Watch_Dogs - TheWorse Mod 1.0 Final Download





Download Watch_Dogs - TheWorse Mod 1.0 Final Get ready for a treat on the eyes!
TheWorse, MaLDo and VAAS have combined their skills and have released a new mod based on the kadzait24 initial mod for Ubisoft's open world title Watch Dogs. The mod bring improved textures, some E3 effects and well, a whole lot more. This is a must have mod and highly recommend using it as it brings a lot of improvements.
Installation:
- Extract the patch.fat and patch.dat files;
- Drag them to the data_win64 folder, (Example: D:\Steam\SteamApps\common\Watch_Dogs\data_win64);
- Overwrite any files if necessary;
- Play.
Here is the changelog for this new version of TheWorse’s mod:
Changes in 1.0:
- Several changes and adjustments to the rain, speed, intensity, etc.
- Normal, aiming and sprint camera dof distance increased.
- Bloom for storms changed.
- Colorgrading settings adjusted.
- Complete black bug fixed.
- Other small changes.
Changes in 0.99v:
- Exposure adjusted for clear day-night.
- FOG reduced and adjusted.
- Implemented new DOF values to ensure a better visibility and gameplay with the mod.
- Lighting adjusted again.
- Light color and spotlight volume color of the helicopter light changed (Mostly for testing).
- New camera values for a better view of aiden and overall.
- LOD values changed and adjusted for better performance-quality.
- Bloom enhanced.
- Many other changes and adjustments.
And other small changes to deliver a better game experience.
Game is now properly using its high textures for the following items, including several textures for the lensflares and so on.
- Clouds
- Sparks
- Some lighting textures
- lensflares
- Smoke
- Fire
- Fog
- Rocks
- Some ground textures
- Some sky textures
- vegetation
- water
- explosions
- debris
- some atmospheric effects
- Headlight shadows are now working properly.
- Changed the distance of the actual texture in order to make the overall look more realistic
- Changed the intensity of the light reflection and the overall texture.
- Headlight colors are now properly applied to new and older cars.
- Made a new texture for the lensflares.
- Changed the shadow bias so flickering should be fixed, still read the big disclaimer.
- Sun light color has been changed for every tod in order to clean up the horrible washed up colors that ubisoft put into the final game.
- SSAO Visibility and strength has been increased for every tod.
- Exposure has been adjusted aswell for every tod. To ensure better colors and visibility.
- White point has been reduced for better white balance.
- Sun light intensity has been adjusted for every tod.
- Sky intensity has been adjusted for every tod.
- Shadows has been adjusted.
- Overall light intensity has been adjusted and/or increased for every tod.
- Headlights and streetlights are now enabled for every tod in storm weather. Due to being now really dark like it should be.
- Increased light probes intensity in order to make night not that dark.
- Other minor changes.
- Intensity has been changed.
- Splashes intensity and size increased.
- Cascades intensity and distance changed.
- Rain streak intensity increased.
- Now it should rain more frequently
- Other changes.
- Fog has been changed and increased for storm weather.
- Fog has been increased for clear day weather.
- New bloom adapted and changed for every tod and every weather.
- New colorgrading settings to adapt and change the new lighting.
- Added new sky settings for every tod and every weather.
- Civilian density increased to maximum values to ensure its not a ghost town.
- Helicopter and Police volumetric lights intensity increased.
- Aiden's coat movement and wave speed reduced so it doesn't wave like crazy.
- Normal Camera slighly changed.
- DOF intensity and distance slighly changed.
If not using version 0.97, here are some installation instructions for version 0.8:
- Download the file, decompress the rar in any folder you want.
- Open the config file located in “WDT_Data/config/WDTConfig.cfg
- Place your Game_Path For example Game_Path=C:Program Files (x86)SteamsteamappscommonWatch_Dogs
- Save the file and open the tool exe “WDTooL.exe”
- Select your settings and press the tick button to apply changes
- If something is stuck press the middle button to reset the settings
- If everything is ok a path.dat file will be created in your data_win64 folder
- Enjoy the game
You can find the Guru3D forum support thread over here.
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Junior Member
Posts: 1
Joined: 2014-09-26
It does not seem to be compatible with BadBlood.
The main menu is missing some text and even if you manage to get to the New Game or Continue option it doe snot load. It just sits on the loading screen indefinitely.
I'm sure it will be resolved soon enough.
Junior Member
Posts: 1
Joined: 2014-11-27
How do i disable the bloom please ?In 0.8 we can disable with config tool, but how do i disable in 1.0 ? Its annoying like having eyesight problems
Junior Member
Posts: 6
Joined: 2014-12-31
The mod is great ,but the lighting is bad. I personally don't mind the bloom in the background but the brightness just ruins everything. I am using the 0.99v version because the official one is too bright. Using 0.99v i have set the brightness to 0 and still the environment is lighter then normal ( at night everything is ok, kinda). Awesome mod but the brightness needs to be fix. I appreciate your work very much, i am leaving this comment as a feedback from my experience.
Senior Member
Posts: 4186
Joined: 2006-10-11
Dang Hilbert, you really know how to draw in a ton of new posters in a matter of seconds.
edit: you guys should check out this subforum, it probably has all the answers you need.
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Junior Member
Posts: 1
Joined: 2014-09-25
Will be his MOD compatible for the latest update of WD with the DLC BadBlood?