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Guru3D.com » Downloads » GeForce 516.59 WHQL driver download

GeForce 516.59 WHQL driver download

Posted by: Hilbert Hagedoorn on: 06/28/2022 02:06 PM [ 248 comment(s) ]

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Download NVIDIA GeForce 516.59 WHQL drivers

Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Before a new title launch, our driver team is working until the last minute to ensure every performance tweak and bug fix is optimized for the best gameplay on day-1.

We have a discussion thread open on this driver here in our Nvidia driver discussion forums. It seems NVIDIA dropped support for Series 600 graphics card, also the drivers offered are DCH only. You can find the NVIDIA release notes here.

Game Ready for F1 22

This new Game Ready Driver provides the best day-0 gaming experience for F1 22 which utilizes NVIDIA DLSS to maximize performance and features four high-fidelity ray-traced effects. In addition, this new Game Ready Driver offers support for the latest releases and updates including Loopmancer and Monster Hunter Rise: Sunbreak.

Fixed Issues

  •  [Red Dead Redemption][Vulkan]: Some objects may flicker when player is indoors.
  •  [OpenGL] Minecraft Java Edition may display artifacts when using Optifine shaders.
  •  [OpenGL] Artifacts may appear in Second Life when connecting using third party viewers.
  •  [Neverwinter Nights] Light sources not rendering correctly.
  •  [Vulkan] Path of Exile displays flashing black textures.
  •  [G-SYNC] Games may stutter when bringing up the Xbox app overlay.
  •  [UE5] General UE5 stability improvements.

Open Issues

  • [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos.
  • [RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off.
  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used.
  • Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot.
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings.
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.
  • [Jurassic World Evolution 2][Microsoft Store] Artifacts may appear in game.
  • [Prepar3D] Light sources display flashing black boxes.
  • [MSI GE66 Raider 10UG/MSI GE76 Raider 10UH] Windows brightness setting does not work when notebook is in dedicated GPU mode.
  • [Destiny 2] Game may randomly freeze after launching game or during gameplay.
 
Desktop GPU support
NVIDIA TITAN NVIDIA TITAN RTX, NVIDIA TITAN V, NVIDIA TITAN Xp, NVIDIA TITAN X (Pascal), GeForce GTX TITAN X, GeForce GTX TITAN, GeForce GTX TITAN Black, GeForce GTX TITAN Z
GeForce RTX 30 GeForce RTX 3090 Ti, GeForce RTX 3090, GeForce RTX 3080 Ti, GeForce RTX 3080 (12GB), GeForce RTX 3070 Ti, GeForce RTX 3070, GeForce RTX 3060 Ti, GeForce RTX 3060, GeForce RTX 3080
GeForce RTX 20 GeForce RTX 2080 Ti, GeForce RTX 2080 SUPER, GeForce RTX 2080, GeForce RTX 2070 SUPER, GeForce RTX 2070, GeForce RTX 2060 SUPER, GeForce RTX 2060
GeForce 16 GeForce GTX 1660 SUPER, GeForce GTX 1650 SUPER, GeForce GTX 1660 Ti, GeForce GTX 1660, GeForce GTX 1650, GeForce GTX 1630
GeForce 10 GeForce GTX 1080 Ti, GeForce GTX 1080, GeForce GTX 1070 Ti, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050, GeForce GT 1030, GeForce GT 1010
GeForce 900 GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
Mobile GPU support
GeForce RTX 30 GeForce RTX 3080 Laptop GPU, GeForce RTX 3070 Laptop GPU, GeForce RTX 3060 Laptop GPU, GeForce RTX 3050 Ti Laptop GPU, GeForce RTX 3050 Laptop GPU
GeForce RTX 20 GeForce RTX 2080 SUPER, GeForce RTX 2080, GeForce RTX 2070 SUPER, GeForce RTX 2070, GeForce RTX 2060
GeForce MX GeForce MX450, GeForce MX350, GeForce MX330, GeForce MX250, GeForce MX230, GeForce MX150, GeForce MX130, GeForce MX110
GeForce GTX 16 GeForce GTX 1660 Ti, GeForce GTX 1650 Ti, GeForce GTX 1650
GeForce 10 GeForce GTX 1080, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050
GeForce 900M GeForce GTX 980, GeForce GTX 980M, GeForce GTX 970M, GeForce GTX 965M, GeForce GTX 960M, GeForce GTX 950M, GeForce 945M, GeForce 940MX, GeForce 930MX, GeForce 920MX, GeForce 940M, GeForce 930M
GeForce 800M GeForce GTX 860M, GeForce GTX 850M, GeForce 845M, GeForce 840M, GeForce 830M





Download Locations

  • Download Windows 10/11 (64-bit DCH Desktop) [ 9563 downloads ]
  • Download Windows 10/11 64-bit (Notebook) [ 2016 downloads ]
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    « AMD Radeon Software Adrenalin 22.6.1 Windows 7 driver download · GeForce 516.59 WHQL driver download · AMD Radeon Software Adrenalin 22.6.1 WHQL driver download »

    50 pages « < 5 6 7 8 > »

    dr_rus
    Senior Member
    Posts: 3407
    Joined: 2007-04-17

    #6029315 Posted on: 06/28/2022 10:25 PM
    Branch?

    r515_00-212

    Weirdly enough is a step back in versioning from previous R515 releases (516.40 was r516_10-14)

    rflair
    Moderator
    Posts: 4510
    Joined: 2004-11-20

    #6029325 Posted on: 06/28/2022 11:28 PM
    When someone storms in with the most vague explanation, going as far as to say it looks 'blurry' can pretty much
    answer himself in my opinion. I've four 4k monitors, 2 since 2016 and 2 more(one of em an oled tv) since 2019.

    I'm not sure how these people produce these 'blurry' results when comapring 10bpc to 12bpc. The literal logic behind it
    is actually going backwards. 10bpc has the slight chance of being full 4;4;4 rgb, whilst 12bpc is a compressed pos 4:2:0.
    If anything, 12 should look 'blurry'(not) if compared to 10.

    My guess is these people don't know what they're looking at and just want to complain here, blaming everything on the drivers.
    You could ask them if it worked fine in previous drivers before berating them not make it your job to defend Nvidia, if it didn't and he has always had the problem let him know how things 'work'.

    XantaX
    Senior Member
    Posts: 473
    Joined: 2020-06-19

    #6029329 Posted on: 06/28/2022 11:42 PM
    this is only happening on 980ti's afaik.



    unrelated

    Both games running fine on my Gtx 1660 Super Oc

    TalentX
    Senior Member
    Posts: 181
    Joined: 2019-04-10

    #6029333 Posted on: 06/28/2022 11:45 PM
    I just installed it and my GPU performance dropped almost 4000 points in 3DMark Time Spy.
    MSI RTX 3090 Suprim X and AMD Ryzen 5900X here.

    Checking MSI Afterburner, the Curve Editor dropped all Voltage/Frequencies by 50 MHz at default values. This Patch completely destroyed my undervolting settings. Also fixing it doesn't seem to bring back the performance. I guess I'll go back to an older version.

    Can anyone confirm same or similar problems with this driver?

    Edit:
    It seems that this only affects 3DMark Time Spy. My games perform quite well without issues so far.

    ReaperXL2
    Senior Member
    Posts: 136
    Joined: 2011-01-14

    #6029335 Posted on: 06/29/2022 12:04 AM
    I just installed it and my GPU performance dropped almost 4000 points in 3DMark Time Spy.
    MSI RTX 3090 Suprim X and AMD Ryzen 5900X here.

    Checking MSI Afterburner, the Curve Editor dropped all Voltage/Frequencies by 50 MHz at default values. This Patch completely destroyed my undervolting settings. Also fixing it doesn't seem to bring back the performance. I guess I'll go back to an older version.

    Can anyone confirm same or similar problems with this driver?

    Edit:
    It seems that this only affects 3DMark Time Spy. My games perform quite well without issues so far.


    Dude, just checked my 2080ti & my custom curve undervolt & clock settings remain untouched in AB. 3DMark seems to be running as it should too. Used the upgrade path without a settings clear. All seems well. Games performing as they did with previous 516.40....

    50 pages « < 5 6 7 8 > »

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