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8GB Sapphire Radeon R9 290X TOXIC
Though I have no idea why any gamer should ever need it, Sapphire is stirring the marketing buzz a bit more by announcing a 8GB Radeon R9 290X, it will be a VaporX or Toxic edition. The presumably Toxic Edition ships with an orange accented cooler. Both of these cards will be limited edition and pricing has yet to be confirmed by Sapphire.
Currently there is no word on the clock frequencies whatsoever, but expect a 1050 MHz'ish clock frequency. Anyway below the photo's, courtesy of kitguru.
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David3k
Senior Member
Posts: 105
Joined: 2003-07-29
Senior Member
Posts: 105
Joined: 2003-07-29
#4781699 Posted on: 03/13/2014 12:48 PM
That's an exaggeration, since the card will be a solid performer for quite awhile.
High-end cards tend to stay relevant past 2-3 generations of newer cards.
4 generations usually starts to antiquate the part, but even then you're still looking at still solid performance on newer titles (that only then do most titles really start to take advantage of features introduced when the card was released)
...old and slow...
That's an exaggeration, since the card will be a solid performer for quite awhile.
High-end cards tend to stay relevant past 2-3 generations of newer cards.
4 generations usually starts to antiquate the part, but even then you're still looking at still solid performance on newer titles (that only then do most titles really start to take advantage of features introduced when the card was released)
southamptonfc
Senior Member
Posts: 1876
Joined: 2006-04-10
Senior Member
Posts: 1876
Joined: 2006-04-10
#4781706 Posted on: 03/13/2014 01:02 PM
I imagine they think there is a market for people who want to run 4K in cross/trifire.
The architecture probably only (easily) allows doubling up of the VRAM, hence 8GB.
I imagine they think there is a market for people who want to run 4K in cross/trifire.
The architecture probably only (easily) allows doubling up of the VRAM, hence 8GB.
schmidtbag
Senior Member
Posts: 5640
Joined: 2012-11-10
Senior Member
Posts: 5640
Joined: 2012-11-10
#4781760 Posted on: 03/13/2014 02:53 PM
Remember people, crossfiring doesn't actually double your VRAM. In theory, it does, but during gameplay both GPUs share almost entirely the same data, with some minor differences here and there. I would sincerely love to be proven wrong about this.
But anyway I think a GPU like this would actually appeal to some gamers. Some people who buy a GPU like this don't intend to upgrade for a very long time, so this model could still play games reasonably well for as much as 5 years in the future, assuming your display doesn't change and your CPU is good enough. Another appealing aspect about this is it won't be appealing to bitcoin and litecoin miners. I get the impression you really don't need much VRAM at all for mining so I don't think these people are going to want to spend that much extra for hardware they can't even take advantage of.
Remember people, crossfiring doesn't actually double your VRAM. In theory, it does, but during gameplay both GPUs share almost entirely the same data, with some minor differences here and there. I would sincerely love to be proven wrong about this.
But anyway I think a GPU like this would actually appeal to some gamers. Some people who buy a GPU like this don't intend to upgrade for a very long time, so this model could still play games reasonably well for as much as 5 years in the future, assuming your display doesn't change and your CPU is good enough. Another appealing aspect about this is it won't be appealing to bitcoin and litecoin miners. I get the impression you really don't need much VRAM at all for mining so I don't think these people are going to want to spend that much extra for hardware they can't even take advantage of.
FortAwesome
Member
Posts: 20
Joined: 2012-03-05
Member
Posts: 20
Joined: 2012-03-05
#4781762 Posted on: 03/13/2014 02:56 PM
The only case I can come-up with is Battlefield 4. When using the Mantle Renderer, it uses so much VRAM that you can't really use the Resolution scale past 100%. If I set it to 150% it will be really choppy but not because the card can't take it: It just runs out of VRAM.
Like I said, 1 case :p
The only case I can come-up with is Battlefield 4. When using the Mantle Renderer, it uses so much VRAM that you can't really use the Resolution scale past 100%. If I set it to 150% it will be really choppy but not because the card can't take it: It just runs out of VRAM.
Like I said, 1 case :p
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Senior Member
Posts: 681
Joined: 2009-11-18
It's not future proofing because by the time you need 8gb of vram this card will be old and slow and sad and it will have no friends.