE... but we're now at 180 so... far far away from the possible max.