To run the software you need a PC with at least 4 GB of memory and AVX, SSE3 instruction set support. Maxon states Cinebench R20 is now using four times the memory, and eight times the CPU computational power compared to Cinebench R15. The application will be more futureproofed as well, with 256 Threads supported. Cinebench R20 uses the Embline engine for raytracing and the new benchmark, according to Maxon, can handle 'advanced features' of modern AMD and Intel CPUs, making it up to twice as fast as before. These improvements are also embedded in the Cinema 4D R20 software. Because the scene used for the benchmark is different from the one in the previous version, benchmark results cannot be compared with each other. Maxon removed the GPU test from Cinebench R20.
Of course in our benchmark mayhem forums we have started a new thread where you can share results, check that here.