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ForceWare 81.94 Win2000|XP (x32)
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Windows 2000/XP 32-bit - Official release <p><font face="verdana,arial,helvetica,sans-serif">Version: 81.94<br />Release Date: November 14, 2005</font></p><p><strong><font face="verdana,arial,helvetica,sans-serif">Release Highlights:</font></strong></p><ul><li><font face="verdana,arial,helvetica,sans-serif">Adds support for GeForce 7800 GTX 512 and GeForce 6800 GS </font></li><li><font face="verdana,arial,helvetica,sans-serif">Improved performance for Quake 4 </font></li><li><font face="verdana,arial,helvetica,sans-serif">Improved performance and compatibility for Call of Duty 2 </font></li><li><a href="http://www.slizone.com/object/slizone_rel80.html"><font face="verdana,arial,helvetica,sans-serif">Mixed vendor support for NVIDIA SLI</font></a><font face="verdana,arial,helvetica,sans-serif">. </font></li><li><a href="http://www.slizone.com/object/slizone_rel80.html"><font face="verdana,arial,helvetica,sans-serif">TV-Out/HD-out support for NVIDIA SLI</font></a><font face="verdana,arial,helvetica,sans-serif">. </font></li><li><font face="verdana,arial,helvetica,sans-serif">Added support for VSync on Direct3D games when running NVIDIA SLI. </font></li><li><font face="verdana,arial,helvetica,sans-serif">Performance enhancements for dual-core CPUs. </font></li><li><font face="verdana,arial,helvetica,sans-serif">PureVideo high definition MPEG-2 de-interlacing support. </font></li><li><font face="verdana,arial,helvetica,sans-serif">Usability enhancements when connecting to an HDTV. </font></li><li><a href="http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=9226a611-62fe-4f61-aba1-914185249413" target="_blank"><font face="verdana,arial,helvetica,sans-serif">Microsoft® DirectX® 9.0c</font></a><font face="verdana,arial,helvetica,sans-serif"> and OpenGL® 2.0 support </font></li><li><font face="verdana,arial,helvetica,sans-serif">For a full list of fixed and known issues please view the Release Notes.</font> </li></ul><p><font size="2"><font face="Verdana"><strong>Single GPU Issues</strong></font></font></p><blockquote dir="ltr" style="MARGIN-RIGHT: 0px"><p><font size="2"><font face="Verdana"> GeForce 7800 GT/GTX, GeForce 6800: Corruption of ʺWidescreenʺ<br />great shot playback mode is corrupt with AFR2 mode set in Tiger<br />Woods 2006.<br /> GeForce 7800 GTX/GT: Running OpenGL Games after Direct3D<br />hangs the system.<br /> GeForce 6800: Incorrect rendering in Half Life 2 Lost Coast / Day of<br />Defeat.<br /> GeForce 6 Series: With the latest FarCry 1.33 patch, HDR mode may<br />not work.<br /><i>This is an issue with the application, and will be fixed in the next patch for<br />the game.</i><br /> Quadro FX 1300, Quadro FX 3400: Using GLSL<br />gl_ModelViewMatrixInverse generates warnings.<br /> GeForce FX 5950 Ultra: Battlefield 2 intermittently fails to show fog<br />on some distant objects.<br /> GeForce4 Ti, GeForce FX 5600: Java applications crash upon exiting.</font></font></p></blockquote><font size="2"><font face="Verdana"><p><strong>SLI Related Issues</strong></p><font size="2"><font face="Verdana"><strong><blockquote dir="ltr" style="MARGIN-RIGHT: 0px"><p></p></blockquote></strong> GeForce 7800 GTX, SLI:The PrintScreen function does not capture 8xS<br />AA, 8x SLI AA, and 16xS SLI AA correctly in Half-Life 2<br /> GeForce 7800 GTX/GT, SLI: Halo hangs after playing for a few<br />minutes.<br /> GeForce 7800 GTX/GT, SLI: Flat Out hangs or causes a system reboot<br />when launched with SLI enabled.</font></font></font></font>
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