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Guru3D.com » News » AMD Radeon R9 Fury X - Official Benchmarks

AMD Radeon R9 Fury X - Official Benchmarks

by Hilbert Hagedoorn on: 06/19/2015 09:18 AM | source: | 208 comment(s)
AMD Radeon R9 Fury X - Official Benchmarks

Okay before we dive into this one, I have to state the following. The benchmarks that got posted yesterday, and are shown in the chart below, originate from the AMD reviewers guide. Someone posted them on-line, and he shouldn't have as benchmarks results are to be released next week.

Secondly, and I want to make a strong note about this, these benchmarks are made by AMD themselves, it's at 4K only and paints a very narrow picture. Please understand that when a company shows performance results in a guide or document, only the positive numbers are included. I mean its a marketing strategy to make 'the other guys' look bad. Yes, cherry picked results.

So I don't even know who leaked these (techreport I think) ? The embargo is a bit of a mess, any courtesy goes out to whoever that is.

 


So please do take these things with a grain of salt and just wait for the real-world numbers from media outlets like Guru3D.com before you draw any conclusions okay ? The Radeon R9 Fury X packs 4096 GCN cores and 8.9 billion transistors. 
 



AMD Radeon R9 Fury X - Official Benchmarks	AMD Radeon R9 Fury X - Official Benchmarks




« AMD Releases Radeon R9 Fury X details + exclusive photos · AMD Radeon R9 Fury X - Official Benchmarks · Intel Skylake to debut In August at Gamescom »

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Chillin
Senior Member



Posts: 6814
Joined: 2006-01-18

#5104915 Posted on: 06/23/2015 10:54 PM
I'm sorry, but blaming a game because of Gameworks being in it (and even when disabled, it has problems) is like blaming Battlefield 4 problems because of Mantle; both of them being baseless.

Rich_Guy
Senior Member



Posts: 13041
Joined: 2003-05-11

#5104920 Posted on: 06/23/2015 10:56 PM
If its Gameworks, then Nvidia are shafting themselves as well, as the games broken for them too. :P

Redemption80
Senior Member



Posts: 18495
Joined: 2009-01-06

#5104933 Posted on: 06/23/2015 11:03 PM
Well it's hard not to blame Gameworks when so many of them have issues, though when most games are Gameworks it does bump the odss up.
I don't particularly think it is Gameworks, just that Nvidia go after the big AAA console games and those are the same publishers who don't spend much money on the PC port.

I still think they need to identify bad ports and help fix problems before adding stuff in as no one wants this stuff if the base game is buggy, poorly optimised and missing tech from the console versions.

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