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Guru3D.com » Downloads » Unigine Valley Benchmark 1.0 Mac Download

Unigine Valley Benchmark 1.0 Mac Download

Posted by: Hilbert Hagedoorn on: 02/14/2013 11:28 PM [ 56 comment(s) ]

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Download Unigine Valley Benchmark for MAC. Shortly after releasing the Heaven benchmark Unigine Valley is now released. Valley is available for Windows, Linux and Mac OSX operating systems, 32bit and 64bit respectively.

Valley Benchmark is a new GPU stress-testing tool from the developers of the very popular and highly acclaimed Heaven Benchmark. The forest-covered valley surrounded by vast mountains amazes with its scale from a bird’s-eye view and is extremely detailed down to every leaf and flower petal. This non-synthetic benchmark powered by the state-of-the art UNIGINE Engine showcases a comprehensive set of cutting-edge graphics technologies with a dynamic environment and fully interactive modes available to the end user.

Features

  • Extreme hardware stability testing
  • Per-frame GPU temperature and clock monitoring
  • Multi-platform: Windows, Linux, Mac OS X
  • Advanced visual technologies: dynamic sky, volumetric clouds, sun shafts, DOF, ambient occlusion
  • Multi-Platform support for Windows, Linux and Mac OS X
  • 64 000 000 square meters of extremely detailed, seamless terrain
  • Procedural object placement of vegetation and rocks
  • The entire valley is free to be explored in interactive fly-by or hike-through modes
  • User-controlled dynamic weather
  • Support for stereo 3D and multi-monitor configurations
  • Benchmarking presets
  • Command line automation support
  • Highly customizable reports in CSV format

System Requirements

Hardware:

  • GPU:
    • ATI Radeon HD 4xxx and higher
    • NVIDIA GeForce 8xxx and higher
    • Intel HD 3000 and higher
  • Video memory: 512 Mb
  • Disk space: 1.5 Gb

Operating system:

  • MS Windows XP / Vista / 7 / 8
  • Linux (proprietary video drivers required)
  • Mac OS X 10.8+ (Mountain Lion)

Offering a rare chance to experience a breath of untapped, crystal clear air, Valley Benchmark allows you to encounter a morning high up in the mountains when the snow-capped peaks are just barely glittering in the rising sun. Be it flying over the vast green expanses or hiking along rocky slopes, this journey continues as long you wish. Unique in every corner, this open-space world provides a wonderfully relaxing experience under the tranquil music and sounds of nature.






Download Locations

  • Download Primary URL [ 15217 downloads ]
  • Download Secondary URL [ 4407 downloads ]
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    « Unigine Valley Benchmark 1.0 Linux Download · Unigine Valley Benchmark 1.0 Mac Download · GeForce 314.07 WHQL Driver Download »

    12 pages « 2 3 4 5 > »

    ---TK---
    Senior Member
    Posts: 22111
    Joined: 2005-12-10

    #4527669 Posted on: 02/14/2013 10:25 PM


    Uploaded with ImageShack.us
    Ill add mine to this thread also
    24/7 clocks

    HonoredShadow
    Senior Member
    Posts: 4280
    Joined: 2007-05-27

    #4527692 Posted on: 02/14/2013 10:51 PM


    Hyperthreading on. No overclock on graphics cards.



    Hyperthreading off. No overclock on graphics cards.

    Andey
    Junior Member
    Posts: 1
    Joined: 2006-05-12

    #4527707 Posted on: 02/14/2013 11:07 PM


    DownHill911
    Junior Member
    Posts: 9
    Joined: 2013-01-29

    #4527763 Posted on: 02/15/2013 12:12 AM
    http://oi45.tinypic.com/34oeed5.jpg


    Unigine Valley Benchmark 1.0
    FPS:43.6
    Score:1824
    Min FPS:18.8
    Max FPS:62.6
    System
    Platform:
    Windows 7 (build 7601, Service Pack 1) 64bit
    CPU model:
    Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (3503MHz) x4
    GPU model:
    NVIDIA GeForce GTX 690 9.18.13.1090 (2048MB) x2
    Settings
    Render :Direct3D11
    Mode:2560x1440 8xAA fullscreen
    Preset
    Custom
    Quality
    Ultra

    sw1000xg
    Junior Member
    Posts: 287
    Joined: 2009-02-10

    #4527771 Posted on: 02/15/2013 12:24 AM
    I don't get why people go ape over this crap? Same goes for 3d mark and all that rubbish. Our games never look like this, and even if they come close they are designed to run on console, so are badly optimized for PC, and takes a computer worth over a thousand, just to get it to run smooth! But then why did we pay all this money for something that can be played at lower detail on a console that uses a card that's not even on the same level as a 9800GT?

    Is this what Pc people these days look forward to? Just to show of their hardware in a demo? I wish they would either make a game like this or just release it at some sort of components showcase!

    12 pages « 2 3 4 5 > »

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