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Guru3D.com » News » AMD FidelityFX Super Resolution 2.0 - Deathloop preview

AMD FidelityFX Super Resolution 2.0 - Deathloop preview

by Hilbert Hagedoorn on: 05/12/2022 02:59 PM | source: | 256 comment(s)
AMD FidelityFX Super Resolution 2.0 - Deathloop preview

AMD has introduced FidelityFX Super Resolution 2.0 as a response to NVIDIA's DLSS technology. Will the refurbished FSR 2.0 offer sufficient image quality? Let's test the waters so you know what to anticipate.

Read the article here.







« Download: NVIDIA GeForce 512.77 WHQL drivers · AMD FidelityFX Super Resolution 2.0 - Deathloop preview · Sonos Announces Ray Compact Soundbar at 299 EUR »

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aufkrawall2
Senior Member



Posts: 1633
Joined: 2013-08-19

#6017239 Posted on: 05/14/2022 11:42 PM


I suppose this is more than anyone ever hoped for the first version of FSR 2.0. I like it even more vs. DLSS in motion. Though that transparency issue (might also affect those camera sensor rays) really should get fixed. But there seems to be an absurd amount of potential for future iteration in future games. As much as I criticized FSR 1.0 for being a fugly spatial scaler, I really gotta say kudos to the AMD devs reponsible for 2.0.

kondziowy
Senior Member



Posts: 125
Joined: 2015-06-27

#6017246 Posted on: 05/15/2022 12:20 AM
So, with the death of DLSS I'm super excited to see the next big thing from Nvidia.

Maybe it's time for some hardware accelerated sound in games, finally? :D
Nvidia pushes hardware, AMD revives True Audio one year later, and 2 years later sound in Rainbow Six is fixed.

TimmyP
Senior Member



Posts: 907
Joined: 2003-07-02

#6017249 Posted on: 05/15/2022 12:41 AM
Lol this is so funny. So much denial.

PS: To the "genius" above; we have had hardware accelerated sound for over 20 years.

CPC_RedDawn
Senior Member



Posts: 9312
Joined: 2008-01-06

#6017255 Posted on: 05/15/2022 01:06 AM
Any news on if the current FSR1.0 games will be getting a FSR2.0 upgrade? How hard would it be to patch existing FSR1.0 games up to 2.0?

Krizby
Senior Member



Posts: 1311
Joined: 2005-05-04

#6017283 Posted on: 05/15/2022 07:34 AM
FSR2.0 is still meh, it utilizes CAS by default (can't be disabled) and I just don't like CAS in general

This is FSR2.0 with Sharpeness slider at 0


52 pages « < 22 23 24 25 > »


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