GeForce 358.50 WHQL driver download




Download the Nvidia GeForce 358.50 WHQL driver as released by NVIDIA.
This new GeForce Game Ready driver ensures you'll have the best possible gaming experience in the Star Wars: Battlefront Open Beta. This driver also brings support for the latest OpenGL ARB extensions as well as OpenGL ES 3.2. In addition, this Game Ready driver also includes updated features and functionality for the GameWorks VR software development kit (SDK).
The big news in this release is of course improved support for the Battlefront beta. However as this is also the first driver release from the R358 branch, 358.50 also contains several other improvements. On the API side of matters, R358 adds support for the OpenGL ARB’s previously announced 2015 ARB extensions, as well as support for OpenGL ES 3.2. Furthermore NVIDIA has made some improvements to GameWorks VR, further knocking out bugs and improving VR SLI support.
Meanwhile on the Windows 10 front, this driver release finally resolves the issues utilizing SLI and the NVENC encoder at the same time, meaning ShadowPlay and GameStream now work with SLI setups. Support for stereo rendering under DirectX 12 with an SLI setup has also been added, making this the first time we’ve seen stereo rendering under DirectX 12 addressed. On the other hand Fermi owners hoping to find WDDM 2.0 support in this driver release will be disappointed, as a quick check finds that Fermi cards continue to use the WDDM 1.3 path under Windows 10.
Finally, NVIDIA’s release notes make an unusual mention of “Added controls for forcing the use of the integrated graphics processor or the NVIDIA GPU on Optimus notebooks.” Though at this point we’re a bit unsure why this note is in here since NVIDIA has offered Optimus GPU selection controls for some time now.
Game Ready
Learn more about how to get the optimal experience here: Star Wars: Battlefront Open Beta
Gaming Technology
Supports OpenGL 2015 ARB extensions and OpenGL ES 3.2
GameWorks VR Support
Updated driver support for GameWorks VR SDK, adding VR SLI enhancements, and bug fixes. Learn more at developer.nvidia.com/vr.
Supported Products
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
GeForce 700 Series
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705
GeForce 600 Series
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605
GeForce 500 Series
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510
GeForce 400 Series
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420
Have you read our Liquid Cooled ASUS ROG Poseidon GeForce GTX 980 Ti review already ?
Senior Member
Posts: 1382
Joined: 2003-04-26
The 356.04 drivers seem to work fine with the Star Wars Battlefront Early Access Beta for me, let's see what improvements these ones will bring.
Update: I don't see any noticeable difference in Battlefront Beta between 356.04 and 358.50. The driver profile included in 358.50 also seems to be rather generic.
Nothing new. nVIDIA acting like they are on top of things as usual.
Member
Posts: 91
Joined: 2013-10-14
Weird vsync bug an Assassins Creed Rogue
Hi everyone, I found a bug in this set of drivers in Assassins Creed Rogue. When vsync is on a lot of objects disappear and flicker. Turning vsync off solves the problem. This does not happen using the previous whql drivers. Running Windows 10.
Junior Member
Posts: 10
Joined: 2012-09-23
GeForce Hotfix driver 358.59
http://nvidia.custhelp.com/app/answers/detail/a_id/3798
G-Sync Windowed mode & full-screen performance issue
Senior Member
Posts: 1610
Joined: 2010-07-25
The 356.04 drivers seem to work fine with the Star Wars Battlefront Early Access Beta for me, let's see what improvements these ones will bring.
Update: I don't see any noticeable difference in Battlefront Beta between 356.04 and 358.50. The driver profile included in 358.50 also seems to be rather generic.