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Guru3D.com » News » 4GB VRAM isn't cutting it anymore says AMD

4GB VRAM isn't cutting it anymore says AMD

by Hilbert Hagedoorn on: 06/08/2020 09:32 AM | source: amd.com | 71 comment(s)
4GB VRAM isn't cutting it anymore says AMD

Well, if AMD says it. In my reviews I've been telling for a year or two now that 4 GB VRAM on graphics cards is barely enough in this day and age, and only up-to a gaming resolution of 1920x1080. AMD just posted a blog where they feel the age of a 4GB graphics card has passed.

AMD on its blog calls it in a writeup 'Game Beyond 4 GB', where they conclude testing their 4 GB RX 5500XT & 8 GB RX 5500XT to see how much of a difference VRAM can make on gaming performance. Tested on multiple games and 1080p high/ultra settings an 8 GB card performs almost 20% better than its 4 GB counterpart, which is not unheard of if you tick all the game setting boxes, textures eat memory.

-- AMD -- A few of the newer AAA games benefit greatly from having more VRAM available to store assets needed, play at higher resolutions, and to enable the latest visual effects. For those looking at making sure they have enough Graphics memory for games that are pushing the limits of 4GB, AMD RadeonTM RX graphics cards provide a wide set of solutions in 6GB or 8GB capabilities that include: RadeonTM RX 570, RX 580, RX 590, and RX 5000 Series GPUs. 

  

 

 

Recent releases have shown marked performance increases when switching from a RadeonTM 5500 XT 4GB to a RadeonTM 5500 XT 8GB.  In DOOM Eternal, the 8GB card runs the game at Ultra Nightmare settings at 75FPS (1080p), while the 4GB card can’t apply the graphics settings with that level of VRAM1. Looking at titles such as Borderlands 3, Call of Duty Modern Warfare, Forza Horizon 4, Ghost Recon Breakpoint, and Wolfenstein 2: The New Colossus, there is a performance improvement on average of up to 19% across these games when using the same card and increasing the amount of VRAM from 4GB to 8GB2. AMD is leading the industry at providing gamers with high VRAM graphics solutions across the entire product offering. Competitive products at a similar entry level price-point are offering up to a maximum of 4GB of VRAM, which is evidently not enough for todays games. Go Beyond 4GB of Video Memory to Crank Up your settings. Play on RadeonTM RX Series GPUs with 6GB or 8GB of VRAM and enjoy gaming at Max settings.



4GB VRAM isn't cutting it anymore says AMD




« NVIDIA GeForce RTX 3080 Now Better Visualized with 3D Renders · 4GB VRAM isn't cutting it anymore says AMD · Aetina Launches New Edge AI Computer Powered by the NVIDIA Jetson »

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Fox2232
Senior Member



Posts: 11809
Joined: 2012-07-20

#5797259 Posted on: 06/08/2020 10:38 PM
No surprise at all. When 1440p does become the new standard for consoles, a minimum 8gb GPU will be needed to keep up. By the end of the PS5 and XSEX's lifespan a 10gb -12gb gpu will be common.

XSX's IMC configuration allows for easy upgrade to 20GB GDDR6. I wonder how long it will take before it will be available.

Ricepudding
Senior Member



Posts: 812
Joined: 2017-02-17

#5797271 Posted on: 06/08/2020 11:47 PM
No surprise at all. When 1440p does become the new standard for consoles, a minimum 8gb GPU will be needed to keep up. By the end of the PS5 and XSEX's lifespan a 10gb -12gb gpu will be common.


I mean consoles already do 1440p? pro and xboxonex were both hitting between 1440p and 2160p, mind you 30fps target, but they are hitting those resolutions (unless you don't count the mid-gen consoles as standard?). Though considering the ps5 is going to have 16gb vram, with maybe 13-14gb vram being used purely for games, it is safe to say that modern games will start to go past 8gb if you are talking about maxing settings. Consoles right now have about 6gbvram give or take to use, hence why most games modern ones,are using around that much 6-8gb i'd say is what i often see.

So wouldn't shock me if yeah they are hitting 12gb+ well before the end, least for all the bells and whilsts

Kevin cobley
Member



Posts: 41
Joined: 2010-12-07

#5797314 Posted on: 06/09/2020 04:46 AM
When I ditched my 3dfx voodoo card for a Radeon 9000 pro with 256mb of vram in 2002, it was a true "card" with a 40mm fan, the tech journalists reviewing this card nearly all wrote it was a waste of money
Quoting "the price is a rip off for a 256mb memory, no video card will ever need more than 128mb of vram".

jbscotchman
Senior Member



Posts: 5872
Joined: 2004-01-28

#5797317 Posted on: 06/09/2020 05:16 AM
I mean consoles already do 1440p? pro and xboxonex were both hitting between 1440p and 2160p, mind you 30fps target, but they are hitting those resolutions (unless you don't count the mid-gen consoles as standard?). Though considering the ps5 is going to have 16gb vram, with maybe 13-14gb vram being used purely for games, it is safe to say that modern games will start to go past 8gb if you are talking about maxing settings. Consoles right now have about 6gbvram give or take to use, hence why most games modern ones,are using around that much 6-8gb i'd say is what i often see.

So wouldn't shock me if yeah they are hitting 12gb+ well before the end, least for all the bells and whilsts

Uh, no.

sverek
Senior Member



Posts: 6073
Joined: 2011-01-02

#5797325 Posted on: 06/09/2020 06:15 AM
No surprise at all. When 1440p does become the new standard for consoles, a minimum 8gb GPU will be needed to keep up. By the end of the PS5 and XSEX's lifespan a 10gb -12gb gpu will be common.

I don't think consoles will bother with 1440p. 1440p is only mainstream in enthusiast PC community.

Consoles will go straight up to 4K, since its the next clear milestone. 1440p is really just temporary solution.

I mean consoles already do 1440p?

I think it's upscaled resolution, so not a real 1440p or 4K.

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