Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
Razer Leviathan V2 gaming soundbar review
Guru3D NVMe Thermal Test - the heatsink vs. performance
EnGenius ECW220S 2x2 Cloud Access Point review
Alphacool Eisbaer Aurora HPE 360 LCS cooler review
Noctua NH-D12L CPU Cooler Review
Silicon Power XPOWER XS70 1TB NVMe SSD Review
Hyte Y60 chassis review
ASUS ROG Thor 1000W Platinum II (1000W PSU) review
ASUS ROG Rapture GT-AXE11000 WIFI6E router review
Backforce One Plus Gaming Chair review

New Downloads
AMD Radeon Software Adrenalin 22.6.1 Windows 7 driver download
ReShade download v5.2.2
HWiNFO Download v7.26
7-Zip v22.00 Download
CrystalDiskInfo 8.17 Download
GeForce 516.40 WHQL driver download
Intel ARC graphics Driver Download Version: 30.0.101.1736
AMD Radeon Software Adrenalin 22.5.2 WHQL driver download
Corsair Utility Engine Download (iCUE) Download v4.24.193
Intel HD graphics Driver Download Version: 30.0.101.1994


New Forum Topics
NVIDIA RTX 40 Series Might Get 800 Watts TBP The 13th Generation Raptor Lake ES CPU from Intel is Benchmarked NVIDIA Profile Inspector 2.3.0.13 RDNA2 RX6000 Series Owners Thread, Tests, Mods, BIOS & Tweaks ! AMD Radeon Software - UWP AMD Radeon Software Customize Setup - Radeon Setup Tool Review: Razer Leviathan V2 gaming soundbar [3rd-Party Driver] Amernime Zone Radeon Insight 22.5.1 WHQL Driver Pack (Released) Intel Open Overclocking Championship 2022 Windows 11 will now tell whether your computer is DirectStorage capable.




Guru3D.com » News » AMD Mantle could get you 20% more performance

AMD Mantle could get you 20% more performance

by Hilbert Hagedoorn on: 11/15/2013 09:06 AM | source: | 148 comment(s)
AMD Mantle could get you 20% more performance

Says Johan Andersson from DICE.  Andersson said creating a Mantle version of the Frostbite 3 engine took them about two months to complete. Mantle support will be added by an update in late December, nearly two months after the game's release. Jorjen Katsman of Nixxes, the firm porting Thief to the PC, added that AMD's API significantly reduces overhead. The Mantle API has just 8 percent overhead whereas DirectX 11 has an overhead of around 40 percent. Katsman says it's not unrealistic to receive 20 percent extra GPU performance in games with Mantle support.

As reported by tech report:

Andersson didn't bring up performance estimates, but other developers who discussed Mantle at APU13 did. Jorjen Katsman of Nixxes, the firm porting Thief to the PC, mentioned a reduction in API overhead from 40% with DirectX 11 to around 8% with Mantle. He added that it's "not unrealistic that you'd get 20% additional GPU performance" with Mantle. 

But the "pink elephant in the room," as he called it, is multi-vendor support. Andersson made it clear that, while it only supports GCN-based GPUs right now, Mantle provides enough abstraction to support other hardware—i.e. future AMD GPUs and competing offerings. In fact, Andersson said that most Mantle functionality can work on most modern GPUs out today. I presume he meant Nvidia ones, though Nvidia's name wasn't explicitly mentioned. In any event, he repeated multiple times that he'd like to see Mantle become a cross-vendor API supported on "all modern GPUs."

I've gleaned more details about Mantle, and I'll share those with you guys when I'm not scurrying between keynotes and meeting rooms. The sense I get from the developers AMD invited to APU13, though, is that Mantle yields considerable benefits in terms of development flexibility and performance, and it's worth implementing even in its current, vendor-locked state. Andersson wasn't the only developer to express a desire for multi-vendor support.

There's no telling yet whether Mantle will ever become a cross-vendor, cross-platform standard, or whether the future holds something different, such as a competing Nvidia API or a future version of DirectX with some of the same perks. One thing is clear, though: Mantle looks set to shake up the industry in a very real way.



AMD Mantle could get you 20% more performance AMD Mantle could get you 20% more performance AMD Mantle could get you 20% more performance AMD Mantle could get you 20% more performance




« AMD sneak peeks Mullins and Beema tablet/convertibles APU · AMD Mantle could get you 20% more performance · Need for Speed Rivals Launch Trailer »

30 pages « < 6 7 8 9 > »


mitzi76
Senior Member



Posts: 8722
Joined: 2008-09-22

#4701948 Posted on: 11/15/2013 02:46 PM
Because it wasn't ready. The normal version of BF4 wasn't ready for launch.


sorry either you are confused or I am here.

the game is released and the gpu's without mantle. so mantle wasnt ready. my point being why not release both at the same time? i.e wait to release the cards with something that gives u a 20% increase?

doesnt make sense to me. if i want my product to sell more than my competitor i'd want to launch it with all the advantages i can.....(this makes me think it's more like hot air atm)

xbox one and ps4...wow darren!

Godimus
Member



Posts: 89
Joined: 2013-11-08

#4701954 Posted on: 11/15/2013 03:00 PM
It's great to See AMD/ATi Clawing its way back... I've Been a Long time "majority" Nvidia user but I'm Beginning to believe more and more everyday that AMD Will be my card of the future..

connos
Senior Member



Posts: 1250
Joined: 2008-10-30

#4701966 Posted on: 11/15/2013 03:13 PM
Is there truth to this ?


The presentation is very interesting and anyone that criticize Mantle should take a minute and watch it. It was all technical stuff but you get the picture of what they are trying to achieve.

It is mention by a driver developer in the presentation. They said we put game developers in our driver developer seats (they show there desks in the projector :P). Also it is also mention by a Deus Ex and Thief developer that this man in the middle driver thing its a thing of the past with Mantle.

Its like consoles they don't need driver updates.

Also another key point. With 2 x 290X you have 5TFlops of power going waist. With mantle all this power is in you hands like one unit. Mantle doesn't care about bridges and connectors. You can play with all this power as you like.

About G-Synch its great but you need a powerful system and an expensive monitor. They didn't clearly mention the minimum fps for it to work but someone mention 30. Mantle its free. My dream system would be G-Synch Mantle together.

connos
Senior Member



Posts: 1250
Joined: 2008-10-30

#4701973 Posted on: 11/15/2013 03:25 PM
I will leave this here

http://www.frostbite.com/2013/11/mantle-for-developers/

Redemption80
Senior Member



Posts: 18495
Joined: 2009-01-06

#4702020 Posted on: 11/15/2013 04:22 PM
20% is a little lower than I was expecting as well, especially when it was worded to make that sound like a maximum amount.

Saying that, for those with compatible cards it will be a very noticeable improvement when it arrives.

It's good to hear they are targeting other GPU vendors, does make me wonder if they would also gain 20%.
If not and gcn still has an advantage then it might only offer a small advantage over the DX version.

Does make you wonder if DirectX could be improved to bring that 40% overhead down.

30 pages « < 6 7 8 9 > »


Post New Comment
Click here to post a comment for this news story on the message forum.


Guru3D.com © 2022