According to AMD product pages, the upcoming 7950X3D and 7800X3D are Unlocked for Overclocking.
The AMD Ryzen 9 7950X3D and Ryzen 7 7800X3D Zen 4 processors would be unlocked for overclocking, according to recent a mention on the AMD product pages.
Contrary to what has been shared before, this means that the CPUs will feature an unlocked base-clock multiplier, making overclocking easier than on previous-generation Ryzen 7 5800X3D processors with locked base-clock multipliers. The TDP rating of the 16-core/32-thread 7950X3D and the 8-core/16-thread 7800X3D will be 120 W, which is much lower than the 7950X's 170 W rating. Furthermore, the TJmax value is lower, at 89°C, compared to 95°C for the 7950X and 7700X.
These chips will include stacked 3D vertical cache technology (3DV cache). The 7800X3D will include 64 MB of 3DV cache stacked on top of the 32 MB of on-die L3 cache, bringing the total cache (L2+L3) to 104 MB. The 3DV cache memory on one of the two "Zen 4" CCDs will be available exclusively on the 7950X3D and the 12-core/24-thread 7900X3D. The first CCD will contain 96 MB of L3 cache (including the 3DV cache), while the second will be a normal "Zen 4" CCD with only 32 MB of L3 cache on-die. This means that the L3 cache will be 128 MB for the 7900X3D, and the total cache will be 140 MB for the 7950X3D. AMD has stated that their first CPU with 3D V-Cache, the Ryzen 7 5800X3D, is not overclockable due to the limited voltage that can be safely employed in tandem with the stacked L3 cache.
AMD Ryzen 7000 Zen4 | Architecture | Cores/Threads | Base /Turbo | L2 + L3 | TDP | iGPU | Price |
---|---|---|---|---|---|---|---|
Ryzen 9 7950X3D | Zen 4 | 16/32 | 4.2/5.7 GHz | 16+64+64 MB | 120 W | yes | |
Ryzen 9 7950X | Zen 4 | 16/32 | 4.5/5.7 GHz | 16+64 MB | 170 W | yes | 849 Euro (699 USD) |
Ryzen 9 7900X3D | Zen 4 | 12/24 | 4.4/5.6 GHz | 12+64+64 MB | 120 W | yes | |
Ryzen 9 7900X | Zen 4 | 12/24 | 4.7/5.6 GHz | 12+64 MB | 170 W | yes | 669 Euro (549 USD) |
Ryzen 7 7800X3D | Zen 4 | 8/16 | 4.x/5.0 GHz | 8+32+64 MB | 120 W | yes | |
Ryzen 7 5800X3D | Zen 3 | 8/16 | 3.4/4.5 GHz | 4+32+64 MB | 105 W | yes | 489 Euro (449 USD) |
Ryzen 7 7700X | Zen 4 | 8/16 | 4.5/5.4 GHz | 8+32 MB | 105 W | yes | 479 Euro (399 USD) |
Ryzen 5 7600X | Zen 4 | 6/12 | 4.7/5.3 GHz | 6+32 MB | 105 W | yes | 359 Euro (299 USD) |
Currently AMD has altered their product pages to remove this info entirely, implying that the specifications for these chips have not yet been completed.
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Senior Member
Posts: 319
Joined: 2019-09-09
I believe AMD is trying to get the best of both worlds. With the design used on the 5800x3d the max speed is limited when compared to the 5800x due to the heat issues with the shared cache. This reduces the performance for games that use primarily one core and is evident in the test results.
With the new design AMD is trying to offer the best of both, the huge cache for one CCD for games that benefit at a reduced max frequency and one CCD with the standard cache that can boost to it's max of 5.2GHz-5.6GHZ.
Question is, can you manage the heat to allow this to actually happen?
Senior Member
Posts: 3045
Joined: 2017-08-18
not accurate afaik.
what documentation do you have on different frequencies on differing CCD's?
your conclusion is specious regarding (cache-less) CCD's vs. cached CCD's as there are no frequency limitations created by the cache, especially now the cache has it's own regulated power supply heat throttling is a non-issue.
Senior Member
Posts: 3045
Joined: 2017-08-18
I believe AMD is trying to get the best of both worlds. With the design used on the 5800x3d the max speed is limited when compared to the 5800x due to the heat issues with the shared cache. This reduces the performance for games that use primarily one core and is evident in the test results.
With the new design AMD is trying to offer the best of both, the huge cache for one CCD for games that benefit at a reduced max frequency and one CCD with the standard cache that can boost to it's max of 5.2GHz-5.6GHZ.
Question is, can you manage the heat to allow this to actually happen?
THAT is the question

Senior Member
Posts: 1126
Joined: 2010-01-04
not accurate afaik.
what documentation do you have on different frequencies on differing CCD's?
your conclusion is specious regarding (cache-less) CCD's vs. cached CCD's as there are no frequency limitations created by the cache, especially now the cache has it's own regulated power supply heat throttling is a non-issue.
well i wasn't talking about frequency differences making the "speed" difference, if that is what you were asking... I meant the extra 3D cache speeding up processes/programs running on one CCD more than the other CCD. Assuming both CCDs run at same frequency. I was not aware the non-cache CCD could be run at higher frequencies now though... that makes things more complicated to figure out - will be almost impossible for any large application to know where it should run best then - very difficult job for Windows scheduler.
No idea what "your conclusion is specious" means?!?
Senior Member
Posts: 2736
Joined: 2012-11-06
What games use more than 8 cores? But plenty of apps use 16 cores so a win win. 8 fast game core and 16 fast productivity cores all for a lower price, less power draw and less heat.