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Guru3D.com » Downloads » BaseMark GPU Benchmark v1.2.3 download

BaseMark GPU Benchmark v1.2.3 download

Posted by: Hilbert Hagedoorn on: 12/21/2020 05:19 PM [ 63 comment(s) ]

Advertisement


Basemark GPU Download is an evaluation tool to analyze and measure graphics API (OpenGL 4.5, OpenGL ES 3.1, Vulkan and Microsoft DirectX,) performance across mobile and desktop platforms.

Basemark GPU targets both Desktop and Mobile platforms by providing both High Quality and Medium Quality modes. The High-Quality mode addresses cutting-edge Desktop workloads while the Medium Quality mode addresses equivalent Mobile workloads. The Basemark GPU benchmark is developed on top of a Basemark proprietary engine called the Basemark Rocksolid Engine. Written in C++, this engine allows us to efficiently develop objective benchmarks for multiple operating systems and graphics APIs. Basemark Rocksolid Engine architecture abstracts resources and rendering. In this way, all platforms run the tests with the same workload. This functionality makes the benchmark reliable between different operating systems.

Basemark GPU runs through an advanced game-like scene with up to tens of thousands of individual draw
calls per frame. This test showcases the benefit of the new graphics APIs like Vulkan and DirectX12
both regarding performance and in content production: allowing designers to craft a massive number
of individual objects without being limited by older API instancing strategies

Basemark GPU supports multiple operating systems with Android, Windows and Linux support released today. Support for additional graphics APIs such as Metal and DirectX 12 and operating systems such as Apple iOS will be added in the coming months. The product uses Rocksolid Engine by Basemark, which enables the tester to execute identical workloads across many different devices and technologies, thus enabling advanced GPU profiling from many angles. Basemark GPU is developed in close cooperation with key player semiconductor companies, such as Imagination Technologies, Intel, NVIDIA, Qualcomm and Renesas within Basemark's benchmark development program. This close cooperation with the leading GPU and CPU companies of the world ensures that the benchmark will be extremely reliable and also represent the utmost in objectivity.

  • Ease of use, all the APIs in one software
  • Updated, easy to use Launcher
  • Made to work with all Personal Computers, desktops, tablets and laptops
  • Custom options to allow tinkerers to do detailed benchmarking
  • Automatic upload to online (on free version)
  • Vulkan 1.0, DirectX12 and OpenGL 4.5 APIs

Versions and Availability
Basemark GPU is available immediately as a free app for consumer usage from Google Play and here. For commercial and business usage, Basemark offers the tool with various licensing options. Contact Basemark for further information.

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. The company develops Rocksolid Engine, a world leading real-time graphics and compute software solution for mission-critical industrial applications. Basemark also develops system performance evaluation tools such as Basemark GPU and Basemark Web 3.0. Basemark offers also professional software & design services across embedded, industrial and enterprise markets.






Download Locations

  • Download Mirror - Author [ 53643 downloads ]
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  • Rate this file
    Rating:

    « AMD Radeon Adrenalin Edition 18.6.1 Driver download · BaseMark GPU Benchmark v1.2.3 download · GeForce 398.36 WHQL driver download »

    13 pages « 3 4 5 6 > »

    Truder
    Senior Member
    Posts: 1879
    Joined: 2007-01-16

    #5765970 Posted on: 03/04/2020 03:38 PM
    Just tested this on my 3900x and 5700XT system.
    Latest 2020.2.2 drivers installed.
    Windows 10 OpenGL ~4800
    Windows 10 Vulkan ~8700

    Linux Manjaro (5.6rc3 kernel) OpenGL ~7800
    Linux Manjaro (5.6rc3 kernel) Vulkan ~ 8100

    I think there is something very wrong with the windows version of the Radeon OpenGL Drivers.


    The OpenGL drivers on Windows are just compatibility mode drivers, it's been that way for many years.

    jbscotchman
    Senior Member
    Posts: 5872
    Joined: 2004-01-28

    #5766009 Posted on: 03/04/2020 05:35 PM
    We've can't have you running around here at the forums all disturbed of course :) ... so I'll add that card for you later today.


    lol :D

    Clair Hardesty
    Junior Member
    Posts: 3
    Joined: 2020-03-04

    #5766014 Posted on: 03/04/2020 05:43 PM
    Doesn't seem to be able to do SLI yet, only lets me choose which one of my two 980s to benchmark, not both together.

    Anarion
    Senior Member
    Posts: 13605
    Joined: 2005-08-13

    #5766016 Posted on: 03/04/2020 05:44 PM
    AMD's OpenGL windows drivers are truly trash... it's quite impressive how well NVIDIA's OpenGL driver performs in comparison.

    jbscotchman
    Senior Member
    Posts: 5872
    Joined: 2004-01-28

    #5766017 Posted on: 03/04/2020 05:47 PM
    AMD's OpenGL windows drivers are truly trash... it's quite impressive how well NVIDIA's OpenGL driver performs in comparison.


    Nvidia has always dominated in OpenGL.

    13 pages « 3 4 5 6 > »

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