Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
Fractal Design Pop Air RGB Black TG review
Palit GeForce GTX 1630 4GB Dual review
FSP Dagger Pro (850W PSU) review
Razer Leviathan V2 gaming soundbar review
Guru3D NVMe Thermal Test - the heatsink vs. performance
EnGenius ECW220S 2x2 Cloud Access Point review
Alphacool Eisbaer Aurora HPE 360 LCS cooler review
Noctua NH-D12L CPU Cooler Review
Silicon Power XPOWER XS70 1TB NVMe SSD Review
Hyte Y60 chassis review

New Downloads
Intel ARC graphics Driver Download Version: 30.0.101.1743
AMD Radeon Software Adrenalin 22.6.1 WHQL driver download
GeForce 516.59 WHQL driver download
Media Player Classic - Home Cinema v1.9.22 Download
AMD Chipset Drivers Download v4.06.10.651
CrystalDiskInfo 8.17 Download
AMD Radeon Software Adrenalin 22.6.1 Windows 7 driver download
ReShade download v5.2.2
HWiNFO Download v7.26
7-Zip v22.00 Download


New Forum Topics
FSR Thread [3rd-Party Driver] Amernime Zone Radeon Insight 22.5.1 WHQL Driver Pack (Released) Foundry TSMC states prices of graphics cards and processors will increase by 9% MSI AB / RTSS development news thread Extreme 4-Way Sli Tuning Is 2090 gpu core a good O.C for a 3080ti? When is "Downscaling" worth it? (DLDSR, etc) AMD Radeon Software Adrenalin 22.6.1 - Driver download and discussion Info Zone - gEngines, Ray Tracing, DLSS, DLAA, TSR, FSR, XeSS, DLDSR etc. AMD Radeon Software Adrenalin 22.6.1 - Windows 7/10 (Legacy ASICS) - Driver download & discussion




Guru3D.com » News » AMD Mantle could get you 20% more performance

AMD Mantle could get you 20% more performance

by Hilbert Hagedoorn on: 11/15/2013 09:06 AM | source: | 148 comment(s)
AMD Mantle could get you 20% more performance

Says Johan Andersson from DICE.  Andersson said creating a Mantle version of the Frostbite 3 engine took them about two months to complete. Mantle support will be added by an update in late December, nearly two months after the game's release. Jorjen Katsman of Nixxes, the firm porting Thief to the PC, added that AMD's API significantly reduces overhead. The Mantle API has just 8 percent overhead whereas DirectX 11 has an overhead of around 40 percent. Katsman says it's not unrealistic to receive 20 percent extra GPU performance in games with Mantle support.

As reported by tech report:

Andersson didn't bring up performance estimates, but other developers who discussed Mantle at APU13 did. Jorjen Katsman of Nixxes, the firm porting Thief to the PC, mentioned a reduction in API overhead from 40% with DirectX 11 to around 8% with Mantle. He added that it's "not unrealistic that you'd get 20% additional GPU performance" with Mantle. 

But the "pink elephant in the room," as he called it, is multi-vendor support. Andersson made it clear that, while it only supports GCN-based GPUs right now, Mantle provides enough abstraction to support other hardware—i.e. future AMD GPUs and competing offerings. In fact, Andersson said that most Mantle functionality can work on most modern GPUs out today. I presume he meant Nvidia ones, though Nvidia's name wasn't explicitly mentioned. In any event, he repeated multiple times that he'd like to see Mantle become a cross-vendor API supported on "all modern GPUs."

I've gleaned more details about Mantle, and I'll share those with you guys when I'm not scurrying between keynotes and meeting rooms. The sense I get from the developers AMD invited to APU13, though, is that Mantle yields considerable benefits in terms of development flexibility and performance, and it's worth implementing even in its current, vendor-locked state. Andersson wasn't the only developer to express a desire for multi-vendor support.

There's no telling yet whether Mantle will ever become a cross-vendor, cross-platform standard, or whether the future holds something different, such as a competing Nvidia API or a future version of DirectX with some of the same perks. One thing is clear, though: Mantle looks set to shake up the industry in a very real way.



AMD Mantle could get you 20% more performance AMD Mantle could get you 20% more performance AMD Mantle could get you 20% more performance AMD Mantle could get you 20% more performance




« AMD sneak peeks Mullins and Beema tablet/convertibles APU · AMD Mantle could get you 20% more performance · Need for Speed Rivals Launch Trailer »

30 pages « < 27 28 29 30


-Tj-
Senior Member



Posts: 17488
Joined: 2012-05-18

#4726711 Posted on: 12/18/2013 01:40 AM
Anyway

Oxide Games AMD Mantle Presentation and Demo

http://www.youtube.com/watch?feature=player_detailpage&v=QIWyf8Hyjbg#t=679

around 15min part on he starts to talk about driver and how DirectX blocks everything, its basically 1990's design with patches to help it a bit :grin:
etc etc, later on a real game engine test with 100.000 calls - still in the green zone.
CPu was now limited by gpu and he could downclock to 2ghz and still be fast enough.. He commented on directx and said up to 15.000 is ok anything more will crawl it.

This thing will own, can't wait. :)

Redemption80
Senior Member



Posts: 18495
Joined: 2009-01-06

#4726745 Posted on: 12/18/2013 03:12 AM
Great video, very interesting.

Yeah, essentially saying what we all knew about DX.
I think the whole backwards compatibility side of DX has really held it back, surely it's about time we said ok, let's start again as it must be chasing devs away from PC game development.

Unfortunately i think having to also support DX and maybe even OpenGL will slow down adoption, and take away positives like cheaper and easier PC porting for those who do support it, but it's a start and i hope the non Mantle users don't crap on it from a height out of jealousy as in the long run they are only hurting themselves.

lucidus
Senior Member



Posts: 11835
Joined: 2011-12-31

#4726755 Posted on: 12/18/2013 03:44 AM
Doesn't Xbox One have something called DX 11.x? How much different is it from the regular version we have on Windows 8.1? If it's too similar then it might hamper adoption i guess.

30 pages « < 27 28 29 30


Post New Comment
Click here to post a comment for this news story on the message forum.


Guru3D.com © 2022