Aliens: Colonial Marines: Small Typo made aliens AI stupid
Who remembers Aliens: Colonial Marines (2013) and it's quite horrible in-game AI, as it turns out. The game was borked due to a one letter typo. Deleting the correct letter from a .ini file is enough to play the game, this time with proper AI.
As it turned out, Gearbox Software outsourced a lot of this game to other studios during development and included a “tether” system when assigning AI commands to the game’s enemies. So when you locate PecanEngine.ini in "My Games \ Aliens Colonial Marines \ PecanGame \ Config", as mentioned by jamesdickinson963 from ModDB Ai all of the sudden changes. Change the following:
There only the marked "a" of the following line must be deleted:
ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether
ClassRemapping=PecanGame.PecanSeqAct_AttachPawnToTeather
AttachPawnToTether" controls, among other things, patrolling, the pursuit of prey and tactical position changes. The various zones tell an alien what its surroundings look like and where exits are located. The game is confirmed to show improved behavior.
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Senior Member
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Joined: 2012-11-10
Am I the only one here wondering why such a variable exists in a .ini file in the first place? I don't really see the point in being able to tweak the AI like this in such a manner. That's what cheats or console prompts are for.
Furthermore, the fact that there was a typo suggests the variable was ignored, and therefore AI's default behavior is to be "stupid". But why? It doesn't make sense why you'd deliberately pick anything else other than for testing purposes. In other words, if you're going to have something in a .ini file regarding the AI's behavior, it should be used to override that behavior. That way, you can make a spelling mistake and you don't ruin the game.
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Posts: 77
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Did anyone look at the original article https://www.moddb.com/mods/templargfxs-acm-overhaul/news/the-biggest-bug-in-the-game-is-just-one-letter-long
Posted by jamesdickinson963 on Oct 31st, 2017
Bit late to the game here
I did, long time ago

Senior Member
Posts: 5868
Joined: 2003-04-05
Well, fanatical are doing the enire game and all the DLC for £2.49 at this moment, for all the sane people who did not buy it at launch, yes it's not Aliens Isolation, but for that price it is worth a shot, hell the soundtrack of the game is actually quite good, well for that £2.50 alone.
https://www.fanatical.com/en/game/aliens-colonial-marines-collection
Senior Member
Posts: 11568
Joined: 2010-12-27
Agreed.
Many grammatical errors in this article.
@Hilbert Hagedoorn
Isn't it too early to be drinking my man?
I'd be happy to proofread your articles when you're a little tipsy

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Posts: 66
Joined: 2006-09-23
Did anyone look at the original article https://www.moddb.com/mods/templargfxs-acm-overhaul/news/the-biggest-bug-in-the-game-is-just-one-letter-long
Posted by jamesdickinson963 on Oct 31st, 2017
Bit late to the game here