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Guru3D.com » News » AMD Radeon Vega 12 and Vega 20 Wave Hello From Ashes Of The Singularity Database

AMD Radeon Vega 12 and Vega 20 Wave Hello From Ashes Of The Singularity Database

by Hilbert Hagedoorn on: 06/19/2018 04:43 PM | source: | 16 comment(s)
AMD Radeon Vega 12 and Vega 20 Wave Hello From Ashes Of The Singularity Database

It is getting a little too obvious who is planting small Vega leaks into the Ashes Of The Singularity database, I mean that repetitive pattern each and every year. And what company is all over who is all over AOTS, yeah it's a close to dedicated AMD title. Anyhow, the Radeon Vega 12 and Vega 20 just popped up in there.

At Computex AMD already announced Vega20, a die shrink of Vega, at 7nm. They mentioned they have working engineering samples. What's interesting though is that the card will be first released as HPC unit, AMD at Computex shared the word that is was announcing 7nm Radeon RX Vega the first model will be a deep-learning SKU, the Radeon Instinct with 32 GB HBM2. 7nm is good for power consumption mentioned AMD in the demo, the GPU is already in sampling stage. Specs have not been mentioned we expect this die-shrink would get the same 64 CUs / 4096 shader processors as in Vega 10 (the current one), who knows for sure really. AMD mentions it will bring 7nm Vega towards gaming as well, no timeframe is mentioned though.

Two weeks later .. these show up in the Ashes Of The Singularity Database under new device ID 66A0:00:

  

 

A secondary entry at 69A0 was also spotted, which would be Vega 12. Vega 12 should be an entry-level desktop product as well as being targeted towards the laptop market. 

  

 

Sources: Komachi via Twitter: Vega 12, Vega 20 -  GFXBench, TPU, Videocardz, Wccftech and yes, the Guru3D Forums.



AMD Radeon Vega 12 and Vega 20 Wave Hello From Ashes Of The Singularity Database AMD Radeon Vega 12 and Vega 20 Wave Hello From Ashes Of The Singularity Database AMD Radeon Vega 12 and Vega 20 Wave Hello From Ashes Of The Singularity Database




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Komachi
Member



Posts: 28
Joined: 2015-05-29

#5558661 Posted on: 06/19/2018 04:46 PM
Why via my Twitter? I posted all this forum.

Hilbert Hagedoorn
Don Vito Corleone



Posts: 36517
Joined: 2000-02-22

#5558662 Posted on: 06/19/2018 04:49 PM
Lol, next time ping me -> @Hilbert Hagedoorn

Had no idea you posted this in the forums :)

Komachi
Member



Posts: 28
Joined: 2015-05-29

#5558666 Posted on: 06/19/2018 04:58 PM
ok :) i will do from next time.

Koniakki
Senior Member



Posts: 2843
Joined: 2009-09-15

#5558673 Posted on: 06/19/2018 05:16 PM
So, since I'm not very familiar with AOS, how do they stack up vs current gpus?

Eastcoasthandle
Senior Member



Posts: 2190
Joined: 2006-05-22

#5558726 Posted on: 06/19/2018 08:43 PM
Granted this is 4K resolution. Hoover, those results look like a mid range gpu. And they have shadows on medium too.
I'm not sure this is legit.

Edit:
It almost looks like a console score.

vbetts
Moderator



Posts: 14725
Joined: 2006-07-04

#5558728 Posted on: 06/19/2018 08:45 PM
those results look like a mid-low end gpu. And they have shadows on medium too.
I'm not sure this is legit.
Could be the same vega cores used in their APU's. Considering how much their Ryzen APU's cost, gpu costs can't be all that high at all.

Eastcoasthandle
Senior Member



Posts: 2190
Joined: 2006-05-22

#5558729 Posted on: 06/19/2018 08:48 PM
Could be the same vega cores used in their APU's. Considering how much their Ryzen APU's cost, gpu costs can't be all that high at all.

Yeah I had just edited my post to suggest that this might be next gen console scores.

Evildead666
Senior Member



Posts: 1252
Joined: 2003-09-14

#5558774 Posted on: 06/20/2018 12:17 AM
Yeah I had just edited my post to suggest that this might be next gen console scores.


The Consoles already have ~2560 shader cores, I would expect the next one to be 4096, ie 7nm Vega Shrink (Vega 20).
Thats probably why AMD said they would be bringing it to gamers eventually....

edit : Somehow i thought you were on about the smaller, Vega 12 chip. Unless you were talking about the Vega 20 ? ;)

edit2: those screencaps look weird. The last pic, Profile High (1080p), is at 4K/UHD resolution...?? and the second pic, the score is 100, and the FPS are 1.x, nothing over 2FPS ?

Fox2232
Senior Member



Posts: 9770
Joined: 2012-07-20

#5558817 Posted on: 06/20/2018 06:44 AM
The Consoles already have ~2560 shader cores, I would expect the next one to be 4096, ie 7nm Vega Shrink (Vega 20).
Thats probably why AMD said they would be bringing it to gamers eventually....

edit : Somehow i thought you were on about the smaller, Vega 12 chip. Unless you were talking about the Vega 20 ? ;)

edit2: those screencaps look weird. The last pic, Profile High (1080p), is at 4K/UHD resolution...?? and the second pic, the score is 100, and the FPS are 1.x, nothing over 2FPS ?
It depends on few factors. Next PS is scheduled for 2020. That's because they wait for Zen2 (kind of confirmed). And as they are waiting, Navi should be here by then too.

Vega 7nm may be part of MS console. Or come in 1st 7nm APU where it would have more SPs.

tunejunky
Senior Member



Posts: 881
Joined: 2017-08-18

#5559019 Posted on: 06/20/2018 05:27 PM
heh.
guys...this isn't a finished product.
the scores are definitely low-ish, but it is early days.

the very good news is that miners have hit their peak pascal/ polaris/ vega.
this means this xmas the cards you want will be available...but the next-gen will have the non-asic miners back.

Evildead666
Senior Member



Posts: 1252
Joined: 2003-09-14

#5560366 Posted on: 06/26/2018 10:51 AM
It depends on few factors. Next PS is scheduled for 2020. That's because they wait for Zen2 (kind of confirmed). And as they are waiting, Navi should be here by then too.

Vega 7nm may be part of MS console. Or come in 1st 7nm APU where it would have more SPs.

I would go for the Consoles. The design has to be fixed at least a year or two in advance.
Both Xbox and PS upped the SP count with a "Refresh", because the change was minor.
Zen2 should be done already, and just being polished.
Going from, effectively, a 580 to a Vega 64 (maybe 56 if the decide to disable some SP's for Power/Yields), would be a huge jump, even if the Clocks were a bit lower for power reasons.
With 7nm Vega, they could probably hit todays Vega56/64 specs, at a good deal less power.

You have to admit, that would make for one hell of a console :)

edit : Also, The consoles would probably share the HBM with the CPU, if they use it, as system memory. They'd need 16GB of it for that.

Fox2232
Senior Member



Posts: 9770
Joined: 2012-07-20

#5560371 Posted on: 06/26/2018 11:44 AM
I would go for the Consoles. The design has to be fixed at least a year or two in advance.
Both Xbox and PS upped the SP count with a "Refresh", because the change was minor.
Zen2 should be done already, and just being polished.
Going from, effectively, a 580 to a Vega 64 (maybe 56 if the decide to disable some SP's for Power/Yields), would be a huge jump, even if the Clocks were a bit lower for power reasons.
With 7nm Vega, they could probably hit todays Vega56/64 specs, at a good deal less power.

You have to admit, that would make for one hell of a console :)

edit : Also, The consoles would probably share the HBM with the CPU, if they use it, as system memory. They'd need 16GB of it for that.
I do agree that it would be very good. But thing is, Vega 64 and Fury X have about same performance once clocked to same frequency. Yet Vega 64 has around 3.6B more transistors.
I think that GPU with 12.5B transistors integrated with 2 CPU CCX is bit too much to be cost efficient as it may have bad yields.
Maybe MCM on iterposer. But still I think it would be more cost efficient to go with Navi as that should have bigger potential.

Evildead666
Senior Member



Posts: 1252
Joined: 2003-09-14

#5560374 Posted on: 06/26/2018 11:59 AM
I do agree that it would be very good. But thing is, Vega 64 and Fury X have about same performance once clocked to same frequency. Yet Vega 64 has around 3.6B more transistors.
I think that GPU with 12.5B transistors integrated with 2 CPU CCX is bit too much to be cost efficient as it may have bad yields.
Maybe MCM on iterposer. But still I think it would be more cost efficient to go with Navi as that should have bigger potential.

Wasn't it said that almost all of the extra transistors for Vega were for the upping of the clock speed compared to Fury ?
If that was the case, They wouldn't need all those xtra transistors for 7nm.

Having read through the Vega threads a bit, you are probably right that it will probably be 7nm Navi for the Next consoles, if they are to arrive in 2019/2020.

Fox2232
Senior Member



Posts: 9770
Joined: 2012-07-20

#5560402 Posted on: 06/26/2018 12:55 PM
Wasn't it said that almost all of the extra transistors for Vega were for the upping of the clock speed compared to Fury ?
If that was the case, They wouldn't need all those xtra transistors for 7nm.

Having read through the Vega threads a bit, you are probably right that it will probably be 7nm Navi for the Next consoles, if they are to arrive in 2019/2020.
Yes, that's what have been said. It is just that I do not exactly believe such statement. Especially with all those special features introduced with Vega. As they are now nowhere to be seen.
I mean, it shines pretty bad light when they introduce new HW path which is supposed to bring higher performance in some scenarios. 1st It should have switched automatically to more efficient one. Then this changed to promise of Driver level switch. And in the end, Game developers are supposed to code for HW path of their choice. (This equals to dumping it altogether. Because I do not expect anyone to invest coding time into far from common GPU feature. As that's likely not going to exist in Navi anymore.)
I like Polaris much more, it brought good improvements since Fiji.

And you are absolutely right, we may learn truth by checking transistor count of 7nm Vega 64. If it has greatly reduced transistor count, then they really invested them towards achievable clock. If count is reduced just a bit, they removed some dead/failed technologies.

Texter
Senior Member



Posts: 2982
Joined: 2008-11-03

#5560486 Posted on: 06/26/2018 04:38 PM
If count is reduced just a bit, they removed some dead/failed technologies.


To be absolutely sure of that it should contain about 0 transistors then...

(just kidding)


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