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Advanced Warfare - PC Recommended Requirements
Next to the minimum we requirements we shared, the Steam store page now offers the recommended requirements for Call of Duty: Advanced Warfare. Activision recommends 8GB of RAM, an i5-2500K (that is the minimum for Assassin's Creed: Unity), and a graphics card with 4GB of VRAM.
Call of Duty: Advanced Warfare – PC Recommended Requirements:
- OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
- Processor: Intel Core i5-2500K @ 3.30GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 760 @ 4GB
- DirectX: Version 11
- Network: Broadband Internet connection
- Hard Drive: 55 GB available space
- Sound Card: 100% DirectX 9.0c Compatible 16-bit
- Additional Notes: Field of View ranges from 65deg-90deg.
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Activision releases System Requirements Call of Duty: Advanced Warfare - 10/20/2014 06:24 PM
The minimum PC specs for Call of Duty: Advanced Warfare have been shared by Activision. Typically indicative of the rendering engine. minimum specs will be an Intel Core i3-530 at 2,93GHz or AMD Phe...
Call of Duty: Advanced Warfare - Launch Trailer - 10/20/2014 09:41 AM
The official Call of Duty: Advanced Warfare gameplay launch trailer has arrived, despite the game not coming out for another couple of weeks. Call of Duty: Advanced Warfare is planned for a November 4...
CoD: Advanced Warfare - Momentum MP Mode Info - 09/17/2014 09:39 AM
Call of Duty: Advanced Warfare developer Sledgehammer Games continues to reveal more details about the multiplayer portion of the game. Now we get a first look at a mode that's inspired by World at W...
CoD: Advanced Warfare - Deep Dive MP Trailer - 09/04/2014 08:23 AM
Call of Duty: Advanced Warfare Multiplayer is set to deliver one of the most game changing experiences in franchise history. Take a closer look at some of the new Multiplayer features, including exosk...
CoD: Advanced Warfare - Official MP Trailer - 08/12/2014 07:56 AM
Activision has released the first official MP trailer for Call of Duty: Advanced Warfare. As the publisher noted, the core movement system is fundamentally changed with exoskeleton technology, creatin...
Primey0
Senior Member
Posts: 134
Joined: 2014-06-27
Senior Member
Posts: 134
Joined: 2014-06-27
#4943463 Posted on: 10/23/2014 03:29 PM
It is true that Evil Within and Mordor had some pretty over the top specs.
But think about this for a moment.
We are getting FOV slider as well which can be increased to 90* so that is more screen to render.
Plus it has been proven time and time again that consoles to achieve 1080p 60fps have to use some weird form of upscaling to achieve the resolution.
It was used in Killzone Shadow Fall where they would cache pixels that were already rendered in previous frames to fill in the gaps and render the next frame.
I am sure this is how COD:AW is doing it as well, as the series is known for 60fps.
So on PC we are getting proper 1080p+ resolution, dedicated servers, choice of controls, fov slider, some reasonable needed specs (minus the 4GB VRAM), all they need to do now is enable mod support from the get go and they have me sold. It wouldn't be too hard to add this to the Steam Mod Community page and let the community go nuts.
It could work as well, as they could just release the multiplayer DLC on consoles and Single Player DLC on both console and PC. As we could be making out own game modes, maps, servers, etc.
This won't happen I know but so far they seem to be doing literally everything right for me so far and I haven't enjoyed a COD game since Black Ops 1.
1) Dedicated servers aren't confirmed.
2) Those specs aren't reasonable.
3) KillZone is the only game that had to do that weird way of achieving 1080p.
4) You seem very excited for advanced warfare on PC. I can tell you now: You're going to be shot down in flames when it releases. Might I mention they have said nothing about an anti-cheat and the previous title was a mess.
It is true that Evil Within and Mordor had some pretty over the top specs.
But think about this for a moment.
We are getting FOV slider as well which can be increased to 90* so that is more screen to render.
Plus it has been proven time and time again that consoles to achieve 1080p 60fps have to use some weird form of upscaling to achieve the resolution.
It was used in Killzone Shadow Fall where they would cache pixels that were already rendered in previous frames to fill in the gaps and render the next frame.
I am sure this is how COD:AW is doing it as well, as the series is known for 60fps.
So on PC we are getting proper 1080p+ resolution, dedicated servers, choice of controls, fov slider, some reasonable needed specs (minus the 4GB VRAM), all they need to do now is enable mod support from the get go and they have me sold. It wouldn't be too hard to add this to the Steam Mod Community page and let the community go nuts.
It could work as well, as they could just release the multiplayer DLC on consoles and Single Player DLC on both console and PC. As we could be making out own game modes, maps, servers, etc.
This won't happen I know but so far they seem to be doing literally everything right for me so far and I haven't enjoyed a COD game since Black Ops 1.
1) Dedicated servers aren't confirmed.
2) Those specs aren't reasonable.
3) KillZone is the only game that had to do that weird way of achieving 1080p.
4) You seem very excited for advanced warfare on PC. I can tell you now: You're going to be shot down in flames when it releases. Might I mention they have said nothing about an anti-cheat and the previous title was a mess.
Equinoxe
Senior Member
Posts: 253
Joined: 2011-02-12
Senior Member
Posts: 253
Joined: 2011-02-12
#4943488 Posted on: 10/23/2014 03:49 PM
''Additional Notes: Field of View ranges from 65deg-90deg.''
Finally
''Additional Notes: Field of View ranges from 65deg-90deg.''
Finally
JJayzX
Senior Member
Posts: 519
Joined: 2006-05-17
Senior Member
Posts: 519
Joined: 2006-05-17
#4943492 Posted on: 10/23/2014 03:52 PM
It is true that Evil Within and Mordor had some pretty over the top specs.
But think about this for a moment.
We are getting FOV slider as well which can be increased to 90* so that is more screen to render.
Plus it has been proven time and time again that consoles to achieve 1080p 60fps have to use some weird form of upscaling to achieve the resolution.
It was used in Killzone Shadow Fall where they would cache pixels that were already rendered in previous frames to fill in the gaps and render the next frame.
I am sure this is how COD:AW is doing it as well, as the series is known for 60fps.
So on PC we are getting proper 1080p+ resolution, dedicated servers, choice of controls, fov slider, some reasonable needed specs (minus the 4GB VRAM), all they need to do now is enable mod support from the get go and they have me sold. It wouldn't be too hard to add this to the Steam Mod Community page and let the community go nuts.
It could work as well, as they could just release the multiplayer DLC on consoles and Single Player DLC on both console and PC. As we could be making out own game modes, maps, servers, etc.
This won't happen I know but so far they seem to be doing literally everything right for me so far and I haven't enjoyed a COD game since Black Ops 1.
Games tend to last longer when people are able to mod and create new stuff for it. They don't want that, they want to sell you another game year after year. Its sad cause I miss user created material in games like this. Most games I play are moddable. mmmm KSP
It is true that Evil Within and Mordor had some pretty over the top specs.
But think about this for a moment.
We are getting FOV slider as well which can be increased to 90* so that is more screen to render.
Plus it has been proven time and time again that consoles to achieve 1080p 60fps have to use some weird form of upscaling to achieve the resolution.
It was used in Killzone Shadow Fall where they would cache pixels that were already rendered in previous frames to fill in the gaps and render the next frame.
I am sure this is how COD:AW is doing it as well, as the series is known for 60fps.
So on PC we are getting proper 1080p+ resolution, dedicated servers, choice of controls, fov slider, some reasonable needed specs (minus the 4GB VRAM), all they need to do now is enable mod support from the get go and they have me sold. It wouldn't be too hard to add this to the Steam Mod Community page and let the community go nuts.
It could work as well, as they could just release the multiplayer DLC on consoles and Single Player DLC on both console and PC. As we could be making out own game modes, maps, servers, etc.
This won't happen I know but so far they seem to be doing literally everything right for me so far and I haven't enjoyed a COD game since Black Ops 1.
Games tend to last longer when people are able to mod and create new stuff for it. They don't want that, they want to sell you another game year after year. Its sad cause I miss user created material in games like this. Most games I play are moddable. mmmm KSP

reix2x
Senior Member
Posts: 622
Joined: 2010-01-20
Senior Member
Posts: 622
Joined: 2010-01-20
#4943520 Posted on: 10/23/2014 04:14 PM
My video card didn't even have DirectX 11 U.U
My video card didn't even have DirectX 11 U.U
Click here to post a comment for this news story on the message forum.
Posts: 282
Joined: 2012-11-22
It is true that Evil Within and Mordor had some pretty over the top specs.
But think about this for a moment.
We are getting FOV slider as well which can be increased to 90* so that is more screen to render.
Plus it has been proven time and time again that consoles to achieve 1080p 60fps have to use some weird form of upscaling to achieve the resolution.
It was used in Killzone Shadow Fall where they would cache pixels that were already rendered in previous frames to fill in the gaps and render the next frame.
I am sure this is how COD:AW is doing it as well, as the series is known for 60fps.
So on PC we are getting proper 1080p+ resolution, dedicated servers, choice of controls, fov slider, some reasonable needed specs (minus the 4GB VRAM), all they need to do now is enable mod support from the get go and they have me sold. It wouldn't be too hard to add this to the Steam Mod Community page and let the community go nuts.
It could work as well, as they could just release the multiplayer DLC on consoles and Single Player DLC on both console and PC. As we could be making out own game modes, maps, servers, etc.
This won't happen I know but so far they seem to be doing literally everything right for me so far and I haven't enjoyed a COD game since Black Ops 1.
Two latest cod iterations were mighty awful, both flops2 and cod doge.
I hate to use this term but they were a ridiculously bad ports to begin with.
I liked first black ops though, both it's story and I played a little bit of multiplayer too...but after that came mw3, which was a huge disappointment...well at least the story was kind of allright, the multiplayer was more than lackluster. But I digress.
What I meant to say was I don't believe this game to be as revolutionary as they are portraying it to be. I lost hope after cod ghosts and I most certainly won't get tricked 3 times in a row to buy this garbage.