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Guru3D.com » News » AMD Unveils RDNA 2-Based Mobile Graphics, New AMD Advantage Laptops

AMD Unveils RDNA 2-Based Mobile Graphics, New AMD Advantage Laptops

by Hilbert Hagedoorn on: 06/01/2021 07:02 AM | source: | 4 comment(s)
AMD Unveils RDNA 2-Based Mobile Graphics, New AMD Advantage Laptops

AMD Radeon RX 6000M Series Mobile Graphics provide a generational performance leap of up to 1.5X, powering the next generation of premium gaming laptops from ASUS, HP, Lenovo, MSI and other leading OEMs.

Open-source, cross-platform AMD FidelityFX Super Resolution leverages optimized spatial upscaling technology, delivering up to 2.5X higher performance than native resolution gaming in select titles.

TAIPEI, Taiwan – June 1, 2021 – Today at Computex 2021, AMD (NASDAQ: AMD) introduced several powerful new solutions that take high-performance gaming to new levels. Designed to bring world-class performance, incredible visual fidelity and immersive experiences to gaming laptops, the new AMD Radeon™ RX 6000M Series Mobile Graphics include the top-of-stack Radeon RX 6800M – the fastest AMD Radeon GPU for laptops, delivering desktop-class performance to power ultra-high frame rate 1440p gaming anywhere.

 

AMD RX 6000M Laptop Video Cards
Fashion model GPU CUs game clock Memory Memory bus cache power target
RX 6800M Navi 22 40 2300MHZ @ 145W 12GB GDDR6 192bit 96MB >145W
RX 6700M Navi 22 36 2300MHz @ 135W 10GB GDDR6 160bit 80MB Up to 135W
RX 6600M Navi 23 28 2177MHz @ 100W 8GB GDDR6 128bit 32MB Up to 100W
AMD RX 6000 desktop graphics cards
Fashion model GPU CUs game clock Boostclock Memory Memory bus cache TBP
RX 6700 XT Navi 22 40 2424MHz 2581MHz 12GB GDDR6 192bit 96MB 230W
RX 6800 Navi 21 60 1815MHz 2105MHz 16GB GDDR6 256bit 128MB 250W
RX 6800 XT Navi 21 72 2015MHz 2250MHz 16GB GDDR6 256bit 128MB 300W
RX 6900 XT Navi 21 80 2015MHz 2250MHz 16GB GDDR6 256bit 128MB 300W
 

AMD also introduced the AMD Advantage Design Framework, the result of a multi-year collaboration between AMD and its global PC partners to deliver the next generation of premium, high-performance gaming laptops. Combining AMD Radeon RX 6000M Series Mobile Graphics, AMD Radeon Software and AMD Ryzen™ 5000 Series Mobile Processors with exclusive AMD smart technologies and other advanced system design characteristics, AMD Advantage systems are designed to deliver best-in-class gaming experiences. The first AMD Advantage laptops are expected to be available from leading OEMs beginning this month.

In addition, AMD unveiled AMD FidelityFX Super Resolution (FSR), a cutting-edge spatial upscaling technology designed to boost framerates up to 2.5X in select titles at 4K resolution and deliver a high-quality, high-resolution gaming experience. More than 10 game developers plan to integrate FSR into their top titles and game engines in 2021, with the first games supporting FSR expected to be available later this month.

“There have been incredible advances in gaming over the last several years, with powerful technologies allowing desktop PCs to deliver high-octane, beautifully complex and immersive worlds like never before,” said Scott Herkelman, corporate vice president and general manager, Graphics Business Unit at AMD. “Today we’re excited to bring the high-performance, energy-efficient AMD RDNA™ 2 architecture to next-generation laptops to unlock the same level of high-performance experiences and true-to-life visuals for mobile gamers. With AMD Advantage, gamers can be sure these next-gen laptops are designed, optimized and purpose-built for the best possible gaming experiences.”

AMD Radeon RX 6000M Series Mobile Graphics

AMD Radeon RX 6000M Series mobile graphics are built on breakthrough AMD RDNA 2 gaming architecture, delivering up to 1.5X higher performance or up to 43 percent lower power at the same performance level compared to AMD RDNA architecture. They also bring advanced technologies such as AMD Infinity Cache and DirectX® Raytracing (DXR) to next-gen laptops.

The AMD Radeon RX 6800M GPU is a graphics powerhouse, offering world-class 1440p/120 FPS performance with a powerful blend of raytracing, compute and traditional effects for true-to-life visuals. The AMD Radeon RX 6700M GPU offers 1440p/100FPS gaming performance, next-level visuals and efficiency designed for the new generation of advanced gaming and content creation laptops. The AMD Radeon RX 6600M GPU is designed to deliver high refresh rate 1080p/100FPS gaming for lightweight laptops. Radeon RX 6000M Series mobile graphics bring numerous game-changing features available to gamers on the go, including:

  • AMD Infinity Cache – Up to 96MB of last-level data cache integrated on the GPU die reduces latency and power consumption to deliver higher gaming performance than traditional architectural designs.
  • AMD Smart Access Memory – Unlocks higher performance for select AMD-powered laptops by providing AMD Ryzen processors with access to the entire high-speed AMD Radeon GDDR6 graphics memory.
  • AMD SmartShift Technology – Dynamically shifts laptop power between AMD Ryzen Mobile Processors and AMD Radeon Graphics, providing an additional increase in gaming performance.
  • AMD Radeon Chill – Power-saving feature that helps save battery by regulating frame rates based on in-game movements.
  • AMD FidelityFX – Supported by more than 45 titles, AMD FidelityFX is an open-source toolkit of visual enhancement effects for game developers available through AMD GPUOpen. It includes a robust collection of rasterized lighting, shadow and reflection effects, as well as the new AMD FidelityFX Super Resolution technology, that can be integrated into the latest games with minimal performance overhead.

 

Model

Compute Units & Ray Accelerators

GDDR6

Game Clock (MHz)

Memory Interface

Infinity Cache

AMD Radeon RX 6800M

40

12 GB

2300MHz
@ 145W

192-bit

96 MB

AMD Radeon RX 6700M

36

10 GB

2300MHz
@ 135W

160-bit

80 MB

AMD Radeon RX 6600M

28

8 GB

2177MHz
@ 100W

128-bit

32 MB


AMD Advantage Design Framework

With the new AMD Advantage Design Framework, AMD and its global PC partners are redefining high-performance mobile gaming. AMD Advantage laptops combine AMD Radeon RX 6000M Series Mobile Graphics, AMD Radeon Software and AMD Ryzen 5000 Series Mobile Processors with exclusive AMD smart technologies, AMD FreeSync™ Premium-certified displays, fast NVME storage, optimal thermal designs, and other advanced system design characteristics.

AMD Advantage laptops are designed to deliver best-in-class gaming experiences, providing new levels of performance and responsiveness. Enhancements from AMD SmartShift and AMD Smart Access Memory boost gaming performance on these systems. In addition, AMD Advantage laptops are optimized to deliver over 100FPS gaming in today’s most visually demanding titles, all-day battery-powered video playback (10+ hrs.), 144Hz+ high-refresh rate, vividly bright (300+ nits) displays, and custom-tuned thermals for cool operation during continuous gameplay – all packed into sleek laptop designs.

Several AMD Advantage gaming laptops are expected to be available in 2021. The ROG Strix G15/17 AMD Advantage Edition gaming laptops, featuring AMD Radeon RX 6800M GPUs, AMD Ryzen 5900HX Mobile Processors and AMD smart technologies, are expected to be available beginning in early June at Best Buy and other leading retailers. The OMEN 16 laptop, featuring AMD Radeon RX 6600M GPUs, AMD Ryzen 9 5900HX Mobile Processors and AMD smart technologies, are expected to be available soon at JD.com. AMD Advantage laptops from Lenovo and MSI are expected to be available later this year.

AMD FidelityFX Super Resolution

AMD FidelityFX Super Resolution (FSR) offers broad support on more than 100 AMD processors and GPUs as well as competitor GPUs. FSR offers four quality settings allowing gamers to adjust the balance between image quality and performance based on their preferences, providing high-performance, visually stunning gaming experiences for even the most demanding visual features, including raytracing. FSR offers up to 2.5X higher performance in “Performance” mode than native resolution gaming in select titles.

“AMD has been a strong partner throughout the development of Godfall, providing players with stunning visuals and world-class performance to power this first-of-its-kind, looter-slasher, melee action-RPG,” said Keith Lee, CEO of Counterplay Games. “Now, with FidelityFX Super Resolution, AMD has delivered another amazing platform-agnostic feature that’s easy for developers to implement and provides the Godfall community with higher performance at higher resolutions with all of the bells and whistles, including raytracing, cranked way up.”

FSR is an open-source solution based on industry standards, making it easy for developers to integrate the technology into new and existing titles. More information about FSR and supported titles will be announced on June 22. Learn more here.







« AMD Accelerating Innovation Across High-Performance Computing Ecosystem · AMD Unveils RDNA 2-Based Mobile Graphics, New AMD Advantage Laptops · AMD Announces FidelityFX Super Resolution (FSR), the DLSS alternative »

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ruthan
Senior Member



Posts: 545
Joined: 2016-05-24

#5916756 Posted on: 06/01/2021 09:56 AM
Hmm nvidia invented something, AMD copied it, as everytime .. What that AMD invented last time, its long time ago? Yeah Mantle - already dead technology. It is same with RayTracing, ATI never tried even make own alternative PhysX.. no even Hairworks. Well, ATI has i afaik some better HDMI and DVI settings for some retro stuff, but also much more glitches in these old games.

Sense of ATI would be nice to keep Nvidia prices down, but they are failing it too, because their prices are almost the same, for almost same performance and less features and inventions.

It seems to me that only ones who loves ATI are just some old terminal maniacs (Linux admins, there are very just normal desktop users) + open source preachers, because ATI open drivers and tools and Nvidia dont (Nouvea is joke) and MacOS guys, because Apple only support ATI cards in modern OSes, last Nvidia drivers are for 10.13 or so..

hammadnadeemx
Junior Member



Posts: 7
Joined: 2012-01-20

#5916808 Posted on: 06/01/2021 11:53 AM
Mantle isnt dead. It was used as a basis for vulkan. Vulkan is used alot in emulation and wine/proton gaming plus some AAA games. AMD does have alot of software for physics, look at gpuopen.com and search for femfx, tressfx just to name afew. They might not be advertising it like nvidia does there gameworks bloatware. Having excellent opensource drivers does not mean AMD inferior in any way. If you like monopolistic corporations like nvidia so much, why are you complaining about price ?

schmidtbag
Senior Member



Posts: 6478
Joined: 2012-11-10

#5916874 Posted on: 06/01/2021 03:24 PM
It seems to me that only ones who loves ATI are just some old terminal maniacs (Linux admins, there are very just normal desktop users) + open source preachers, because ATI open drivers and tools and Nvidia dont (Nouvea is joke) and MacOS guys, because Apple only support ATI cards in modern OSes, last Nvidia drivers are for 10.13 or so..

The fact you keep saying "ATI" shows how you're willfully closed-minded and living in the past. ATI hasn't been a thing in 15 years. AMD's open-source drivers (and Intel's, for that matter) at this point are almost better than the Windows drivers - they're often faster despite lacking application-specific optimizations, they take up hardly any disk space, and they often support features Windows doesn't. Just recently, pre-Navi GPUs got experimental access to Vulkan raytracing. On Linux, the 6800XT is overall better than the RTX 3080. It's not even a matter of supporting open source, it's just a better option.
In Windows, AMD is harder to justify, but still a sensible choice, before hardware got stupidly expensive.
As for Nouveau, are you not aware that is almost entirely developed by volunteers? Nvidia basically doesn't want that project to exist, because it involves reverse-engineering. The fact Nouveau works as well as it does is amazing.

Mantle isnt dead. It was used as a basis for vulkan. Vulkan is used alot in emulation and wine/proton gaming plus some AAA games. AMD does have alot of software for physics, look at gpuopen.com and search for femfx, tressfx just to name afew. They might not be advertising it like nvidia does there gameworks bloatware. Having excellent opensource drivers does not mean AMD inferior in any way. If you like monopolistic corporations like nvidia so much, why are you complaining about price ?

Yes, Mantle is dead. It served its purpose as a proof-of-concept, and its corpse has been looted for the sake of bettering DX12 and Vulkan. It's not alive just because Vulkan is used.
AMD does have a lot of technologies, but most of them aren't widely adopted, and most of them were created mostly as a checkbox against Nvidia.

heffeque
Senior Member



Posts: 4192
Joined: 2003-03-03

#5917493 Posted on: 06/03/2021 01:04 PM

Yes, Mantle is dead. It served its purpose as a proof-of-concept, and its corpse has been looted for the sake of bettering DX12 and Vulkan. It's not alive just because Vulkan is used.
AMD does have a lot of technologies, but most of them aren't widely adopted, and most of them were created mostly as a checkbox against Nvidia.
I'd go even further, I'd say Mantle wasn't in vain at all, it is still alive through Dx12 and Vulkan, and nVidia had to adapt to it.
Also FreeSync is more and more common, since it's a VESA standard now (VESA Adaptive-Sync), unlike G-Sync, which seems to be less and less relevant.

I'm guessing that ruthan is just not very aware of current technologies and their real-world usage.

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