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Guru3D.com » Downloads » BaseMark GPU Benchmark v1.2.3 download

BaseMark GPU Benchmark v1.2.3 download

Posted by: Hilbert Hagedoorn on: 12/21/2020 04:19 PM [ 62 comment(s) ]

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Basemark GPU Download is an evaluation tool to analyze and measure graphics API (OpenGL 4.5, OpenGL ES 3.1, Vulkan and Microsoft DirectX,) performance across mobile and desktop platforms.

Basemark GPU targets both Desktop and Mobile platforms by providing both High Quality and Medium Quality modes. The High-Quality mode addresses cutting-edge Desktop workloads while the Medium Quality mode addresses equivalent Mobile workloads. The Basemark GPU benchmark is developed on top of a Basemark proprietary engine called the Basemark Rocksolid Engine. Written in C++, this engine allows us to efficiently develop objective benchmarks for multiple operating systems and graphics APIs. Basemark Rocksolid Engine architecture abstracts resources and rendering. In this way, all platforms run the tests with the same workload. This functionality makes the benchmark reliable between different operating systems.

Basemark GPU runs through an advanced game-like scene with up to tens of thousands of individual draw
calls per frame. This test showcases the benefit of the new graphics APIs like Vulkan and DirectX12
both regarding performance and in content production: allowing designers to craft a massive number
of individual objects without being limited by older API instancing strategies

Basemark GPU supports multiple operating systems with Android, Windows and Linux support released today. Support for additional graphics APIs such as Metal and DirectX 12 and operating systems such as Apple iOS will be added in the coming months. The product uses Rocksolid Engine by Basemark, which enables the tester to execute identical workloads across many different devices and technologies, thus enabling advanced GPU profiling from many angles. Basemark GPU is developed in close cooperation with key player semiconductor companies, such as Imagination Technologies, Intel, NVIDIA, Qualcomm and Renesas within Basemark's benchmark development program. This close cooperation with the leading GPU and CPU companies of the world ensures that the benchmark will be extremely reliable and also represent the utmost in objectivity.

  • Ease of use, all the APIs in one software
  • Updated, easy to use Launcher
  • Made to work with all Personal Computers, desktops, tablets and laptops
  • Custom options to allow tinkerers to do detailed benchmarking
  • Automatic upload to online (on free version)
  • Vulkan 1.0, DirectX12 and OpenGL 4.5 APIs

Versions and Availability
Basemark GPU is available immediately as a free app for consumer usage from Google Play and here. For commercial and business usage, Basemark offers the tool with various licensing options. Contact Basemark for further information.

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. The company develops Rocksolid Engine, a world leading real-time graphics and compute software solution for mission-critical industrial applications. Basemark also develops system performance evaluation tools such as Basemark GPU and Basemark Web 3.0. Basemark offers also professional software & design services across embedded, industrial and enterprise markets.






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  • Download Mirror - Author [ 47075 downloads ]
  • Download Mirror EU - Netherlands #2 (10 Gbit/s) [ 12804 downloads ]
  • Rate this file
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    « AMD Radeon Adrenalin Edition 18.6.1 Driver download · BaseMark GPU Benchmark v1.2.3 download · GeForce 398.36 WHQL driver download »

    13 pages « < 10 11 12 13

    Hog54
    Senior Member
    Posts: 1152
    Joined: 2004-02-19

    #5870255 Posted on: 12/23/2020 12:39 AM
    Looks good to me?

    BuildeR2
    Senior Member
    Posts: 2899
    Joined: 2005-05-03

    #5870711 Posted on: 12/24/2020 06:03 AM
    What? Absolutely not. A Turing GPU like your 2080Ti has full DX12 Ultimate featureset, hw accelerated Raytracing, AI acceleration and DirectStorage support.
    It is light years ahead of RDNA1. Light years. Seriously, it is like comparing a modern Ampere GPU to the Fermi architecture.

    Expect performance gap to wide far more in the future and even the smallest Turings are going to outperform the 5700XT (actually that is already happening with DLSS and of course RTX) But even without DLSS and RT, once games start using Sampler Feedback, VRS, DirectStorage for SSD data streaming, neural networks for physics and AI via directml, and Mesh Shaders, the 5700XT will suffer dramatically.

    PCIe4 doesn't matter in that case.
    Yes, of course you are correct and all those things are true. I wasn't saying that PCIe 4.0 mattered in the case of 5700XT vs 2080Ti, just that it is technically superior because of being newer and having more bandwidth than PCIe 3.0. :)

    Looks good to me?
    I have no clue how scores scale between Turing and Ampere, but my 2080Ti at 24/7 clocks scores 17,500 on those same settings.

    13 pages « < 10 11 12 13

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