ReShade download v5.7.0




Here you can download ReShade, this application is an advanced, fully generic post-processing injector for games and video software developed by crosire. Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more.
ReShade is a generic post-processing injector for games and video software developed by crosire. Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more ... ReShade exposes an automated and generic way to access both frame color and depth information (latter is automatically disabled during multiplayer to prevent exploitation) and all the tools to make it happen.
The possibilities are endless! Add advanced depth-edge-detection-driven SMAA antialiasing, screen space ambient occlusion, depth of field effects, chromatic aberration, dynamic film grain, automatic saturation and color correction, cross processing, multi-pass blurring ... you name it.
Crosire spent the last couple of months completely rewriting the ReShade FX compiler from ground up. This new compiler is now fully standalone, blazing fast, has much better error recovery (Got a syntax error in your code somewhere? No problem, it will try and finish compiling anyway.), better support for various code features (array assignments and switch statements work properly now) and paves the future for Vulkan support (it can now not only generate HLSL and GLSL, but also SPIR-V). But that's not all. ReShade got a major UI overhaul to make working with it even more productive. This includes an in-game code editor, texture preview, many changes to variable editing to make it more accessible and lots of new styling options to customize the UI to your likings.
ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.
A computer with Windows 7 SP1, 8.1 or 10 and .NET Framework 4.6.2 or higher installed is required.
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Senior Member
Posts: 1008
Joined: 2006-11-18
Good question. Last I checked main dev was anti-Win10 and anti-DX12. Maybe he changed his mind and ended his silly protest.
Senior Member
Posts: 17563
Joined: 2009-02-25
SPIR-V opens up for eventual Vulkan hooking with ReShade 4.0 and 4.0.1 here but DirectX 12 would require WIndows 10 and Crosire is using Windows 7 so it's currently not going to happen.
From the ReShade forums and the discussions about D3D12 support that pops up every now and again.
Member
Posts: 39
Joined: 2007-05-30
So....windows 7 was released in 2009.....no directx 12 support....good to see he's stayed current...but it's good to know I can still use it with Unreal Tournament 3! YAY!!!
Member
Posts: 27
Joined: 2016-01-03
The author to Reshade at users request made Reshade into open source. So there is no hinder to make DX 12 compatible.
It is his time if he does not want to work for DX 12, who can blame him. I understand it is not easy leap do.
But anyway whoever with the skills and time can make it happen.
Just wanted to counterargument
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Senior Member
Posts: 2466
Joined: 2009-04-27
This is great,but does it work in dx12?