Activision releases System Requirements Call of Duty: Advanced Warfare
The minimum PC specs for COD: Advanced Warfare have been shared by Activision. Typically indicative of the rendering engine. Minimum specs will be an Intel Core i3-530 at 2,93GHz or AMD Phenom II X4 810 at 2,80 GHz. Graphics wise the minimum specs will be a GeForce GTS 450 or Radeon 5870. The game will only run at 64-bit versions of Windows 7 and 8.x with DX11 and 6 GB of system memory.
Another fact is that the game will require a rather spicy 55GB storage space. HR texture pack included ?
- OS: OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
- Processor: Intel® CoreTM i3-530 @ 2.93 GHz / AMD PhenomTM II X4 810 @ 2.80 GHz or better
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTS 450 @ 1GB / ATI® Radeon™ HD 5870 @ 1GB or better
- DirectX: Version 11
- Network: Broadband Internet connection
- Hard Drive: 55 GB available space
- Sound Card: DirectX-compatible
Call of Duty®: Advanced Warfare, developed by Sledgehammer Games (co-developers of Call of Duty®: Modern Warfare® 3), harnesses the first three-year, all next-gen development cycle in franchise history. Call of Duty®: Advanced Warfare envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award® winning actor Kevin Spacey stars as Jonathan Irons - one of the most powerful men in the world - shaping this chilling vision of the future of war.
Power Changes Everything.
An Advanced World:
- Call of Duty: Advanced Warfare takes place in a plausible future in which technological progress and today’s military practices have converged with powerful consequences.
- In this carefully researched and crafted vision, Private Military Corporations (PMCs) have become the dominant armed forces for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war.
- And Jonathan Irons, the founder and president of the world’s largest PMC - Atlas Corporation - is at the center of it all.
An Advanced Soldier:
- Powerful exoskeletons evolve every aspect of a soldier’s battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization.
- The introduction of this gameplay mechanic delivers enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed.
- With the advent of the exoskeleton and newly advanced armor and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes.
An Advanced Arsenal:
- Harnessing the power of next-gen platforms, Call of Duty: Advanced Warfare introduces a new hi-tech, advanced arsenal and ability set, arming players with all-new equipment, technology, perks, and vehicles like hoverbikes and highly specialized drones.
- Players can also choose between standard ammunition and an all-new class of directed-energy weaponry that enables totally new gameplay dynamics.
- And with exoskeletons delivering a massive force multiplier and unprecedented tactical freedom, Call of Duty: Advanced Warfare evolves every firefight.
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Senior Member
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This is a completely different engine. QUite a great looking one at that if you look into their technical documentation.
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Joined: 2008-08-28
Games this days require some ridiculously high or low system req.
Strange they didnt said it will need 4-6GB Vram.

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hope its true,source wikipedia
In an EDGE magazine interview, Michael Condrey confirmed that the engine has been built from scratch. He stated that although there are lines of the old code left, there is new rendering, animation, physics and audio systems. This is the first Call of Duty since Call of Duty 2 that has used a new engine. Call of Duty: Ghosts was said to have a new engine; however, it turned out to be an upgraded version of the IW engine. It is currently unknown what the name of the new Advanced Warfare engine is.
With the new in-house engine of Advanced Warfare, the audio has been made from scratch. Don Veca, among the many of Sledgehammer Games that has left Visceral Games, is working on Advanced Warfare. "It goes through your body, into your bones, and your skull. You hear it in your ear, and it sounds completely different," Veca says in EDGE magazine, talking in-detail about the aftermath from firing a gun in-game. "No matter where you put the microphones, you're not going to capture that sound, so we've tried to emulate that feeling." Saying that audio doesn't come last as it did in previous titles, Glen Schofield says "We make sure that audio is just as important as anything else and Don's in there from the start with us."
see first then believe
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Looking at some of the replies to this one, perhaps it wouldn't be a bad idea to blow the dust off the Rainbow 6 series, and give them a run for old times' sake.

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Yeah. Not sure id call it an id engine still tho. Even source was based on that same engine.