AMD reaches 30% CPU Share in Steam
It is time to revisit the steam hardware survey, and as you can see, AMD is still in the rise with Ryzen, the Radeon sales are stagnating though.
AMD reached a 30 percent market share in processors, so the trend is continuing to go upwards. For Windows, octacores in particular do well, at the expense of quad and hexacore models. Specifically, 70% of the computers use an Intel CPU (-0.46%) compared to 30% of AMD CPUs (+ 0.46%). We will see if this trend is modified in favor of the blues with the possible arrival of their Alder Lake-S processors at the end of October .
AMD has been unable to meet demand, in the GPU segment. Nvidia has moved up slightly at the expense of AMD. With a current share of 16.18%, Radeon products have remained at around 16 percent since the end of 2019. Thus, the latest generation of RX 6000 graphics cards have not caused any substantial changes in the market situation.
45.11% of PC gamers have 16 GB of RAM (-0.41%); Full HD resolution continues to be the great standard for gaming with a share of 67.24% (-0.36%); And finally, the Windows 10 64-bit operating system is the most used, specifically by 92.87% of all Steam users (+ 0.04%).
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Senior Member
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Joined: 2007-09-03
RT is like that story about the fox and the grapes. All these people going "Reeeee RT is not good not something we want" etc., can't use it and think it's somehow less because 1 company does it better than anyone else.
I wouldn't guess that the audience on this forum are too young to remember when the same arguments were rolled out about Glide accelleration, OpenGL, Direct3D, graphics cards with Hardware T&L... "reee we don't want any of this it looks bad, it looks not good enough for the performance impact, it doesn't look good enough for the price".
Amazing how history repeats itself.
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Posts: 5294
Joined: 2006-12-22
That that 8 gb on 3070 will do the job just fine , sure it will

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Posts: 6570
Joined: 2012-11-10
RT is like that story about the fox and the grapes. All these people going "Reeeee RT is not good not something we want" etc., can't use it and think it's somehow less because 1 company does it better than anyone else.
I wouldn't guess that the audience on this forum are too young to remember when the same arguments were rolled out about Glide accelleration, OpenGL, Direct3D, graphics cards with Hardware T&L... "reee we don't want any of this it looks bad, it looks not good enough for the performance impact, it doesn't look good enough for the price".
Amazing how history repeats itself.
I agree, though it is worth pointing out that early adoption of technologies is often a poor choice - you pay a high premium for an underwhelming and slow experience. I was confident from the beginning that RT is important and poses a great future for gaming (and developers), but I think it's perfectly reasonable to not want to get invested in it now. I still think it needs another couple years until it's polished and worthwhile. This is a much more advanced technology than what we've seen before, coming at a time when people demand more detail at higher resolutions and higher refresh rates.
That being said, even though AMD basically just checked a box saying "yeah we have this feature" despite being mostly unusable, Nvidia's performance with RT doesn't convince me to buy their product either. You pretty much need a 3070 to get a reliably good RT experience at 1080p, and I'm just not spending an MSRP of $500+ (let alone scalper prices) in 2021 for a 1080p experience. If I were willing to use a higher resolution with DLSS, I'd rather just turn off RT.
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Joined: 2020-08-03
amd have got 5nm coming soon and 3d cache samples working
there's nowhere to run to,baby,there's nowhere to hide.
although I think the quantity is mostly thanks to r3000 series,not r5000,which is super expensive.

well it's gonna do something,even if it comes at the cost of lowering textures from ultra nightmare to nightmare
unlike on rx6000 series which is just too weak to run nvidia's full resolution RT.maybe it can do some low-med preset with 1/4 res reflections.
this tug of war between you&undying and rtx users is getting old.sure 8g is borderline,but 16g with weaker RT performance and no dlss is not exactly a good substitute.
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Joined: 2012-06-24
I mean, I played doom eternal on a 290x 1080p high and it actually looked great, ran beautifully smoothly, solid 60fps+. Also too busy killing things to probably appreciate how the light bounces slightly differently.
I mean the video looked good, but I really had to look for the subtle differences. It isn't exactly a game to wander around quietly and appreciate the scenery.
I also think there is a lot to be said still for programming a game decently rather than designing something that is unmanageable on the currently available hardware.
Overall AMD is doing great, CPUs are delightful to use, cannot wait to see new hardware from both current pipeline and further with incorporation of xilinx IP.
New Samsung SoC with and graphics looks promising too. Good to have real competition back, should drive some real innovation.