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Guru3D.com » Review » BioShock Infinite VGA Graphics Benchmark performance test » Page 1

BioShock Infinite VGA Graphics Benchmark performance test - Review

by Hilbert Hagedoorn on: 03/27/2013 07:40 PM [ 4] 55 comment(s)

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Bioshock Infinite PC Graphics Performance with 20 graphics cards

In this benchmark review we'll look at Bioshock Infinite VGA Graphics benchmark performance with 20 graphics cards. The new title is looking interesting from a graphics point of view. But as a result how will it perform on a selection of different graphics cards ? This review will cover all these basics and then more so you know what choice to make either graphics card or in-game settings wise.

BioShock Infinite is a first-person shooter video game and the third installment in the BioShock series. Previously known as "Project Icarus", it is being developed by Irrational Games and was released worldwide on the Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013. BioShock Infinite is not part of the storyline of previous BioShock games but definitely features similar gameplay concepts and themes.

Set in 1912 during the growth of American Exceptionalism, the game's protagonist, former Pinkerton agent Booker DeWitt, is sent to the floating air-city of Columbia to find a young woman, Elizabeth, who has been held captive there for the last twelve years. Though Booker rescues Elizabeth, the two are pursued by the city's warring factions; the nativist and elite Founders that strive to keep the city for pure Americans, and the Vox Populi, a rebel grouping representing the common people. Booker finds Elizabeth to be central to this conflict, and that she also holds strange powers to manipulate rifts in the time-space continuum that ravage Columbia.

The player controls Booker throughout the game, eventually working with the AI-controlled Elizabeth. Like previous BioShock games, the player uses a combination of weapons, gear, psychokinetic powers granted through vigors and Elizabeth's own powers to fight off hostile foes and make their way through Columbia. In contrast to the limited spaces of the underwater city of Rapture, the open-air city of Columbia provides for more combat challenges, including combat that takes place aboard the city's Skyline rollercoaster-like rail system. The game will also feature an optional "1999 Mode", harkening back to games like System Shock 2 where decisions made by the player will have a more permanent impact on the game, possibly leading the player to an unwinnable situation and requiring a restart from an earlier saved game.

What we'll do

The retail Windows version accommodates higher-resolution textures beyond the consoles versions, and will support video cards capable of running DirectX 11 in addition to DirectX 10, allowing for further graphical improvements to the game. In this article we are going to look at DirectX 11 class graphics performance measured with no less than 20 graphics cards from AMD (Radeon) and NVIDIA (GeForce). 




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BioShock Infinite VGA Graphics Benchmark performance test
In this review slash article we'll look at Bioshock Infinite VGA Graphics benchmark performance with roughly 20 graphics cards. The new and popular title is interesting from a graphics point of view.

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