AMD: Windows Thread Scheduler is operating properly for Ryzen
AMD has investigated the reports of thread scheduling issues and found that "the Windows 10 thread scheduler is operating properly for "Zen," and we do not presently believe there is an issue with the scheduler adversely utilizing the logical and physical configurations of the architecture." They also talk SMT and power plans.
So there will not be an easy fix for the low 1080p game performance issues then. Hence you should not expect a Windows 10 performance patch. AMD tested Windows 10 and Windows 7 and they "do not believe there is an issue with scheduling differences between the two versions of Windows."
AMD:
While these findings have been great to read, we are just getting started! The AMD Ryzen™ processor and AM4 Platform both have room to grow, and we wanted to take a few minutes to address some of the questions and comments being discussed across the web.
Thread Scheduling
We have investigated reports alleging incorrect thread scheduling on the AMD Ryzen™ processor. Based on our findings, AMD believes that the Windows® 10 thread scheduler is operating properly for “Zen,” and we do not presently believe there is an issue with the scheduler adversely utilizing the logical and physical configurations of the architecture.
As an extension of this investigation, we have also reviewed topology logs generated by the Sysinternals Coreinfo utility. We have determined that an outdated version of the application was responsible for originating the incorrect topology data that has been widely reported in the media. Coreinfo v3.31 (or later) will produce the correct results.
Finally, we have reviewed the limited available evidence concerning performance deltas between Windows® 7 and Windows® 10 on the AMD Ryzen™ CPU. We do not believe there is an issue with scheduling differences between the two versions of Windows. Any differences in performance can be more likely attributed to software architecture differences between these OSes.
Going forward, our analysis highlights that there are many applications that already make good use of the cores and threads in Ryzen, and there are other applications that can better utilize the topology and capabilities of our new CPU with some targeted optimizations. These opportunities are already being actively worked via the AMD Ryzen™ dev kit program that has sampled 300+ systems worldwide.
Above all, we would like to thank the community for their efforts to understand the Ryzen processor and reporting their findings. The software/hardware relationship is a complex one, with additional layers of nuance when preexisting software is exposed to an all-new architecture. We are already finding many small changes that can improve the Ryzen performance in certain applications, and we are optimistic that these will result in beneficial optimizations for current and future applications.
Power Plans
Users may have heard that AMD recommends the High Performance power plan within Windows® 10 for the best performance on Ryzen, and indeed we do. We recommend this plan for two key reasons:
- Core Parking OFF: Idle CPU cores are instantaneously available for thread scheduling. In contrast, the Balanced plan aggressively places idle CPU cores into low power states. This can cause additional latency when un-parking cores to accommodate varying loads.
- Fast frequency change: The AMD Ryzen™ processor can alter its voltage and frequency states in the 1ms intervals natively supported by the “Zen” architecture. In contrast, the Balanced plan may take longer for voltage and frequency (V/f) changes due to software participation in power state changes.
In the near term, we recommend that games and other high-performance applications are complemented by the High Performance plan. By the first week of April, AMD intends to provide an update for AMD Ryzen™ processors that optimizes the power policy parameters of the Balanced plan to favor performance more consistent with the typical usage models of a desktop PC.
Simultaneous Multi-threading (SMT)
Finally, we have investigated reports of instances where SMT is producing reduced performance in a handful of games. Based on our characterization of game workloads, it is our expectation that gaming applications should generally see a neutral/positive benefit from SMT. We see this neutral/positive behavior in a wide range of titles, including: Arma® 3, Battlefield™ 1, Mafia™ III, Watch Dogs™ 2, Sid Meier’s Civilization® VI, For Honor™, Hitman™, Mirror’s Edge™ Catalyst and The Division™. Independent 3rd-party analyses have corroborated these findings.
For the remaining outliers, AMD again sees multiple opportunities within the codebases of specific applications to improve how this software addresses the “Zen” architecture. We have already identified some simple changes that can improve a game’s understanding of the "Zen" core/cache topology, and we intend to provide a status update to the community when they are ready.
Senior Member
Posts: 3405
Joined: 2013-03-10
That wasn't a very good answer from AMD. It hardly addressed at all the unexpectedly poor performances in some games. It's sad if they don't know their own CPU well enough to say anything about it, but it's even sadder if they in fact do know, but can't do anything about it, and thus try to dismiss the whole issue.
Senior Member
Posts: 2991
Joined: 2005-09-27
kaarme, it seems from this oddly diplomatic "concession" made by AMD...that their official statement actually stems from microsoft being unwilling to promptly address the issue. you have to read between the lines here.
its still quite odd of them & rather questionable as well considering its demonstrably false
Senior Member
Posts: 1652
Joined: 2015-03-20
So this means...?
Set core affinity profiles for gaming and basically close up to 7700k performance.
So you get your parallel workload monster & a solid gaming CPU for 330 bucks as long as you are taking care of setting up your PC properly.
-> Set affinity profile for game exes to 1 CCX is 2 clicks... seems doable considering it's a one time setup which is just a vanishingly low effort which just slips into the rest of the first setup of a game's settings...
And once games are able to fill all 16 threads to 100% you'll just profit again.
+30FPS for correct affinity (force 8 threads, and high perf plan):
https://community.amd.com/community/gaming/blog/2017/03/14/tips-for-building-a-better-amd-ryzen-system
Senior Member
Posts: 141
Joined: 2005-11-14
Yeah, 2040 can't come fast enough.
Member
Posts: 27
Joined: 2015-02-09
LOL!
So much for those trying to Prove how bug in Windows slows down Ryzen!
Good luck!
See ya!
Actually AMDs answer is stupid, and doesn't make sense. So W10 scheduler is working as intended, but W7 work better?
Also many proved that it might work as intended, but its NOT working as it should with Ryzen.
One example look at BF1 20% difference if they let the scheduler throw the workload between the CCXs
Other example:
Assigning threads to specific CCX: https://www.youtube.com/watch?v=BORHnYLLgyY
Windows randomly selecting CCXs: https://www.youtube.com/watch?v=JbryPYcnscA