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Guru3D.com » Review » GTA-V PC Graphics Performance Review » Page 5

GTA-V PC Graphics Performance Review - DirectX 11 class graphics card performance UXGA and Full HD

by Hilbert Hagedoorn on: 04/14/2015 05:13 PM [ 5] 122 comment(s)

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NOTE - please read this first - We measure in the online city and not the internal benchmark, we learned the hard way that your character will spawn at random places with random weather and differences in day an night. This will cause an adverse offset in the overall frame-rate as for example weather changes like rain can lower performance by a few percent. So please use these results as indicative. There can and will be off variations. 

Gaming at 1600x1200 (UXGA mode)

So we start off nice and slow with the guys and gals that still not on Full HD, the 1600x1200 range in monitor resolution is still quite popular. Again all tests have high to very high settings enabled with 2xMSAA.

 

Our scores are average framerates so you need to take a margin in mind for lower FPS at all times. As such we say 40 FPS for this game REALLY should be your minimum, while 60 FPS (frames per second) can be considered optimal with a 60Hz screen. Any mainstream to mid-range card can handle this resolution pretty well. 

 

Gaming at 1920x1080/1200 (Full HD)

  

Above the most popular resolution in the year 2015, actually we are slightly above Full HD at 1920x1200 as that is a PC gamers preference, the performance difference to 1080P is marginal at best. Our scores are average framerates so you need to take a margin in mind for lower FPS at all times. As such we say 40 FPS for this game should be your minimum, while 60 FPS (frames per second) can be considered optimal with a 60Hz screen.
 

 




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