DeepCool LS720 (LCS) review
Fractal Design Pop Air RGB Black TG review
Palit GeForce GTX 1630 4GB Dual review
FSP Dagger Pro (850W PSU) review
Razer Leviathan V2 gaming soundbar review
Guru3D NVMe Thermal Test - the heatsink vs. performance
EnGenius ECW220S 2x2 Cloud Access Point review
Alphacool Eisbaer Aurora HPE 360 LCS cooler review
Noctua NH-D12L CPU Cooler Review
Silicon Power XPOWER XS70 1TB NVMe SSD Review
GeForce 496.98 Hotfix driver download




Advertisement
Download NVIDIA GeForce 496.98 Hotfix drivers.
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is optimized for the best gameplay on day-1.
We have a discussion thread open on this driver here in our Nvidia driver discussion forums. It seems NVIDIA dropped support for Series 600 graphics card, also the drivers offered are DCH only.
The hotfix addresses the following issues:
- [YouTube: The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164]
- [Notebook]: Black screen may be observed on some Optimus notebooks with 1440p/165hz panels when in discrete GPU mode [3426730]
- Games do not launch correctly on GeForce GTX 750 Ti when NVIDIA Image Scaling is enabled
- [3442778]Using Adaptive Vertical Sync while G-SYNC is enabled may result in random black screen [3437003]
- [Red Dead Redemption 2/Doom Eternal]: The game crashes with TDR or the system crashes while running the game. [200766423]
« AMD Radeon Adrenalin 21.11.3 driver download · GeForce 496.98 Hotfix driver download
· GeForce 497.09 WHQL driver download »
21 pages « < 18 19 20 21
XantaX
Senior Member
Posts: 229
Joined: 2020-06-19
Senior Member
Posts: 229
Joined: 2020-06-19
#5969060 Posted on: 12/01/2021 12:08 AM
Hmmm no shader cache size selection in the CP on this driver, but it is indeed stable.....
I tried 510.06 driver and i found it good and stable 

Hmmm no shader cache size selection in the CP on this driver, but it is indeed stable.....
XantaX
Senior Member
Posts: 229
Joined: 2020-06-19
Senior Member
Posts: 229
Joined: 2020-06-19
#5969061 Posted on: 12/01/2021 12:15 AM
Yeah after installing a driver update it is the best to reboot and not only for nVidia drivers.
This driver is messed up. 2nd time in 3 days my DP monitor suddenly stopped working and DVI monitor (usualy turned off) tooked his place, DP monitor is nowhere to be seen in settings, only restart helps.
Yeah after installing a driver update it is the best to reboot and not only for nVidia drivers.
Repo Man
Senior Member
Posts: 2668
Joined: 2004-07-21
Senior Member
Posts: 2668
Joined: 2004-07-21
#5969064 Posted on: 12/01/2021 12:41 AM
Don't know if this is specific to this driver but I recently updated Star Citizen to the latest live build and experienced a lot of hitching where the game would just stop for half a second as if to load content on a slow drive ( game is installed on Crucial P5 Plus SSD ). I saw a post on reddit that said to up the Shader Cache to 10gb to fix it and it did make things better. I also noticed I was experiencing similar stutters with the latest live version of Satisfactory ( in DX11 and experimental DX12 ) and since I upped the cache size those stutters are now gone. This was never an issue in the past so not sure what might be happening. Could be a game issue, could be the fact I'm on Win 11 or something else ? In any case, with Shader Cache set to 10gb all seems well for now.
Don't know if this is specific to this driver but I recently updated Star Citizen to the latest live build and experienced a lot of hitching where the game would just stop for half a second as if to load content on a slow drive ( game is installed on Crucial P5 Plus SSD ). I saw a post on reddit that said to up the Shader Cache to 10gb to fix it and it did make things better. I also noticed I was experiencing similar stutters with the latest live version of Satisfactory ( in DX11 and experimental DX12 ) and since I upped the cache size those stutters are now gone. This was never an issue in the past so not sure what might be happening. Could be a game issue, could be the fact I'm on Win 11 or something else ? In any case, with Shader Cache set to 10gb all seems well for now.
dr_rus
Senior Member
Posts: 3303
Joined: 2007-04-17
Senior Member
Posts: 3303
Joined: 2007-04-17
#5969165 Posted on: 12/01/2021 01:12 PM
There is some funkyness with DP with this driver here as well but I'm not entirely sure just yet that it's the driver fault.
This driver is messed up. 2nd time in 3 days my DP monitor suddenly stopped working and DVI monitor (usualy turned off) tooked his place, DP monitor is nowhere to be seen in settings, only restart helps.
There is some funkyness with DP with this driver here as well but I'm not entirely sure just yet that it's the driver fault.
21 pages « < 18 19 20 21
Post New Comment
Click here to post a comment for this file on the message forum.
Senior Member
Posts: 5436
Joined: 2007-05-05
Driver performance degradation:
To state clearly what it is: Gravity Mark nvidia driver performance degradation @ 4k? 8k? and 10bit
As for the rest, got some actual game benchmarks over all those sets showing the exact same trend?
I also take it as that this is when pushing GPU load to 100% or unplayable?