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AMD Ryzen 4000 Pro 4350G , 4650G and Ryzen 7 4750G APUs Pop Up at Distributor
AMD's Renoir based APUs are getting closer and closer, the ZEN2 processors with integrated graphics will first make their way into the business channel in the form of Pro series APUs.
Three SKUs now have been spotted on the website of a US-based distributor specialized in PC components. The specifications are in line with what we have heard before, and AMD likely is bound to make some new announcements on these.
- Ryzen 5 Pro 4350G will be the least powerful, offering four cores and eight threads at up to 4.1 GHz. Listed for $141
- Ryzen 5 Pro 4650G reportedly has six cores and 12 threads up to 4.3 GHz, with an L3 cache size of 11 MB listed for 204 US dollars.
- Ryzen 7 Pro 4750G will get eight cores and 16 threads at 4.4 GHz, with 12 MB of cache at L3 level, according to the product information on the site. This chip will probably also be able to use the full Integrated GPU, listed at $302.
The specifications are in line with what we have heard before, and AMD likely is bound to make some new announcements on these soon.
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0blivious
Senior Member
Posts: 3291
Joined: 2006-04-25
Senior Member
Posts: 3291
Joined: 2006-04-25
#5808047 Posted on: 07/12/2020 04:11 AM
I don't think anyone should be buying these things FOR gaming, but these are so much better than what we used to get as base graphics solutions in cheap laptops and PCs.
I don't really game on laptops (and rarely even use my laptops) but it's still nice to have the option to do some gaming. Vega gives you that. Going from a UHD620 to Vega 6 in my new laptop has opened up a huge library of now playable stuff. I tested some newer titles (I have no intention of playing on laptop) just to get a sense of what this budget APU could do. On the CPU side, this 4500U basically matches my 4790K, which I find incredible in a lightweight, cheap laptop. GPU-wise, it's not far behind a 2gb 940MX, about 10-15%. And it does so without sounding like a jet engine under load. Overall, it's pretty impressive.
4500U Vega 6 w/ 16GB dual channel 3200mhz-22 (20.4.1)
CPUZ benchmark - 489 / 2678
Cinebench 15 - 890 // 54.9 FPS
Cinebench 20 - 2245
V-RAY 4.1 - 4990 // 27
Skydiver - 9565
Unigine Superposition - 1715 (default setting, 1080p)
Unigine Valley - 1457 (basic 720p setting)
Game FPS:
CS:GO avg 46//low 29
Super Mega Baseball 3 avg 45//low 32 <----this actually played/looked really good. It's staying.
Insurgency avg 51//35
STALKER - SOC avg 50//low 29
Civilization VI bench avg 58//low 45
Civilization VI - Average turn time: 7.84 seconds <----------------(!)
Assassin's Creed Oddysey bench avg 33//low 17
The Witcher 3 avg 35//low 27 <-----------unplayable, but impressive.
Games without internal benches were 3 minute gaming runs with fraps keeping score of FPS (lows are absolute, not "1%").
I tried drivers 20.5.1 and 20.7.1 but they give 3-5% lower performance than 20.4.1 does.
I don't think anyone should be buying these things FOR gaming, but these are so much better than what we used to get as base graphics solutions in cheap laptops and PCs.
I don't really game on laptops (and rarely even use my laptops) but it's still nice to have the option to do some gaming. Vega gives you that. Going from a UHD620 to Vega 6 in my new laptop has opened up a huge library of now playable stuff. I tested some newer titles (I have no intention of playing on laptop) just to get a sense of what this budget APU could do. On the CPU side, this 4500U basically matches my 4790K, which I find incredible in a lightweight, cheap laptop. GPU-wise, it's not far behind a 2gb 940MX, about 10-15%. And it does so without sounding like a jet engine under load. Overall, it's pretty impressive.
4500U Vega 6 w/ 16GB dual channel 3200mhz-22 (20.4.1)
CPUZ benchmark - 489 / 2678
Cinebench 15 - 890 // 54.9 FPS
Cinebench 20 - 2245
V-RAY 4.1 - 4990 // 27
Skydiver - 9565
Unigine Superposition - 1715 (default setting, 1080p)
Unigine Valley - 1457 (basic 720p setting)
Game FPS:
CS:GO avg 46//low 29
Super Mega Baseball 3 avg 45//low 32 <----this actually played/looked really good. It's staying.
Insurgency avg 51//35
STALKER - SOC avg 50//low 29
Civilization VI bench avg 58//low 45
Civilization VI - Average turn time: 7.84 seconds <----------------(!)
Assassin's Creed Oddysey bench avg 33//low 17
The Witcher 3 avg 35//low 27 <-----------unplayable, but impressive.
Games without internal benches were 3 minute gaming runs with fraps keeping score of FPS (lows are absolute, not "1%").
I tried drivers 20.5.1 and 20.7.1 but they give 3-5% lower performance than 20.4.1 does.
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Posts: 7261
Joined: 2012-11-10
I know that, but I'm saying to compress them even further, at the driver level; even lossy compression. I think some people would be fine with imperfect textures if it meant a significantly smoother experience at 1080p. After all, DLSS gave a pretty "lossy" appearance and some people were ok with it. Modern games soak up a lot of VRAM, hence your next point:
You don't have to have every block repeat, but you don't need them to look wholly unique either if you just want a pleasant experience. If someone is willing to settle for 720p at low settings, that suggests that 8GB of VRAM isn't warranted for their needs. The thing is, even at 720p+low, you still won't even get 60FPS in some cases.
And that's the crux of the matter - there is no realistic way to make a half-decent iGPU perform optimally, so what's the point of releasing APUs with something more powerful than a Vega 8? It's not practical to add more memory channels. There are limits to memory speed, and faster memory makes the cost advantage moot. Adding HBM2 to the die defeats the purpose of having an iGPU. The only software solution involves sacrificing visual quality; perhaps a lot of it.
To clarify, iGPUs are a good idea - they're a great option for office PCs and HTPCs, where you don't need a whole lot of memory bandwidth for them to be useful. But I don't see how they're ever going to keep up if there isn't a drastic change to memory bandwidth.