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Call of Juarez DirectX 10 Benchmark



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The first ever DX10 benchmark from techland is here. <p>This benchmark is just so delicious to look at, is using Shader Model 4 with DirectX 10, so the usage of Vista32 is mandatory. </p><p align="center"><a href="http://194.71.11.70/pub/games/PC/guru3d/generic/r6/08_CoJDX10-MSAA.jpg" mce_real_href="http://194.71.11.70/pub/games/PC/guru3d/generic/r6/08_CoJDX10-MSAA.jpg" eprnq="0"><img alt="ATI Radeon HD 2900 XT review- Copyright Guru3D 2007" src="http://www.guru3d.com/imageview.php?image=10103" border="1" eprnq="0" /></a></p><p align="center"><a href="http://194.71.11.70/pub/games/PC/guru3d/generic/r6/04_CoJDX10-RealismThroughGeometryShader.jpg" mce_real_href="http://194.71.11.70/pub/games/PC/guru3d/generic/r6/04_CoJDX10-RealismThroughGeometryShader.jpg" eprnq="2"><img alt="ATI Radeon HD 2900 XT review- Copyright Guru3D 2007" src="http://www.guru3d.com/imageview.php?image=10101" border="1" eprnq="2" /></a><br eprnq="2" /><font size="1" eprnq="2">Physics based particle water system - Physics done via geometry shader</font><br eprnq="0" /></p>
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